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* Fixing llList2double issue (Thanks ldvoipeng)Brian McBee2007-08-271-1/+1
* llList-commands from ldvoipeng, new Default.lsl from dalienTedd Hansen2007-08-261-14/+83
* Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW2007-08-261-1/+0
* in-world run-time error-message no-w con-tains function-name.Tedd Hansen2007-08-262-11/+15
* Run-time script errors are now shown in-world. No line number though, might r...Tedd Hansen2007-08-261-3/+23
* Fixed error on shutdown caused by ThreadAbortException sending message throug...Tedd Hansen2007-08-251-1/+1
* Script compiler should now show error on correct line number in original LSL-...Tedd Hansen2007-08-252-11/+12
* oops , shouldn't have committed my local testing changesMW2007-08-251-1/+0
* Removal of script that was unable to compile no longer crashes server.Tedd Hansen2007-08-251-2/+5
* Test to see if this change improves or makes worse the texture sending bugMW2007-08-251-0/+2
* Added class for "long commands" (command that returns as event) with dedicate...Tedd Hansen2007-08-253-9/+26
* Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...Tedd Hansen2007-08-252-2/+39
* Lowered priority of script threads. Executing state_entry() event on script rez.Tedd Hansen2007-08-232-10/+0
* More lsl functions (thanks to ldviopeng and wjordan!)Brian McBee2007-08-231-9/+40
* Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em...Tedd Hansen2007-08-221-1/+1
* (Untested) Scripts are individually loaded into objects (on rez), and event f...Tedd Hansen2007-08-221-16/+28
* Some minor changes + krinkec's updates to ll* functions.Tedd Hansen2007-08-201-9/+66
* Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...Tedd Hansen2007-08-182-31/+14
* Scripts are working again. Scripts are now loaded into limited AppDomains (no...Tedd Hansen2007-08-182-1/+30
* Script loads into separate AppDomain without errors. Events and llFunctions n...Tedd Hansen2007-08-183-4/+5
* Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ f...Tedd Hansen2007-08-181-2/+3
* LSL Compiler now only referring required assemblies (DotNetEngine and Common)...Tedd Hansen2007-08-184-188/+199
* Working on AppDomains. Scripting is now officially broken. :]Tedd Hansen2007-08-184-12/+18
* Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region...Tedd Hansen2007-08-185-631/+531
* Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...Tedd Hansen2007-08-182-446/+353
* llstrenglength (thanks ldvoipeng!)Brian McBee2007-08-181-1/+13
* lsl test cases, and llregioncorner (thanks Dalien!)Brian McBee2007-08-181-1/+1
* Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen2007-08-172-5/+2
* Removed RAIL test from startup for now...Tedd Hansen2007-08-171-0/+1
* krinkec's updates to ll* interface and functions.Tedd Hansen2007-08-172-7/+14
* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-162-24/+56
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-162-3/+21
* compile error removed :)Tedd Hansen2007-08-151-8/+0
* Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) a...Tedd Hansen2007-08-154-436/+774
* * Applying ckrinke's LSL baseclass changes (Thanks!)Adam Frisby2007-08-152-80/+114
* * Fixed bug with llModPowAdam Frisby2007-08-151-6/+6
* * New LSL functionsAdam Frisby2007-08-152-6/+17
* Minor change to LSL_BaseClass adding pseudocode to World.SimChatTedd Hansen2007-08-141-2/+13
* krinkec's updates to ll* interface and functionsTedd Hansen2007-08-142-170/+268
* llSay() works again. Cleanup of debug messages.Tedd Hansen2007-08-141-2/+2
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-142-390/+3
* Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2007-08-134-11/+12
* krinkec's updates to ll* interface and functionsTedd Hansen2007-08-132-242/+382
* ScriptEngine successfully compiles script, we are now even further than LSO was.Tedd Hansen2007-08-122-3/+20
* ScriptManager now uses LSL-compiler.Tedd Hansen2007-08-121-1/+1
* LSL_BaseClass now receives scene during initTedd Hansen2007-08-121-3/+6
* LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won...Tedd Hansen2007-08-123-13/+365
* Code comments and cleanup, correct datatypes for key, vector, rotation, (hope...Tedd Hansen2007-08-126-113/+98
* Script now compiles unsuccessfullyTedd Hansen2007-08-123-30/+146
* LSL ScriptEngine now only needs to inherit from BaseClass and we will be MUCH...Tedd Hansen2007-08-122-0/+47