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2007-08-26Run-time script errors are now shown in-world. No line number though, might ↵Tedd Hansen1-3/+23
require script to be compiled with (slow) debug information.
2007-08-25Fixed error on shutdown caused by ThreadAbortException sending message ↵Tedd Hansen1-1/+1
through already disposed logger. Thanks ckrinke
2007-08-25Script compiler should now show error on correct line number in original ↵Tedd Hansen2-11/+12
LSL-script.
2007-08-25oops , shouldn't have committed my local testing changesMW1-1/+0
2007-08-25Removal of script that was unable to compile no longer crashes server.Tedd Hansen1-2/+5
Displays script compile error messages in-world.
2007-08-25Test to see if this change improves or makes worse the texture sending bugMW1-0/+2
2007-08-25Added class for "long commands" (command that returns as event) with ↵Tedd Hansen3-9/+26
dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error).
2007-08-25Scripts no longer crash sim after 5 minutes (override ↵Tedd Hansen2-2/+39
InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory.
2007-08-23Lowered priority of script threads. Executing state_entry() event on script rez.Tedd Hansen2-10/+0
2007-08-23More lsl functions (thanks to ldviopeng and wjordan!)Brian McBee1-9/+40
2007-08-22Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of ↵Tedd Hansen1-1/+1
empty objects crash.
2007-08-22(Untested) Scripts are individually loaded into objects (on rez), and event ↵Tedd Hansen1-16/+28
fired likewise. Bugfixes coming in next commit.
2007-08-20Some minor changes + krinkec's updates to ll* functions.Tedd Hansen1-9/+66
2007-08-18Moved in-AppDomain event execution from Script to ↵Tedd Hansen2-31/+14
OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor).
2007-08-18Scripts are working again. Scripts are now loaded into limited AppDomains ↵Tedd Hansen2-1/+30
(no security yet). *phew* that only took me 12 hours of coding...
2007-08-18Script loads into separate AppDomain without errors. Events and llFunctions ↵Tedd Hansen3-4/+5
not working yet.
2007-08-18Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ ↵Tedd Hansen1-2/+3
folder - hopefully solves compile problem on Linux.
2007-08-18LSL Compiler now only referring required assemblies (DotNetEngine and ↵Tedd Hansen4-188/+199
Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
2007-08-18Working on AppDomains. Scripting is now officially broken. :]Tedd Hansen4-12/+18
2007-08-18Moved LSL_BuiltIn_Commands_Interface.cs to a separate library ↵Tedd Hansen5-631/+531
(OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs).
2007-08-18Started on AppDomains for ScriptEngine. Moved llFunctions in ↵Tedd Hansen2-446/+353
LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.
2007-08-18llstrenglength (thanks ldvoipeng!)Brian McBee1-1/+13
2007-08-18lsl test cases, and llregioncorner (thanks Dalien!)Brian McBee1-1/+1
2007-08-17Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen2-5/+2
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script.
2007-08-17Removed RAIL test from startup for now...Tedd Hansen1-0/+1
2007-08-17krinkec's updates to ll* interface and functions.Tedd Hansen2-7/+14
2007-08-16* Now sending manager, host and root host to Script in constructor.lbsa712-24/+56
* Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions
2007-08-16* Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712-3/+21
* This meant introducing AbsolutePosition on all objects (since SimChat wants that)
2007-08-15compile error removed :)Tedd Hansen1-8/+0
2007-08-15Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) ↵Tedd Hansen4-436/+774
and double (instead of float).
2007-08-15* Applying ckrinke's LSL baseclass changes (Thanks!)Adam Frisby2-80/+114
2007-08-15* Fixed bug with llModPowAdam Frisby1-6/+6
* Implemented llSleep * Implemented llGetEnergy (always returns 1.0) * Implemented llGetRegionName * Implemented llGetRegionTimeDilation (always returns 1.0) * Implemented llGetRegionFPS (always returns 10.0)
2007-08-15* New LSL functionsAdam Frisby2-6/+17
+ llAsin / llAcos + llMD5String + llModPow + llGetUnixTime
2007-08-14Minor change to LSL_BaseClass adding pseudocode to World.SimChatTedd Hansen1-2/+13
2007-08-14krinkec's updates to ll* interface and functionsTedd Hansen2-170/+268
2007-08-14llSay() works again. Cleanup of debug messages.Tedd Hansen1-2/+2
2007-08-14ScriptEngine: Some error handling, logs to loggerTedd Hansen2-390/+3
2007-08-13Common script for all objects (Default.lsl). ScriptEngine touch_start event ↵Tedd Hansen4-11/+12
now works, but llSay only outputs to server console.
2007-08-13krinkec's updates to ll* interface and functionsTedd Hansen2-242/+382
2007-08-12ScriptEngine successfully compiles script, we are now even further than LSO was.Tedd Hansen2-3/+20
Also added C# script support.
2007-08-12ScriptManager now uses LSL-compiler.Tedd Hansen1-1/+1
LSL_BuiltIn_Commands_TestImplementation.cs no longer needs updating.
2007-08-12LSL_BaseClass now receives scene during initTedd Hansen1-3/+6
2007-08-12LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users ↵Tedd Hansen3-13/+365
won't have to reference every internal command by object.
2007-08-12Code comments and cleanup, correct datatypes for key, vector, rotation, ↵Tedd Hansen6-113/+98
(hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc
2007-08-12Script now compiles unsuccessfullyTedd Hansen3-30/+146
(unknown datatypes, no references)
2007-08-12LSL ScriptEngine now only needs to inherit from BaseClass and we will be ↵Tedd Hansen2-0/+47
MUCH closer to complete LSL support than we were yesterday.
2007-08-12Initial LSL to C# converter, not working yet!Tedd Hansen1-0/+156
2007-08-10Renamed Compiler.LSL to Compiler.LSOTedd Hansen13-16/+24
2007-08-09Removed 2 warnings. Added pointer comments to where to add hooks and modify ↵Tedd Hansen1-0/+1
functions to get SE working.
2007-08-09Removed spaces from directory namesTedd Hansen2-0/+0