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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs (unfollow)
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2007-11-01Goodbye LSO to .Net translator. May your bits live on in our memories.Tedd Hansen1-435/+0
2007-10-30* Optimized usingslbsa711-68/+67
* Shortened type references * Removed redundant 'this' qualifier
2007-09-13remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague1-436/+436
will happen on the windows side now that eol-style is correct
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-18Moved LSL_BuiltIn_Commands_Interface.cs to a separate library ↵Tedd Hansen1-0/+1
(OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs).
2007-08-10Renamed Compiler.LSL to Compiler.LSOTedd Hansen1-1/+1
2007-08-09Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into ↵Tedd Hansen1-0/+0
OpenSim.ScriptEngine.DotNetEngine to avoid the compile error
2007-08-08Added ScriptEngine.DotNetEngineTedd Hansen1-351/+435
2007-08-06... and here's the second part...lbsa711-0/+0
2007-08-06Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa711-0/+0
2007-08-01Little bit more work on AllNewSceneObjectPart2MW1-294/+294
2007-07-30mass update of files to have native line endingsSean Dague1-351/+351
2007-07-19* Removing more compiler warningsAdam Frisby1-1/+0
2007-07-16* Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby1-0/+352
* Importing begginings of DB4oDataStore