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* Replace the try/catch with a null check.Mike Mazur2008-07-241-6/+3
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* Enable LSL <-> C# source location mapping when reporing compiler errors to ↵Mike Mazur2008-07-231-0/+16
| | | | the user in-world. This method is not yet perfect but is an improvement in accuracy over the existing method.
* First version of position mapping between LSL <-> C# implemented.Mike Mazur2008-07-232-120/+254
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* Mantis#1801. Thank you kindly, Junta_Kohime for a patch that:Charles Krinke2008-07-211-1/+1
| | | | | | | | | | | I found a problem trying to get s value directly from a quaternion q. Compiling a script which directly access to q.s value, caused the following error: CS0103: 'The . symbol cannot be used in LSL except in float values or vector components'. Detected around: q.s I did a small change to allow alphabetic letter "s" to be interpretated as valid identifier. This solves the problem.
* Mantis#1753. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-07-163-0/+7
| | | | | | Brings Yield Prolog up to date with sourceforge version 0.9.10 Patched applies to both DotNet and XEngine.
* Mantis#1728. Thank you kindly, Mikem for a patch that solves:Charles Krinke2008-07-141-7071/+7644
| | | | | | The compiler was missing grammar rules for += etc. operators on vector.member variables, which the attached patch implements.
* Thanks Mike for another LSL compiler patch which fixes a bug where 'vector ↵Johan Berntsson2008-07-111-6947/+7211
| | | | v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;)
* Patch from Mike: errors from the LSL/C# compilers are now reported to the ↵Johan Berntsson2008-07-101-1/+1
| | | | user in-world
* Patch from Mike which removes a lexer warning in the LSL compiler.Johan Berntsson2008-07-091-9593/+9326
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* another patch from Mike: the llscript compiler is now available in XEngine ↵Johan Berntsson2008-07-082-0/+4
| | | | as well. Thanks Mike
* llscript compiler patch from Mike: adds LSL jumps and implicit variable ↵Johan Berntsson2008-07-084-7194/+7574
| | | | initializations
* Copyright notices and formatting cleanup.Jeff Ames2008-07-062-537/+591
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* mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield2008-07-041-1/+1
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* The new llScript-cs parser. Thanks MikeJohan Berntsson2008-07-045-0/+29071
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* last round of warning squashing. calling it a day now.Dr Scofield2008-06-272-3/+7
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* Mantis#1451. Thank you kindly, Mikem for a patch that addresses:Charles Krinke2008-06-051-1/+1
| | | | | | | | | | | | | LSL scripts in which a float type is cast to a string or a string type is cast to a float do not compile. When the script is translated from LSL to C#, the LSL float type is translated into double. There is no string <-> double cast in C#, so compilation fails. There is a LSLFloat type, however it seems unfinished and is not used. I am attaching a patch that implements the LSLFloat type. I have also added two methods to the LSLString type to facilitate float <-> string casts.
* Mantis#1441. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-06-041-4/+30
| | | | | | | This patch adds the prolog interperter helper object ONLY for YP code, and not every script compiled. Mirrors the other languages like JS and VB more closely.
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-042-6/+6
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* remove the prolog parser from all LSL/C# scripts (it was adding overheadSean Dague2008-06-021-12/+6
| | | | | | | | to every script in most environments). This will break prolog support. Prolog code needs to generate it's template script more like how javascript does.
* Update svn properties.Jeff Ames2008-06-011-85/+80
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* * Enabled the Yield Prolog Script Enginelbsa712008-05-311-8/+25
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* * minor: Add copyright statementJustin Clarke Casey2008-05-311-0/+28
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* * Remove rogue ? to get things compiling againJustin Clarke Casey2008-05-311-1/+1
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* Mantis#1314. Thank you kindly, Kinoc for YieldProlog.Charles Krinke2008-05-311-0/+85
| | | | | | | | I have added everything *except* the patch to .../LSL/Compiler.cs. The Compiler.cs patch has a namespace issue. Lets make a second patch to close the gap.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-301-4/+4
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* * Fix string literal with URL + LLcommand();Teravus Ovares2008-05-291-5/+5
| | | | | | * Added 'detected around: value' when a x.Y detect occurs to help debug. * Fixed object text is too long to store to the database (wikilith)
* * Resolves comment removal in string literals in the LSL2CSConverterTeravus Ovares2008-05-281-17/+19
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* another take on the whole string cleansing, by adding specific poisonSean Dague2008-05-271-2/+5
| | | | | | keywords in foo.bar strings. Add items to the poison array to block them.
* * Revert last commit as it opens sim owners up to all sorts of nasty ↵Teravus Ovares2008-05-271-3/+3
| | | | | | | | scripts. * If the regex that we're using isn't good enough, we really need to make it better.
* comment out the x.y security check in the script engine because it's so ↵Sean Dague2008-05-271-3/+6
| | | | | | | | aggressive it blocks string = "http://osgrid.org", amoung other things.
* Formatting cleanup, minor refactoring. Fixed some comparisons of value ↵Jeff Ames2008-05-181-12/+3
| | | | types and null.
* * whoops, misplaced / where should have been \Teravus Ovares2008-05-171-1/+1
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* * Update on the script engine LSL parser. Blocks all static objects and ↵Teravus Ovares2008-05-171-8/+50
| | | | method references.
* Formatting cleanup.Jeff Ames2008-05-162-29/+10
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* * Tweaked a regex that was returning invalid results in some cases.Teravus Ovares2008-05-131-1/+1
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* * Change LSL -> C# translated script console output to use the logger (at ↵Justin Clarke Casey2008-05-071-4/+7
| | | | DEBUG level) rather than Console.Writeline
* Thank you, Middelink for a patch that fixes the regular expresionCharles Krinke2008-05-071-2/+2
| | | | | | missing the numbers after the initial letter of the identifier.
* * Deletes my EventReader ScriptRewriter. It isn't required to rewrite the ↵Teravus Ovares2008-05-012-489/+1
| | | | | | | script to publish the events anymore. * Introduces a language(regex) independent event recognizer and publishes the events the script listens.
* Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or ↵Teravus Ovares2008-04-303-241/+499
| | | | | | | explicitly in many cases Thanks Melanie! * Also, I moved the event parser and re-writer to a separate static object. More work will be done here shortly.
* * For info about this commit, see last commit.Teravus Ovares2008-04-261-3/+16
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* * Error on System. references with 'CS20003: 'System' is null or not an object"Teravus Ovares2008-04-261-0/+5
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* * Implements llTarget, llTargetRemove, at_target(), not_at_target()Teravus Ovares2008-04-251-5/+5
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* * Fixed an annoying pop-up box when crossing borders.Teravus Ovares2008-04-231-2/+2
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* * Fixes lsl scripts with no state_entry event at allTeravus Ovares2008-04-231-1/+39
| | | | | * Fixes event reporting on states with no state_entry in lsl scripts.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-212-16/+16
| | | | (this took a while to run).
* Removed some script engine noise from consoleTedd Hansen2008-04-201-3/+3
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* * Fixed up event discovery regexes to work with a specific string format m#1012Teravus Ovares2008-04-201-2/+2
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* * Updates LSL2CS converterTeravus Ovares2008-04-201-1/+199
| | | | | | | | | * All objects are not touchable by default now * When a script listens for one of the touch events in the state, an object becomes touchable. * All LSL scripts report which events they consume now ** This uses semi-complicated Regex to discover the events, stick them in a dictionary, and then write a method call into each script state's state_entry() event. ** Tedd may figure out a better way to do this in the future. For now, this works for LSL.
* Fixed LSL State support.Teravus Ovares2008-04-151-33/+43
| | | | | | | | * Re-applied Tedd's patch that got overwritten. * Replaced (state)\s+([^;\n\r]+)([\r\n\s];) with (state)\s+([^;\n\r]+)(;[\r\n\s]) * Added a state(string) method to BuiltIn_Commands_BaseClass
* **Big ass update warning**Adam Frisby2008-03-301-0/+23
| | | | | | | | * Renamed plugin console message, to send a message to a plugin, use either "plugin <message>", or any unrecognised message will be sent ("plugin" sends explicitly) This replaces the old "script <message>". * Terrain commands - "terrain <command>" now works again. "Script terrain <command>" does not. Many of the commands have now been reimplemented, eg load-tile. However some have new syntax. * New console command handler, you can now use things like "terrain help" or "terrain save help". See TerrainModule.cs for an example of how to use the new "Commander" class. * Commander class - advanced processing of console input and also enables a script API to be generated from registered console commands.