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* Compiler Connection! One world, one compiler!Melanie Thielker2008-09-266-31202/+0
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* Yay! Common/ is gone! One API is achieved!Melanie Thielker2008-09-261-27/+14
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* Remove all the subclassing complexity and script server interfaces fromMelanie Thielker2008-09-261-2/+2
| | | | | | | | DNE and move all of DNE into the DotNetEngine directory. Remove references that would cause the script runtime to load the entire engine + scene into each script appdomain. This might help DNE memory consumption.
* Update svn properties, formatting cleanup.Jeff Ames2008-09-231-2/+2
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* Refactor BuiltIn_Commands_BaseClass to ScriptBaseClass to ease the laterMelanie Thielker2008-09-231-4/+4
| | | | | | code merging and transition to Shared/
* Remove Common/LSL_Types.cs. Both script engines now use a single versionMelanie Thielker2008-09-231-4/+5
| | | | | | | | of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs Also changes the compiler in DotNetEngine to use that. You _will_ need to let your region recompile all your scripts!
* Add constants wrapping code from XEngine to DNE. This syncs up the parsersMelanie Thielker2008-09-233-370/+9
| | | | | | | between the engines again. Also, committed r60 in opensim libs with the parser source changes.
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-1/+1
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Formatting cleanup.Jeff Ames2008-08-182-3/+1
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* Allow the list hack from issue 1863 to compile, however its behavior isMike Mazur2008-07-311-7699/+7741
| | | | | | | different than in SL. See http://opensimulator.org/mantis/view.php?id=1863 for details.
* Allow assignments in if/while/do-while control statements. Fix issue 1862.Mike Mazur2008-07-311-7692/+8011
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* Fix issue 1860; exception thrown in the parser on if/if-else/for/while/do-whileMike Mazur2008-07-312-10/+14
| | | | | | statements with no body.
* Use new LSL compiler by default in DotNetEngine and XEngine. Fix issues ↵Mike Mazur2008-07-271-20/+19
| | | | 1651, 1339.
* Log to console if C# line/column lookup fails.Mike Mazur2008-07-271-1/+2
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* Replace the try/catch with a null check.Mike Mazur2008-07-241-6/+3
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* Enable LSL <-> C# source location mapping when reporing compiler errors to ↵Mike Mazur2008-07-231-0/+16
| | | | the user in-world. This method is not yet perfect but is an improvement in accuracy over the existing method.
* First version of position mapping between LSL <-> C# implemented.Mike Mazur2008-07-232-120/+254
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* Mantis#1801. Thank you kindly, Junta_Kohime for a patch that:Charles Krinke2008-07-211-1/+1
| | | | | | | | | | | I found a problem trying to get s value directly from a quaternion q. Compiling a script which directly access to q.s value, caused the following error: CS0103: 'The . symbol cannot be used in LSL except in float values or vector components'. Detected around: q.s I did a small change to allow alphabetic letter "s" to be interpretated as valid identifier. This solves the problem.
* Mantis#1753. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-07-163-0/+7
| | | | | | Brings Yield Prolog up to date with sourceforge version 0.9.10 Patched applies to both DotNet and XEngine.
* Mantis#1728. Thank you kindly, Mikem for a patch that solves:Charles Krinke2008-07-141-7071/+7644
| | | | | | The compiler was missing grammar rules for += etc. operators on vector.member variables, which the attached patch implements.
* Thanks Mike for another LSL compiler patch which fixes a bug where 'vector ↵Johan Berntsson2008-07-111-6947/+7211
| | | | v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;)
* Patch from Mike: errors from the LSL/C# compilers are now reported to the ↵Johan Berntsson2008-07-101-1/+1
| | | | user in-world
* Patch from Mike which removes a lexer warning in the LSL compiler.Johan Berntsson2008-07-091-9593/+9326
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* another patch from Mike: the llscript compiler is now available in XEngine ↵Johan Berntsson2008-07-082-0/+4
| | | | as well. Thanks Mike
* llscript compiler patch from Mike: adds LSL jumps and implicit variable ↵Johan Berntsson2008-07-084-7194/+7574
| | | | initializations
* Copyright notices and formatting cleanup.Jeff Ames2008-07-062-537/+591
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* mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield2008-07-041-1/+1
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* The new llScript-cs parser. Thanks MikeJohan Berntsson2008-07-045-0/+29071
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* last round of warning squashing. calling it a day now.Dr Scofield2008-06-272-3/+7
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* Mantis#1451. Thank you kindly, Mikem for a patch that addresses:Charles Krinke2008-06-051-1/+1
| | | | | | | | | | | | | LSL scripts in which a float type is cast to a string or a string type is cast to a float do not compile. When the script is translated from LSL to C#, the LSL float type is translated into double. There is no string <-> double cast in C#, so compilation fails. There is a LSLFloat type, however it seems unfinished and is not used. I am attaching a patch that implements the LSLFloat type. I have also added two methods to the LSLString type to facilitate float <-> string casts.
* Mantis#1441. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-06-041-4/+30
| | | | | | | This patch adds the prolog interperter helper object ONLY for YP code, and not every script compiled. Mirrors the other languages like JS and VB more closely.
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-042-6/+6
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* remove the prolog parser from all LSL/C# scripts (it was adding overheadSean Dague2008-06-021-12/+6
| | | | | | | | to every script in most environments). This will break prolog support. Prolog code needs to generate it's template script more like how javascript does.
* Update svn properties.Jeff Ames2008-06-011-85/+80
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* * Enabled the Yield Prolog Script Enginelbsa712008-05-311-8/+25
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* * minor: Add copyright statementJustin Clarke Casey2008-05-311-0/+28
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* * Remove rogue ? to get things compiling againJustin Clarke Casey2008-05-311-1/+1
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* Mantis#1314. Thank you kindly, Kinoc for YieldProlog.Charles Krinke2008-05-311-0/+85
| | | | | | | | I have added everything *except* the patch to .../LSL/Compiler.cs. The Compiler.cs patch has a namespace issue. Lets make a second patch to close the gap.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-301-4/+4
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* * Fix string literal with URL + LLcommand();Teravus Ovares2008-05-291-5/+5
| | | | | | * Added 'detected around: value' when a x.Y detect occurs to help debug. * Fixed object text is too long to store to the database (wikilith)
* * Resolves comment removal in string literals in the LSL2CSConverterTeravus Ovares2008-05-281-17/+19
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* another take on the whole string cleansing, by adding specific poisonSean Dague2008-05-271-2/+5
| | | | | | keywords in foo.bar strings. Add items to the poison array to block them.
* * Revert last commit as it opens sim owners up to all sorts of nasty ↵Teravus Ovares2008-05-271-3/+3
| | | | | | | | scripts. * If the regex that we're using isn't good enough, we really need to make it better.
* comment out the x.y security check in the script engine because it's so ↵Sean Dague2008-05-271-3/+6
| | | | | | | | aggressive it blocks string = "http://osgrid.org", amoung other things.
* Formatting cleanup, minor refactoring. Fixed some comparisons of value ↵Jeff Ames2008-05-181-12/+3
| | | | types and null.
* * whoops, misplaced / where should have been \Teravus Ovares2008-05-171-1/+1
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* * Update on the script engine LSL parser. Blocks all static objects and ↵Teravus Ovares2008-05-171-8/+50
| | | | method references.
* Formatting cleanup.Jeff Ames2008-05-162-29/+10
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* * Tweaked a regex that was returning invalid results in some cases.Teravus Ovares2008-05-131-1/+1
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* * Change LSL -> C# translated script console output to use the logger (at ↵Justin Clarke Casey2008-05-071-4/+7
| | | | DEBUG level) rather than Console.Writeline