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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs (unfollow)
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2007-09-04Some work on Module loading/management.MW1-4/+1
Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ↵MW1-1/+0
the assetcache and asset server). Attempt to fix bug # 326. (crashing when using save-xml and hollow prims) Attempt to fix bug # 328 (limit of 50 items in a folder)
2007-08-26in-world run-time error-message no-w con-tains function-name.Tedd Hansen1-11/+11
2007-08-26Run-time script errors are now shown in-world. No line number though, might ↵Tedd Hansen1-3/+23
require script to be compiled with (slow) debug information.
2007-08-25Script compiler should now show error on correct line number in original ↵Tedd Hansen1-10/+10
LSL-script.
2007-08-25oops , shouldn't have committed my local testing changesMW1-1/+0
2007-08-25Test to see if this change improves or makes worse the texture sending bugMW1-0/+2
2007-08-18Script loads into separate AppDomain without errors. Events and llFunctions ↵Tedd Hansen1-1/+3
not working yet.
2007-08-18LSL Compiler now only referring required assemblies (DotNetEngine and ↵Tedd Hansen1-5/+10
Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
2007-08-18Working on AppDomains. Scripting is now officially broken. :]Tedd Hansen1-1/+1
2007-08-18Started on AppDomains for ScriptEngine. Moved llFunctions in ↵Tedd Hansen1-4/+1
LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.
2007-08-17Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen1-2/+1
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script.
2007-08-16* Now sending manager, host and root host to Script in constructor.lbsa711-1/+5
* Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions
2007-08-16* Introduced IScriptHost as an interface to fetching object data from scripts.lbsa711-0/+1
* This meant introducing AbsolutePosition on all objects (since SimChat wants that)
2007-08-15Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) ↵Tedd Hansen1-1/+8
and double (instead of float).
2007-08-13Common script for all objects (Default.lsl). ScriptEngine touch_start event ↵Tedd Hansen1-1/+1
now works, but llSay only outputs to server console.
2007-08-12ScriptEngine successfully compiles script, we are now even further than LSO was.Tedd Hansen1-2/+2
Also added C# script support.
2007-08-12LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users ↵Tedd Hansen1-6/+7
won't have to reference every internal command by object.
2007-08-12Code comments and cleanup, correct datatypes for key, vector, rotation, ↵Tedd Hansen1-54/+22
(hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc
2007-08-12Script now compiles unsuccessfullyTedd Hansen1-27/+133
(unknown datatypes, no references)
2007-08-12LSL ScriptEngine now only needs to inherit from BaseClass and we will be ↵Tedd Hansen1-0/+2
MUCH closer to complete LSL support than we were yesterday.
2007-08-12Initial LSL to C# converter, not working yet!Tedd Hansen1-0/+156