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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs (follow)
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* Remove all the subclassing complexity and script server interfaces fromMelanie Thielker2008-09-261-0/+56
| | | | | | | | DNE and move all of DNE into the DotNetEngine directory. Remove references that would cause the script runtime to load the entire engine + scene into each script appdomain. This might help DNE memory consumption.
* Major reorganizing of DotNetEngine. Moved common script engine parts to ↵Tedd Hansen2008-01-121-57/+0
| | | | | | | | ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common. Loads of things has been put into interfaces instead of the specific class. We are now one step closer to ScriptServer, and its very easy to implement new script languages. Just a few lines required to make them a OpenSim script module with all its glory.
* In this commit I am using an editor feature called "Save All" before I commit.Tedd Hansen2007-12-301-0/+2
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* * Optimized usingslbsa712007-12-271-1/+1
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* * Optimized usingslbsa712007-10-301-10/+6
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague2007-09-131-59/+59
| | | | | | will happen on the windows side now that eol-style is correct
* Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed ↵Tedd Hansen2007-09-131-1/+1
| | | | member names to smallcapsy.
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-161-2/+2
| | | | | | | | * Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-141-2/+3
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* Removed 2 warnings. Added pointer comments to where to add hooks and modify ↵Tedd Hansen2007-08-091-4/+4
| | | | functions to get SE working.
* Added ScriptEngine.DotNetEngineTedd Hansen2007-08-081-0/+58