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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs (follow)
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* In this commit I am using an editor feature called "Save All" before I commit.Tedd Hansen2007-12-301-0/+2
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* * Optimized usingslbsa712007-12-271-1/+1
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* * Optimized usingslbsa712007-10-301-10/+6
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague2007-09-131-59/+59
| | | | | | will happen on the windows side now that eol-style is correct
* Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed ↵Tedd Hansen2007-09-131-1/+1
| | | | member names to smallcapsy.
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-161-2/+2
| | | | | | | | * Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-141-2/+3
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* Removed 2 warnings. Added pointer comments to where to add hooks and modify ↵Tedd Hansen2007-08-091-4/+4
| | | | functions to get SE working.
* Added ScriptEngine.DotNetEngineTedd Hansen2007-08-081-0/+58