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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs (follow)
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* Added event method invoke cache to Executor. "Bind once, Invoke multiple ↵Tedd Hansen2007-08-191-30/+21
| | | | times". Will speed up script event execution considerable. But at the cost of some memory (will be optimized later with RuntimeXHandle).
* Moved script loading from ScriptManager to AppDomainManager. Now increases ↵Tedd Hansen2007-08-191-5/+34
| | | | scripts loaded count in AppDomain properly.
* Moved in-AppDomain event execution from Script to ↵Tedd Hansen2007-08-181-37/+29
| | | | OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor).
* Added (theoretical) AppDomain cleanup code.Tedd Hansen2007-08-181-17/+89
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* LSL Compiler now only referring required assemblies (DotNetEngine and ↵Tedd Hansen2007-08-181-4/+4
| | | | Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
* Moved LSL_BuiltIn_Commands_Interface.cs to a separate library ↵Tedd Hansen2007-08-181-6/+1
| | | | (OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs).
* Started on AppDomains for ScriptEngine. Moved llFunctions in ↵Tedd Hansen2007-08-181-0/+115
LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.