aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Common (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-09-19Guard LLRezObject against NaNMelanie Thielker1-0/+2
2008-09-19Mantis #2217Melanie Thielker1-1/+9
Guard against NaN being returned from llRotBetween. Return a zero rotation if the result is NaN.
2008-09-18* Apply http://opensimulator.org/mantis/view.php?id=2212Justin Clarke Casey3-16/+23
* Update llGetNumberOfNotecardLines() and llGetNotecardLine() to use dataserver on dotnetengine * Thanks M.Igarashi
2008-09-17* Apply http://opensimulator.org/mantis/view.php?id=2207Justin Clarke Casey2-2/+48
* Attached patch implements llRequestAgentData for DotNetEngine. (It already is implemented in XEngine.) * Thanks Y. Nitta
2008-09-17* Apply http://opensimulator.org/mantis/view.php?id=2206Justin Clarke Casey1-7/+19
* Fix/implement LSL group-related functions llDetectedGroup, llSameGroup * Thanks nlin
2008-09-16Update svn properties, minor formatting cleanup.Jeff Ames1-2/+2
2008-09-16* Apply http://opensimulator.org/mantis/view.php?id=2205 with a few small tweaksJustin Clarke Casey1-2/+2
* LSL Conformance: llSetPayPrice should accept more than four arguments in list * Thanks kcozens!
2008-09-16* Apply http://opensimulator.org/mantis/view.php?id=2204 (with a small tweak)Justin Clarke Casey1-2/+12
* Attached patch implements LSL llGetAgentSize() for DotNetEngine and XEngine. * Thanks Y. Nitta!
2008-09-16* Apply http://opensimulator.org/mantis/view.php?id=2203Justin Clarke Casey1-2/+67
* Implementation of LSL llBreakLink and llBreakAllLinks * Thanks Y. Nitta!
2008-09-16* Apply http://opensimulator.org/mantis/view.php?id=2202Justin Clarke Casey1-2/+2
* llGround causes Array out of bounds exception in KanEd#11 script * Thanks Y. Nitta!
2008-09-16Mantis #1843Melanie Thielker1-2/+14
Applying DotNetEnine part of this patch. Thank you, nlin! Corrects ad hoc key list comparison.
2008-09-15Mantis#2197. Thank you kindly, Tyre, for a patch that:Charles Krinke4-3/+47
adds the new function osTeleportAgent().
2008-09-14Added some further clipping to color- and alpha-values.Homer Horwitz1-49/+51
2008-09-14Mantis#2183. Thank you kindly, Ewe Loon for a patch that addresses:Charles Krinke2-0/+26
after using llTakeControls my sim receives about 200 messages per second, l of which get queued , this could be because there is no lag as the viewer and sim are on the same computer. The patch I have included checks to see if the "Changed" param is 0 then searches the EventQueue for Control messages being sent to the same localid, if it finds a message already in the Queue and Changed==0 then the new message is only notifing you the key is being held, since there is already a message the new one isnt needed so it isnt added to the queue.
2008-09-13Fixed several cases of inverted colors and alpha in DNE and XEngine.Homer Horwitz1-35/+35
Added clamping to 0.0 - 1.0 for R, G, B, and A.
2008-09-13Formatting cleanup.Jeff Ames1-115/+115
2008-09-13Fixing a bug in DNE which caused the face-colors to be inverted when set via ↵Homer Horwitz1-9/+9
script.
2008-09-13Mantis #2018Melanie Thielker1-3/+0
Read animation data from avataranimations.xml to allow default animations to be started and stopped by name from scripts.
2008-09-12* minor: Remove warningsJustin Clarke Casey1-24/+8
* leaving in the ones to do with ScriptBase since these actually indicate coding bugs that I don't have the time/brainpower to fix at the moment
2008-09-12Cut of remote server as AppDomains and even WCF can do it better (better ↵Tedd Hansen6-679/+0
means less code in this case)
2008-09-12* Fix a missing .UUID in llInstantMessageTeravus Ovares1-1/+1
2008-09-12add the m_host.AddScriptLPS(1); line. I'm not actually sure what itSean Dague1-0/+2
does, but it seems every other function here has it, so it is probably needed.
2008-09-12From: Rob Smart <SMARTROB@uk.ibm.com>Sean Dague3-0/+197
Implement an osParseJSON method useful for handling simple JSON returns from http requests. This will only work in C# at this point.
2008-09-10Update svn properties, minor formatting cleanup.Jeff Ames2-9/+9
Fix unreachable code due to typo in llDetectedGroup.
2008-09-10Mantis#2153. Thank you kindly, Godfrey for a patch that solves:Charles Krinke1-0/+8
osSetDynamicTextureData() produces error on console if ExtraParams passed empty string
2008-09-10Implementation of llDetectedGroup for DotNetEngine.Charles Krinke1-5/+3
2008-09-10*Almost* have a complete implementation of llDetectedGroup. Charles Krinke1-2/+8
One member missing, so a portion is commented out.
2008-09-10Implementation for llDetectedLinkNumber in DotNetEngine.Charles Krinke1-2/+4
2008-09-09From: alan_webb@us.ibm.comSean Dague1-0/+3
Make CHANGED constants consistent with LSL, and consistent across the code base
2008-09-09From: alan_webb@us.ibm.comSean Dague1-1/+1
Fix an invalid bounds check in Builtin_Commands
2008-09-09Update svn properties, formatting cleanup.Jeff Ames1-2/+2
2008-09-08changes to Test directory structure per opensim-dev conversationSean Dague5-0/+1022
2008-09-08Implement llEjectFromLand.Charles Krinke1-1/+12
2008-09-08I inadvertently edited out llGroundSlope, llGroundNormal Charles Krinke1-6/+36
and llGroundContour in the last checkin and this replaces them again in LSL_BuiltIn_Commands.cs.
2008-09-08Add implementation for llSetSoundRadius().Charles Krinke1-37/+8
2008-09-08Add Adam's llGroundSlope, llGroundNormal andCharles Krinke1-7/+36
llGroundContour into our Common/LS:L_BuiltIn_Commands file.
2008-09-07Revert the removal of the commented outCharles Krinke1-1/+56
scriptsleep calls.
2008-09-07Mantis #2138Melanie Thielker1-2/+2
Thank you, HomerHorwitz, for a patch that fixes llGetKey()
2008-09-07Return 0 for no wind and 0 for no clouds fromCharles Krinke1-2/+0
both llWind and llCloud and remove the "NotImplemented" status leaving us with about 74 "NotImplemented" LSL-C# wrapper functions.
2008-09-07Clean up some of the nonsensical use of ScriptSleepCharles Krinke1-56/+1
inside our LSL-C# wrapper subroutines.
2008-09-07Remove a few of the commented out "NotImplemented" Charles Krinke1-13/+0
calls from our LSL-C# wrappers.
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares14-427/+450
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-09-05Mantis#2093. Thank you kindly, Ewe Loon for a patch that:Charles Krinke1-48/+48
Solves SetPrimitiveParams, Revolutions not calculated properly.
2008-08-30* Apply cmickeyb's patch from mantis 2068Justin Clarke Casey1-8/+13
* llParseString functions throw exception when passed a list of variables * Thanks!
2008-08-28Update svn properties, formatting cleanup.Jeff Ames1-20/+20
2008-08-27Thank you, salahazar, for a patch that corrects the behavior ofMelanie Thielker2-7/+7
llDetectedLink(). Also a small refactor to remove an interface member from IScriptEngine.
2008-08-27Erm - make the distanc factor really work....Melanie Thielker1-1/+1
(wipes egg off face)
2008-08-27Add ScriptDistanceLimitFactor to OpenSim.ini to allow modifcation ofMelanie Thielker1-1/+7
LSL's arbitrary 10 m limit on object movement. Also implements the 10 m maximum rezzing distance, subhect to the same factor.
2008-08-25Mantis#2045. Thank you kindly, Tyre for a patch that:Charles Krinke1-363/+419
This patch adds even more LSL compatibility to llSetPos() As stated in the wiki http://wiki.secondlife.com/wiki/LlSetPos, [^] movement should also be capped to 10m per call for unattached root prims. Beside this issue the attached patch adds (hopefully) all known LSL script delays (as ScriptSleep(), but still commented out) to LSL_BuiltIn_Commands.cs and LSL_Api.cs and a lot of format cleanup.
2008-08-25Add ScriptDelayFactor under LL-Functions in OpenSim.ini. DefaultedMelanie Thielker1-6/+22
at 1.0, it allows delays to function as coded. Smaller values will reduce, larger values will increase the delays. A value of 0 is permitted and results in on delay being applied.