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2008-05-08* Some refactorings.Adam Frisby1-1/+1
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
2008-05-07* Other then the prim update experiments that are going on now, ↵Teravus Ovares1-0/+1
llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D.
2008-05-07* Theoretically, everything is in place for scripted take controls... ↵Teravus Ovares3-7/+35
Theoretically. * I've still got to test, it's still theoretical code :D. Good thing it isn't enabled by default!
2008-05-07while I'm not convinced this is causing my current run awaySean Dague1-18/+21
loop, this queue manipulation is dead wrong as Queue is not a synchronized data structure. Hopefully this helps.
2008-05-07Thank you very much, Xantor for a patch to improveCharles Krinke1-5/+17
llParticleSystem().
2008-05-07replace 2 instances of "0000...." with LLUUID.Zero.ToSting() becauseSean Dague1-2/+2
I was in the file and noticed them.
2008-05-06De-tabify source.Jeff Ames3-463/+476
2008-05-06* Cleaning up code, making it conform to OpenSim standards.Adam Frisby1-9/+9
2008-05-06* Committing a bunch of work for control snatching. Not done yet. No ↵Teravus Ovares1-0/+11
visible features.
2008-05-05* Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2-7/+7
2008-05-05* Unraveled the DEBUG_CHANNEL mystery.Teravus Ovares1-2/+2
* Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI
2008-05-05* A bit of spice from here, a pinch of salt from there, some brains that ↵Teravus Ovares3-5/+57
attracts zombies.. a recipe for llRezObject * Original patch by YZh Thanks YZH!!!! * object_rez event patch by Melanie, Thanks Melanie!!! * Some fixups, some missing things(velocity,rotation) * script delay * Recoil * Standard error messages * Standard silent failures * Easter egg management
2008-05-04* Implemented DIE_AT_EDGE and Temporary objects don't save to the database.Teravus Ovares1-3/+10
2008-05-03*Moved EstateManager into a region modulemingchen1-2/+1
2008-05-02Thank you kindly, Melanie for a patch to solveCharles Krinke3-37/+56
llParticleSystem and osDynamicTexture issues.
2008-05-02From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey3-2/+30
Adds "not implemented" stubs for llSetVehicleFloatParam() and llSetLinkTexture() Some cleanup of LSO script enums
2008-05-01revert changeset 4469 as this breaks the script engine.Sean Dague1-7/+1
2008-05-01From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey1-0/+3
MInor patch - more script function cleanup and comments
2008-05-01* Applied Mantis#1106 - fix missing cast from LSLInteger to uint, make int ↵Adam Frisby1-1/+7
cast more generic (Thanks Melanie!)
2008-05-01* Thanks to Mic Bowman for inspiring me to look at that we are still using ↵Adam Frisby2-3/+3
ASCIIEncoder in places we shouldn't.
2008-05-01* Deletes my EventReader ScriptRewriter. It isn't required to rewrite the ↵Teravus Ovares4-5/+161
script to publish the events anymore. * Introduces a language(regex) independent event recognizer and publishes the events the script listens.
2008-05-01* Breaking all the code, breaking all the code..!Adam Frisby1-1/+1
* Made a bunch more members static, removed some dead code, general cleaning.
2008-05-01* Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby1-88/+88
with namespaces.
2008-05-01* Assorted spring cleanings.Adam Frisby3-5/+6
2008-05-01* Applying Mantis#1097 - Thanks Xantor!Adam Frisby1-3/+6
- Fix for llRound (now rounds in LL-compatible fashion, rather than using bankers rounding) - Implementation of llAngleBetween
2008-04-30* Sometimes you know, you do something really stupid.Adam Frisby5-6/+6
* This is one of those times (should fix build)
2008-04-30* Patch by Melanie. Implements proper objectflags on child objects. Thanks ↵Teravus Ovares2-6/+6
Melanie! RE: 0001079: r4387. touch() event does not fire when touch script is in root prim and child prims are touched
2008-04-30Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or ↵Teravus Ovares8-98/+185
explicitly in many cases Thanks Melanie! * Also, I moved the event parser and re-writer to a separate static object. More work will be done here shortly.
2008-04-29* Applying Xantor's patch 0001089 - Added llRot2Angle, ↵Teravus Ovares3-9/+174
llRot2Axis,llAxisAngle2Rot. Re-implemented llRot2Euler, llEuler2Rot
2008-04-29* Applying melanie's List2Vector and List2Rot patch. Added a routine in ↵Teravus Ovares2-2/+8
the Quaternion constructors to catch 0,0,0,0 quaternions and convert them to 0,0,0,1 (as 0,0,0,0 is implicitly converted to 0,0,0,1 in LSL and will crash libsl if left which will in turn crash the simulator)
2008-04-28wrap a common exception that we get on shutdown of the script engine to keepSean Dague1-4/+9
people from thinking it's a real issue.
2008-04-27* Patch from XenReborn to make remove-region work properly without needing ↵Teravus Ovares1-0/+10
to do a change-region first. Careful though. I still suggest you do a change-region first. * Patch from Melanie to implement touch_end. * Thanks XenReborn!. Thanks Melanie!
2008-04-26Thank you Melanie for implementingCharles Krinke2-36/+65
llListSort() in linear and strided modes.
2008-04-26* Committing Mantis #1061 - llRegionSay and llSetPrimitiveParams ↵Adam Frisby3-29/+191
implementations. Thanks Melanie!
2008-04-25* Applying mantis#1048 - Patch for osSetRegionWaterHeight()Adam Frisby5-3/+20
2008-04-25* Implements llTarget, llTargetRemove, at_target(), not_at_target()Teravus Ovares3-9/+12
2008-04-24* Patch from Melanie. Mantis: 1040. Thanks Melanie!Teravus Ovares2-8/+65
* Implements llDeleteSubList in all it's modes. Corrects type selection in inventory functions. Adds support for INVENTORY_ALL selector
2008-04-24replace hard tabs with 4 spaces to be consistant in the source.Sean Dague2-197/+197
Please adjust your editors to not use hard tabs.
2008-04-24* From: Alan M Webb <awebb.vnet.ibm.com>Justin Clarke Casey1-1/+1
* Patch to fix negative indices bug in llListInsertList
2008-04-23* Patch from Melanie. Mantis 0001037: Add various internal plumbing to ↵Teravus Ovares3-8/+71
the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie! * Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
2008-04-23* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)Teravus Ovares1-4/+12
* Currently if you apply that to only one or two axis you get unpredictable and sometimes explosive results. * Three axis works well enough to play with it anyway. More work is needed here. * Fixed an incorrectly named method in ODE.NET
2008-04-23* Patch #1026 - llDialog support -- Thanks Melanie!Adam Frisby1-9/+54
2008-04-23* Applying Mantis #1021 (llStartAnimation/llStopAnimation) - Thanks Melanie!Adam Frisby1-16/+213
2008-04-23* Applying Mantis #1020 (Animations) - Thanks Melanie.Adam Frisby1-1/+1
2008-04-23From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey1-2/+12
Attached is a patch for adding the llGetSunDirection functionality. It was implemented by adding a parameter to estate settings for storing the sun position. The sun position is calculated and stored via the sun module everytime the client's sun position is updated. It was tested with several different srcipts on Linux and Windows
2008-04-22* Implements llScriptDangerTeravus Ovares3-5/+14
* Made the scene's scriptDanger method more generic so both the llScriptDanger method and the Script engine method use the same private method.
2008-04-22* Implemented NoScript areas (without loosing script state).Teravus Ovares1-9/+13
2008-04-22* Patch from Mic Bowman(cmickeyb) that implements llUnsit. Thanks Mic!Teravus Ovares1-1/+38
* I expanded upon his patch just a bit to incorporate the following. * if the avatar is sitting on this object, then we can unsit them. * If the object owner also owns the parcel or if the land is group owned and the object is group owned by the same group or if the object is owned by a person with estate access, then we can unsit them.
2008-04-21* Committing fix for previous build breakage. Sorry!Adam Frisby1-2/+2
* Committing namespace/usings fixes for ThirdParty directory, missed in previous commit.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby29-247/+168
(this took a while to run).