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2008-02-22Some misplaced code made scripts never start :)Tedd Hansen1-14/+13
2008-02-22Better timing of MaintenanceThread's tasks (uses less CPU)Tedd Hansen1-20/+39
Updated OpenSim.ini.example
2008-02-22Bugfixes - wasn't counting threads right++Tedd Hansen3-17/+17
2008-02-22Minor annoying Exception-bug fixedTedd Hansen2-2/+3
2008-02-22Execution threads are now shared between regions too. Default thread count ↵Tedd Hansen3-242/+229
regardless of number of regions is now 3. This will save you around 33 threads for a normal 3x3 region server. But, this is totally completely untested. So it probably won't work for another patch or five.
2008-02-22Maintenance thread in charge of loading/unloading of scripts. 1 thread less ↵Tedd Hansen2-17/+28
per region. Total so far: 2 threads less per region Note: Currently causes delay in load/unload of scripts
2008-02-22Now last commit will compile too... The features just keep on coming!Tedd Hansen3-6/+12
2008-02-22From this commit and a few hours into the future ScriptEngine will be unstable:Tedd Hansen5-79/+87
* Speeding up ScriptEngine shutdown * Sharing threads so that minimum total thread count for any amount of regions will be 2. (1 maintenance, 1 script execution) You can choose more script exec threads if you want of course. In this commit: Sharing maintenance thread between all regions.
2008-02-21Fixes to ScriptEngine thread cleanup on destructorTedd Hansen4-17/+14
2008-02-21ScriptEngine changes in locking. Another step in direction of shared threads.Tedd Hansen2-24/+22
2008-02-21"threads" command now works. I've added manual tracking of threads (only if ↵Tedd Hansen4-0/+4
compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
2008-02-20div+Tedd Hansen1-1/+1
threads console command will list all threads. This + yesterdays naming threads patch will give a good overview of what threads we have running.
2008-02-20Minor cleanup.Jeff Ames22-86/+57
2008-02-20llSetTimerEvent updated to use ticks instead of DateTime for internal timing.Tedd Hansen3-24/+41
2008-02-20llSetTimerEvent was setting seconds as milliseconds causing major problems ↵Tedd Hansen2-2/+2
in timed scripts...
2008-02-19From: Michael Osias <mosias@us.ibm.com>Sean Dague4-50/+118
This patch implements the llSendRemoteData command and fixes mantis 552, and possibly 586.
2008-02-18bring back some script engine debugging, hoping this will help track down ↵Sean Dague3-18/+18
the randoms segfaults
2008-02-18Patch from Michael Osias IBM (jimbo2120)Justin Clarke Casey1-0/+7
In his own words: If a prim becomes a listener or remote channel and the script is deleted, it cannot become a listener or channel again with a new script. This patch fixes that.
2008-02-18Thank you very much, Hashbox for:Charles Krinke3-8/+15
Changed the public IsAdministrator back to protected, now checks Config to see whether it is allowed to run or not. Defaults to false (not allowed). To use add the following to OpenSim.ini [LL-Functions] AllowosConsoleCommand=true
2008-02-17Thank you Hashbox for adding the Charles Krinke3-2/+18
osConsoleCommand Feature to ll-functions.
2008-02-17Added copyright notices.Jeff Ames1-1/+29
2008-02-16Update svn properties.Jeff Ames2-118/+118
2008-02-16Forgot one small but important line .. ;)Tedd Hansen1-0/+1
2008-02-16Fixed ScriptEngine config in OpenSim.ini.example that was out of place.Tedd Hansen5-62/+123
Added some info to failure on GridServices listening port so people can see what actually went wrong. Moved most of the function/event execution module to a baseclass so other execution methods (instead of reflection) can be used with custom script modules run by ScriptEngine.Common. + some accumulated patches
2008-02-14* Made new Framework.Constants class, added RegionSize member.Adam Frisby1-1/+1
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
2008-02-10state_entry is now executed on state change.Tedd Hansen2-1/+18
2008-02-10We now support LSL stateTedd Hansen5-7/+9
2008-02-10Implements llListStatistics() and a bunch-o-LSL_Types.list statistical ↵alondria3-4/+282
methods. Added LIST_STAT_HARMONIC_MEAN in addition to LL's LIST_STAT_*
2008-02-10Implemented llGetParcelFlags() and llGetRegionFlags(). I don't think the ↵alondria1-4/+2
RegionFlags are currently implemented within EstateSettings, thus this is always 0.
2008-02-10Implements llGetObjectMass()alondria1-1/+5
2008-02-10Thank you very much, Hashbox for :Charles Krinke1-1/+1
Add scene-debug command to Enable/Disable scripting, collision, and physics from console.
2008-02-08Missed one event message that needed to beCharles Krinke1-8/+9
commented out.
2008-02-08Make timer events from scripts a little less chatty. Charles Krinke2-12/+16
DEBUG is defined by default in the Linux build.
2008-02-06Cleaned up some unreachable code warnings.Jeff Ames1-10/+0
2008-02-06Fixed typo in Mag() (Thanks lc_tuco for pointing this out)Jeff Ames1-1/+1
2008-02-06* Added Active Scripts to report the number of scripts running to Sim Stats Teravus Ovares1-6/+340
* Added Script Performance to report the number of functions run per second to Sim Stats. * Removed a few warnings (@.@ up to 50 now)
2008-02-06Somehow llList2Float never made it into LSL_BaseClass and ↵alondria3-1/+6
LSL_BuiltIn_Commands_Interface - it is now (and foxes Mantis 395)
2008-02-05Converted logging to use log4net.Jeff Ames11-88/+72
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05Added explicit Quaternion->string and list->string conversions.alondria3-2/+116
Some preliminary work on llSetStatus and llGetStatus.
2008-02-05* Refactored the sound calls to SceneObjectPart Teravus Ovares1-114/+5
* Fixed a few bugs * Wrote an example module to make certain event systems more mature.
2008-02-05Added copyright statements.Jeff Ames3-12/+88
2008-02-04Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, ↵Teravus Ovares1-4/+92
llTriggerSound, llPlaySound, llPreloadSound. * Time to make music boxes?
2008-02-04* Whole buncha stuff.Adam Frisby1-0/+12
2008-02-03Added llRot2Fwd, llRot2Left, and llRot2Up as well as explicit vector->string ↵alondria2-3/+8
casting. (Thanks to dalien on informing me how easy the math was for these).
2008-02-03Temporarily disabled shared threads because of a bug. Script were only ↵Tedd Hansen2-2/+4
working on 1 region. :) Using default warning level on C#/VB compile
2008-02-02Implements LSL function llDialog().alondria1-1/+13
The ScriptDialogReply packet handler is a bit of a hack job. It is currently handled similar to ChatFromViewer, which will trigger the listen() event, however this is not exactly how LL's implementation works and will/can be fixed up later.
2008-02-02Added llParseString2List (and a few extra methods to LSL_Types.list).alondria4-5/+74
2008-02-02* Added Full support for llSetTextureAnim. To ckrinke: Let the fountains ↵Teravus Ovares1-1/+10
of Wright Plaza flow! * Fixed another bug in LibSL. This is the same version, as before just with a bug fix.
2008-02-02fixed a timing bug in config re-read. Apparently there is 1000000000 ns in ↵Tedd Hansen2-9/+10
one second...
2008-02-02Added commands to change config file from console:Tedd Hansen1-6/+6
CONFIG SET section key value value value CONFIG GET section key CONFIG SAVE (it saves, but does it save correctly?:) ScriptEngine will react correctly to any config change made while it is running.