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path: root/OpenSim/Region/ScriptEngine/Common/Tests/LSL_TypesTestList.cs (unfollow)
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2008-09-23Remove Common/LSL_Types.cs. Both script engines now use a single versionMelanie Thielker1-101/+0
of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs Also changes the compiler in DotNetEngine to use that. You _will_ need to let your region recompile all your scripts!
2008-09-23Alter tests to match up with the results after tyre's patchMelanie Thielker1-18/+18
2008-09-08changes to Test directory structure per opensim-dev conversationSean Dague1-0/+0
2008-09-04complete rationalization of unit tests that we currently runSean Dague1-0/+0
2008-07-24Refactor some tests.Mike Mazur1-1/+1
2008-06-09Update svn properties. Formatting cleanup.Jeff Ames1-101/+101
2008-06-09Mantis#1469. Thank you kindly, Mikem for a patch that addresses:Charles Krinke1-0/+101
Currently LSL code such as below does not compile on OpenSim, but compiles fine in Second Life: list mylist = []; mylist += [1, 2, 3]; mylist += "four"; list newlist = mylist + 5.0; The problem is that the LSL_Types.list class does not have an operator for adding a string to a list. I am including a patch which implements adding a string, integer or float to a list. I am also including tests. The file LSL_TypesTestList.cs belongs in OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/.