Commit message (Collapse) | Author | Files | Lines | ||
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2008-09-23 | Remove Common/LSL_Types.cs. Both script engines now use a single version | Melanie Thielker | 1 | -101/+0 | |
of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs Also changes the compiler in DotNetEngine to use that. You _will_ need to let your region recompile all your scripts! | |||||
2008-09-23 | Alter tests to match up with the results after tyre's patch | Melanie Thielker | 1 | -18/+18 | |
2008-09-08 | changes to Test directory structure per opensim-dev conversation | Sean Dague | 1 | -0/+0 | |
2008-09-04 | complete rationalization of unit tests that we currently run | Sean Dague | 1 | -0/+0 | |
2008-07-24 | Refactor some tests. | Mike Mazur | 1 | -1/+1 | |
2008-06-09 | Update svn properties. Formatting cleanup. | Jeff Ames | 1 | -101/+101 | |
2008-06-09 | Mantis#1469. Thank you kindly, Mikem for a patch that addresses: | Charles Krinke | 1 | -0/+101 | |
Currently LSL code such as below does not compile on OpenSim, but compiles fine in Second Life: list mylist = []; mylist += [1, 2, 3]; mylist += "four"; list newlist = mylist + 5.0; The problem is that the LSL_Types.list class does not have an operator for adding a string to a list. I am including a patch which implements adding a string, integer or float to a list. I am also including tests. The file LSL_TypesTestList.cs belongs in OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/. |