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path: root/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs (follow)
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-2/+2
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Formatting cleanup.Jeff Ames2008-05-161-1/+1
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* * Thanks to Mic Bowman for inspiring me to look at that we are still using ↵Adam Frisby2008-05-011-2/+2
| | | | ASCIIEncoder in places we shouldn't.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-15/+17
| | | | (this took a while to run).
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* Added copyright heaaders. Minor cleanup.Jeff Ames2008-03-041-17/+15
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* Minor cleanup.Jeff Ames2008-02-201-1/+1
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* Added license to new filesTedd Hansen2008-01-121-1/+29
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* ScriptServer communication is ok. Script is creatd on onrez. But since it ↵Tedd Hansen2008-01-121-1/+6
| | | | | | | can not access Scene it sort of crashes right away ;) Added some sample placeholders for implementing rest of LSL events.
* ScriptServer protocol now correctly casts datatypes -- ready for implementingTedd Hansen2008-01-121-5/+33
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* Set svn:eol-style.Jeff Ames2008-01-121-143/+143
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* ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen2008-01-121-0/+144