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path: root/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs (unfollow)
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2008-09-12Cut of remote server as AppDomains and even WCF can do it better (better ↵Tedd Hansen1-204/+0
means less code in this case)
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-2/+2
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-05-16Formatting cleanup.Jeff Ames1-1/+1
2008-05-01* Thanks to Mic Bowman for inspiring me to look at that we are still using ↵Adam Frisby1-2/+2
ASCIIEncoder in places we shouldn't.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-15/+17
(this took a while to run).
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames1-17/+15
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-01-12Added license to new filesTedd Hansen1-1/+29
2008-01-12ScriptServer communication is ok. Script is creatd on onrez. But since it ↵Tedd Hansen1-1/+6
can not access Scene it sort of crashes right away ;) Added some sample placeholders for implementing rest of LSL events.
2008-01-12ScriptServer protocol now correctly casts datatypes -- ready for implementingTedd Hansen1-5/+33
2008-01-12Set svn:eol-style.Jeff Ames1-143/+143
2008-01-12ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen1-0/+144