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My fork of OpenSim for IG and MG, called SledjChisl.
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ScriptEngine
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Common
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ScriptServerInterfaces.cs
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2008-06-05
* This sends collision events to the script engine.
Teravus Ovares
1
-4
/
+5
2008-05-07
* Theoretically, everything is in place for scripted take controls... Theo...
Teravus Ovares
1
-1
/
+1
2008-04-30
Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or e...
Teravus Ovares
1
-1
/
+1
2008-04-25
* Implements llTarget, llTargetRemove, at_target(), not_at_target()
Teravus Ovares
1
-2
/
+2
2008-04-23
* Patch from Melanie. Mantis 0001037: Add various internal plumbing to the...
Teravus Ovares
1
-1
/
+1
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-1
/
+0
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+25
2008-03-04
Added copyright heaaders. Minor cleanup.
Jeff Ames
1
-1
/
+1
2008-02-20
Minor cleanup.
Jeff Ames
1
-1
/
+1
2008-02-05
Converted logging to use log4net.
Jeff Ames
1
-2
/
+2
2008-02-02
Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...
Tedd Hansen
1
-1
/
+2
2008-01-12
Added license to new files
Tedd Hansen
1
-1
/
+29
2008-01-12
Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...
Tedd Hansen
1
-2
/
+4
2008-01-12
ScriptServer communication is ok. Script is creatd on onrez. But since it can...
Tedd Hansen
1
-0
/
+3
2008-01-09
Dynamic loading of ScriptEngine in ScriptServer
Tedd Hansen
1
-0
/
+4
2008-01-06
Set svn:eol-style.
Jeff Ames
1
-52
/
+52
2008-01-05
Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
Tedd Hansen
1
-0
/
+52