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path: root/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase (follow)
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* Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2008-02-022-19/+28
* Forgot to create an object before use. Now why can't .Net just do that itself...Tedd Hansen2008-02-021-7/+10
* Added some error checking to MaintenanceThread, no-crash (just log) loading o...Tedd Hansen2008-02-021-27/+31
* Moved iniFilePath to a static and put it in OpenSim.Application.iniFilePath.Tedd Hansen2008-02-011-2/+9
* Bugfix, maybe it won't crash during startup and crash somewhere else instead? :)Tedd Hansen2008-02-011-1/+2
* SCRIPTING STILL BROKENTedd Hansen2008-02-0110-395/+595
* SCRIPT SUPPORT IS STILL BROKEN.Tedd Hansen2008-02-014-189/+412
* Config option to set number of scripts per AppDomainTedd Hansen2008-02-012-2/+3
* Added config options:Tedd Hansen2008-02-012-2/+46
* Removed "Loading inventory for Primitive" message.Tedd Hansen2008-02-011-1/+1
* ExperimentalTedd Hansen2008-02-013-9/+55
* Highly experimentalTedd Hansen2008-02-012-149/+300
* * Potential fix to the 'can't run a script anymore bug'Teravus Ovares2008-01-191-6/+7
* Added data structure to be passed through event execution queue so that event...Tedd Hansen2008-01-174-44/+67
* * Added and implemented the LSL changed event.Teravus Ovares2008-01-171-0/+7
* * Mother of all commits:Adam Frisby2008-01-154-4/+4
* Set eolTedd Hansen2008-01-127-1689/+1689
* Added license to new filesTedd Hansen2008-01-126-10/+16
* Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen2008-01-127-0/+1690