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path: root/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs (follow)
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* "threads" command now works. I've added manual tracking of threads (only if ↵Tedd Hansen2008-02-211-0/+1
| | | | compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
* div+Tedd Hansen2008-02-201-1/+1
| | | | | threads console command will list all threads. This + yesterdays naming threads patch will give a good overview of what threads we have running.
* Minor cleanup.Jeff Ames2008-02-201-12/+2
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* llSetTimerEvent updated to use ticks instead of DateTime for internal timing.Tedd Hansen2008-02-201-20/+37
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* llSetTimerEvent was setting seconds as milliseconds causing major problems ↵Tedd Hansen2008-02-201-1/+1
| | | | in timed scripts...
* From: Michael Osias <mosias@us.ibm.com>Sean Dague2008-02-191-24/+80
| | | | | | | | This patch implements the llSendRemoteData command and fixes mantis 552, and possibly 586.
* Patch from Michael Osias IBM (jimbo2120)Justin Clarke Casey2008-02-181-0/+7
| | | | | | | | In his own words: If a prim becomes a listener or remote channel and the script is deleted, it cannot become a listener or channel again with a new script. This patch fixes that.
* Updated svn properties.Jeff Ames2008-02-021-312/+312
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* SCRIPTING STILL BROKENTedd Hansen2008-02-011-0/+313
Added comments and regions, restructured code Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG All modules should now refresh their configuration runtime Made all logging in ScriptEngine.Common get script name from actual engine Renamed LSLLongCmdHandler to AsyncLSLCommandManager Added auto-recover with 5 sec throttle for new MaintenanceThread