Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * A hacky Top Scripts display. It isn't accurate as far as ms accounting, ↵ | Teravus Ovares | 2008-05-25 | 2 | -0/+2 |
| | | | | | | | however you can use it to help find out what scripts are causing your simulator to cry. * Access it from the Estate tools/Debug tab. | ||||
* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 2 | -2/+2 |
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* | Formatting cleanup. | Jeff Ames | 2008-05-14 | 1 | -1/+1 |
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* | * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!) | Adam Frisby | 2008-05-08 | 1 | -4/+7 |
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* | * Sometimes you know, you do something really stupid. | Adam Frisby | 2008-04-30 | 3 | -3/+3 |
| | | | | | * This is one of those times (should fix build) | ||||
* | Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or ↵ | Teravus Ovares | 2008-04-30 | 4 | -9/+9 |
| | | | | | | | explicitly in many cases Thanks Melanie! * Also, I moved the event parser and re-writer to a separate static object. More work will be done here shortly. | ||||
* | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 2008-04-21 | 5 | -35/+1 |
| | | | | (this took a while to run). | ||||
* | Mantis #851, 100% CPU on unhandlet HTTP event. Thanks cmickeyb. | Tedd Hansen | 2008-04-18 | 1 | -9/+21 |
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* | moved fields to properties for UserDataProfile, which was | Sean Dague | 2008-04-10 | 1 | -1/+1 |
| | | | | | | | actually a little more work than I expected given the copious use of out params. | ||||
* | Formatting cleanup. Minor refactoring. | Jeff Ames | 2008-03-18 | 1 | -2/+2 |
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* | Patch from DrSchofld (IBM). In his own words | Justin Clarke Casey | 2008-03-18 | 1 | -2/+2 |
| | | | | | | | | structs (such as LLUUID) are considered values by mono. comparing them against null makes no sense and the mono compiler will flag that as evaluating to always false --- except if "cleverly" disguised. the attached patch fixes such an occurrence in OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs. [yes, i'm on a crusade against comparing structs against null, go ask jradford from libsl ;-)] | ||||
* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 5 | -130/+125 |
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* | Fix a few mono compiler warnings. Minor cleanup. | Jeff Ames | 2008-03-17 | 1 | -1/+1 |
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* | Added copyright heaaders. Minor cleanup. | Jeff Ames | 2008-03-04 | 5 | -22/+5 |
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* | Thank you very much, Kinoc for: | Charles Krinke | 2008-03-01 | 1 | -4/+29 |
| | | | | | | | | | * Impelements llInstantMessage * Reimplements llOwnerSay as llInstantMessage(llGetOWner(),msg). * Try's to better identify the "True Name" of objects in llDetectedName by checking for avatar name, scene Object Part name and entity name. * Uses similar logic in the llSensor and llSensorRepeat functions. | ||||
* | Moved AsyncCommandManager into separate classes under "plugins". | Tedd Hansen | 2008-02-25 | 5 | -15/+713 |
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* | eol | Tedd Hansen | 2008-02-25 | 5 | -50/+50 |
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* | Step 1 in reorganizing AsyncCommandManager | Tedd Hansen | 2008-02-25 | 5 | -0/+50 |