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2008-09-25Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker6-904/+0
and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref.
2008-09-23Remove Common/LSL_Types.cs. Both script engines now use a single versionMelanie Thielker5-0/+5
of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs Also changes the compiler in DotNetEngine to use that. You _will_ need to let your region recompile all your scripts!
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares3-32/+32
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-08-18Formatting cleanup.Jeff Ames1-1/+1
2008-08-16Refactor a lot of direct calls to OGS1 to use the cached version instead.Melanie Thielker1-3/+4
Scripts can now no longer DOS the user server and there are a lot fewer gratuitious lookups of user profile data.
2008-08-07Mantis#1899. Thank you kindly, Cmickeyb for a patch that:Charles Krinke1-1/+1
attached are some patches to either comment out direct console writes or to convert them to log writes
2008-06-08* Added compiler pre-processor, #if SPAM to SensorRepeat... so if you ↵Teravus Ovares1-3/+12
really want to see, "[AsyncLSL]: GetSensorList missing localID" and SetSensorEvent, then you can #define SPAM
2008-05-30Update svn properties. Formatting cleanup.Jeff Ames2-12/+12
2008-05-29Mantis#1411. Thank you kindly for Dataserver.cs and a patchCharles Krinke1-0/+126
that adds function stub to request region info by name and adds llRequestSimulatorData() and the dataserver event
2008-05-29Mantis#852. Thank you kindly, cmickeyb for a patch that:Charles Krinke1-17/+46
There appears to be a problem with the mapping of scripts when an llHTTPRequest completes. CheckHttpRequests() looks for a function that maps to the localID associated with the http request. However, the only context in which it looks is that of the first region. That is, m_CmdManager.m_ScriptEngine.m_ScriptManager is the same no matter where the script executed that initiated the llHTTPRequest. Since scripts appear to be loaded into a region specific scriptmanager on startup, the event handler is only found for requests coming from the first region.
2008-05-25* A hacky Top Scripts display. It isn't accurate as far as ms accounting, ↵Teravus Ovares2-0/+2
however you can use it to help find out what scripts are causing your simulator to cry. * Access it from the Estate tools/Debug tab.
2008-05-16Formatting cleanup.Jeff Ames2-2/+2
2008-05-14Formatting cleanup.Jeff Ames1-1/+1
2008-05-08* Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby1-4/+7
2008-04-30* Sometimes you know, you do something really stupid.Adam Frisby3-3/+3
* This is one of those times (should fix build)
2008-04-30Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or ↵Teravus Ovares4-9/+9
explicitly in many cases Thanks Melanie! * Also, I moved the event parser and re-writer to a separate static object. More work will be done here shortly.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby5-35/+1
(this took a while to run).
2008-04-18Mantis #851, 100% CPU on unhandlet HTTP event. Thanks cmickeyb.Tedd Hansen1-9/+21
2008-04-10moved fields to properties for UserDataProfile, which wasSean Dague1-1/+1
actually a little more work than I expected given the copious use of out params.
2008-03-18Formatting cleanup. Minor refactoring.Jeff Ames1-2/+2
2008-03-18Patch from DrSchofld (IBM). In his own wordsJustin Clarke Casey1-2/+2
structs (such as LLUUID) are considered values by mono. comparing them against null makes no sense and the mono compiler will flag that as evaluating to always false --- except if "cleverly" disguised. the attached patch fixes such an occurrence in OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs. [yes, i'm on a crusade against comparing structs against null, go ask jradford from libsl ;-)]
2008-03-18Formatting cleanup.Jeff Ames5-130/+125
2008-03-17Fix a few mono compiler warnings. Minor cleanup.Jeff Ames1-1/+1
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames5-22/+5
2008-03-01Thank you very much, Kinoc for:Charles Krinke1-4/+29
* Impelements llInstantMessage * Reimplements llOwnerSay as llInstantMessage(llGetOWner(),msg). * Try's to better identify the "True Name" of objects in llDetectedName by checking for avatar name, scene Object Part name and entity name. * Uses similar logic in the llSensor and llSensorRepeat functions.
2008-02-25Moved AsyncCommandManager into separate classes under "plugins".Tedd Hansen5-15/+713
2008-02-25eolTedd Hansen5-50/+50
2008-02-25Step 1 in reorganizing AsyncCommandManagerTedd Hansen5-0/+50