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path: root/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Dataserver.cs (follow)
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* Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker2008-09-251-127/+0
| | | | | | | | and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref.
* Remove Common/LSL_Types.cs. Both script engines now use a single versionMelanie Thielker2008-09-231-0/+1
| | | | | | | | of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs Also changes the compiler in DotNetEngine to use that. You _will_ need to let your region recompile all your scripts!
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-7/+7
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Formatting cleanup.Jeff Ames2008-08-181-1/+1
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* Update svn properties. Formatting cleanup.Jeff Ames2008-05-301-8/+8
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* Mantis#1411. Thank you kindly for Dataserver.cs and a patchCharles Krinke2008-05-291-0/+126
that adds function stub to request region info by name and adds llRequestSimulatorData() and the dataserver event