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path: root/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs (unfollow)
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2008-09-26Full API convergence. Api is back in LSL_Api.cs and OSSL_Api.cs.Melanie Thielker1-78/+0
The binaries are still different, but that is only a small step away now. The OSSLPrim has been removed. This commit will breal all scripts using Prim.Scale(), etc, syntax. It was not secure and will have to be brought back in another form.
2008-09-23Remove Common/LSL_Types.cs. Both script engines now use a single versionMelanie Thielker1-0/+1
of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs Also changes the compiler in DotNetEngine to use that. You _will_ need to let your region recompile all your scripts!
2008-09-15Mantis#2197. Thank you kindly, Tyre, for a patch that:Charles Krinke1-0/+4
adds the new function osTeleportAgent().
2008-09-12From: Rob Smart <SMARTROB@uk.ibm.com>Sean Dague1-0/+2
Implement an osParseJSON method useful for handling simple JSON returns from http requests. This will only work in C# at this point.
2008-07-09for testing purposes only:MW1-0/+1
added void osSetParcelMediaTime(double time) command to script engines. which sets the position of the media that is playing. Time is in seconds. Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security. Only tested in dotnet scripting engine, but should work in XEngine too.
2008-07-01From: kurt taylor (krtaylor)Dr Scofield1-0/+2
Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
2008-05-28Thank you, Grumly57 kindly for:Charles Krinke1-0/+2
This patch proposes a new function : osOpenRemoteDataChannel(key channeID) that allow to open an XMLRPC channel for remote_data event. The difference is that the channelID can be customized instead of being randomly generated.
2008-05-16Formatting cleanup.Jeff Ames1-1/+1
2008-04-25* Applying mantis#1048 - Patch for osSetRegionWaterHeight()Adam Frisby1-0/+1
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-4/+0
(this took a while to run).
2008-04-20Moved script engine os* commands to OSSL_BuilIn_Commands.cs and ↵Tedd Hansen1-0/+32
OSSL_BuilIn_Commands_Interface.cs where they belong.
2008-03-18Formatting cleanup.Jeff Ames1-26/+26
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames1-1/+1
2008-02-24eolTedd Hansen1-37/+37
2008-02-24Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ↵Tedd Hansen1-39/+37
new OSSL_BuilIn_Commands class where we can start adding our own modular commands.
2008-02-17Added copyright notices.Jeff Ames1-0/+28
2008-02-15Update svn properties.Jeff Ames1-11/+11
2008-02-14* Made new Framework.Constants class, added RegionSize member.Adam Frisby1-0/+11
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.