Commit message (Collapse) | Author | Files | Lines | ||
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2008-04-23 | * Applying Mantis #1020 (Animations) - Thanks Melanie. | Adam Frisby | 1 | -1/+1 | |
2008-04-21 | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 1 | -13/+5 | |
(this took a while to run). | |||||
2008-04-20 | Moved script engine os* commands to OSSL_BuilIn_Commands.cs and ↵ | Tedd Hansen | 1 | -0/+296 | |
OSSL_BuilIn_Commands_Interface.cs where they belong. | |||||
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -27/+25 | |
2008-03-04 | Added copyright heaaders. Minor cleanup. | Jeff Ames | 1 | -5/+2 | |
2008-02-25 | I'm the stupidest stupid in the whole world. :) | Tedd Hansen | 1 | -19/+19 | |
Fixed a bug in new Prim where I actually ADDED new values to old values instead of directly assigning them... Now that was a waste of time! :P | |||||
2008-02-24 | Added limits to Prim.Position.X/Y/Z (0-255) so that your prims won't wander ↵ | Tedd Hansen | 1 | -0/+12 | |
off into eternity | |||||
2008-02-24 | Fixed startup logo size to match a Win CMD window. | Tedd Hansen | 1 | -18/+160 | |
Fixed bugs in new OOP commands. Prim.Rotation.X += 45; Prim.Position.X += 10; Now how do I find the prim I asked to += 10 every 1 second??? | |||||
2008-02-24 | Ok, so NOW scripts work. New patch to break them coming soon. | Tedd Hansen | 1 | -0/+2 | |
2008-02-24 | By now you all have learned that when I'm committing scripting usually ↵ | Tedd Hansen | 1 | -1/+3 | |
doesn't work, so no big surprise. :) Modified baseclass for compiled script to incorp new OSSL commands class and renamed it to follow standards and all that. Scripts may work again. :) | |||||
2008-02-24 | Implemented object oriented Prim.Position, Prim.Rotation and Prim.Text. | Tedd Hansen | 1 | -9/+20 | |
Example: Prim.Position.X += 10; | |||||
2008-02-24 | eol | Tedd Hansen | 1 | -82/+82 | |
2008-02-24 | Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ↵ | Tedd Hansen | 1 | -90/+82 | |
new OSSL_BuilIn_Commands class where we can start adding our own modular commands. | |||||
2008-02-20 | Minor cleanup. | Jeff Ames | 1 | -1/+1 | |
2008-02-20 | * Cleanup of some memory consuming items on ScenePresence.Close(). | Teravus Ovares | 1 | -0/+11 | |
* Untangled a tangly shutdown loop for the ScenePresence. * Suggested to the Garbage Collector that this may be a good time to >.>, <.< *gasp* collect the memory. | |||||
2007-10-30 | * Optimized usings | lbsa71 | 1 | -1/+1 | |
* Shortened type references * Removed redundant 'this' qualifier | |||||
2007-10-19 | get rid of all the ^M line endings | Sean Dague | 1 | -79/+79 | |
2007-10-15 | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 1 | -1/+29 | |
2007-10-11 | Some changes to the sending of updates of SceneObjects to clients, that I ↵ | MW | 1 | -50/+50 | |
did a few weeks ago but never committed (and never completely finished what I had planned). | |||||
2007-10-05 | getting all our line endings consistant again | Sean Dague | 1 | -5/+5 | |
2007-09-19 | * Modernized ScriptManager to new interface-based module calls. | lbsa71 | 1 | -9/+6 | |
* 'remove redundant this qualifier' ftw | |||||
2007-09-17 | fixing me some line endings | Sean Dague | 1 | -54/+54 | |
2007-09-10 | hooked up sdague new sqlite asset database provider to the old asset system. ↵ | MW | 1 | -0/+33 | |
So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote. Needs more testing, so if it causes problems will have to swap back to db4o. | |||||
2007-09-08 | Converted the LSL scripting engine into a IRegionModule, so now all ↵ | MW | 1 | -0/+21 | |
"modules" share a common base interface and are loaded from the single loader. (It seems to work fine, but I have left the old scriptengine loader, incase we have to change back). Removed the reference to OpenJpeg in the DynamicTextureModule, to see if that was causing the build problem someone is having. Added a Temporary fix for the "existing connection was forcibly closed by the remote host" exception on windows when a user logs out of a multiregion instance. Some early work to prepare for improving the way clients are updated (about prims etc). |