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My fork of OpenSim for IG and MG, called SledjChisl.
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ScriptEngine
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Common
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OSSL_BuilIn_Commands.cs
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2008-02-24
eol
Tedd Hansen
1
-82
/
+82
2008-02-24
Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ne...
Tedd Hansen
1
-90
/
+82
2008-02-20
Minor cleanup.
Jeff Ames
1
-1
/
+1
2008-02-20
* Cleanup of some memory consuming items on ScenePresence.Close().
Teravus Ovares
1
-0
/
+11
2007-10-30
* Optimized usings
lbsa71
1
-1
/
+1
2007-10-19
get rid of all the ^M line endings
Sean Dague
1
-79
/
+79
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-1
/
+29
2007-10-11
Some changes to the sending of updates of SceneObjects to clients, that I did...
MW
1
-50
/
+50
2007-10-05
getting all our line endings consistant again
Sean Dague
1
-5
/
+5
2007-09-19
* Modernized ScriptManager to new interface-based module calls.
lbsa71
1
-9
/
+6
2007-09-17
fixing me some line endings
Sean Dague
1
-54
/
+54
2007-09-10
hooked up sdague new sqlite asset database provider to the old asset system. ...
MW
1
-0
/
+33
2007-09-08
Converted the LSL scripting engine into a IRegionModule, so now all "modules"...
MW
1
-0
/
+21