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path: root/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestVector3.cs (unfollow)
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2008-07-15I had to revert the Mantis#1746 patch as although the local buildCharles Krinke1-62/+0
with Windows compiled, the automated build failed.
2008-07-15Mantis#1746. Thank you kindly, nlin & M.Igarashi for a patch that:Charles Krinke1-61/+62
Dot product operator in LSL_Types.cs incorrectly returns a component-wise vector multiplication; it should return a scalar dot product. Thanks to M. Igarashi for the patch.
2008-06-27last round of warning squashing. calling it a day now.Dr Scofield1-2/+2
2008-05-01* Rolled back a few changes.Adam Frisby1-3/+3
2008-05-01* Cleaning code still.Adam Frisby1-3/+3
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-1/+0
(this took a while to run).
2008-03-18Formatting cleanup.Jeff Ames1-27/+26
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames1-4/+2
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-01-09Dynamic loading of ScriptEngine in ScriptServerTedd Hansen1-7/+6
ScriptServer event pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done
2007-10-30* Optimized usingslbsa711-6/+3
* Shortened type references * Removed redundant 'this' qualifier
2007-10-15* Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵lbsa711-0/+28
messages. Thanks Chillken!
2007-10-05getting all our line endings consistant againSean Dague1-41/+41
2007-09-25More reorganizing of new SE. Added debug print of application exception.Tedd Hansen1-3/+3
2007-09-24More structural changes to new SETedd Hansen1-0/+41