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path: root/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs (follow)
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* * llSetPrimitiveParams PRIM_FLEXIBLE is now supported.Teravus Ovares2008-06-061-0/+1
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* * Added Light control from script in LLSetPrimitiveParams.Teravus Ovares2008-06-061-2/+57
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* * Added a configuration option for allowing god script lsl methods.. such ↵Teravus Ovares2008-06-061-19/+29
| | | | as llSetObjectPermMask. By default it's off.
* * Adds semi broken PRIM_FLEXIBLE support for prim. It's semi-broken ↵Teravus Ovares2008-06-061-5/+46
| | | | because it won't do the setting of the prim flexi from not-flexi, however, it'll tweak the parameters of an already existing flexi prim.
* * This sends collision events to the script engine. Teravus Ovares2008-06-051-2/+53
| | | | | * Unfortunately, there's some kludges with the Async manager and the llDetected functions that I have yet to decipher... so llDetected functions don't work with collision events at the moment....
* Mantis#1447. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-06-041-3/+4
| | | | | | | llKey2Name fix to show avatar name instead of "Basic Entity" One line fix. Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-041-1/+1
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* Mantis#1422. Thank you kindly, Xantor for your llLoopSound()Charles Krinke2008-05-301-0/+6
| | | | | | patch and I apologize for my confusion with the interim patch earlier.
* Mantis#1422. Thank you kindly, Xantor for a patch that :Charles Krinke2008-05-301-44/+32
| | | | | | | | | - volume doesn't change with a new llLoopSound(same sound, new volume); - SendFullUpdateToClients sends 0's in all sound related fields when there's no sound on the prim, thereby improving the amount of data being sent out on these prims (fixes zeropack) - Removed some code duplication between llStartSound, llLoopSound and llParticleSystem() calls
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-301-9/+9
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* thanks krtaylor for a Dr Scofield2008-05-301-17/+18
| | | | | | | | Patch to cleanup some incorrect parsing, boundry conditions and error checking in the llGetNotecardLine and llGetNumberOfNotecardLines functions.
* Mantis#1411. Thank you kindly for Dataserver.cs and a patchCharles Krinke2008-05-291-2/+46
| | | | | | that adds function stub to request region info by name and adds llRequestSimulatorData() and the dataserver event
* From: Kurt Taylor <krtaylor@us.ibm.com>Sean Dague2008-05-281-5/+84
| | | | | | | | | | | | | Attached is an initial implementation of llGetNotecardLine and llGetNumberOfNotecardLines. I decided to go ahead an send these out for comment while I continue to work on the second part of the proper implementation. These functions work and return the values requested, as initially defined in the code, but should be properly implemented to return the requested information via a dataserver event. This event will be added and these functions fixed and included in a second patch shortly.
* Mantis#1406. Thank you kindly, Xantor for a patch that:Charles Krinke2008-05-281-2/+54
| | | | | | | | | llLoopSound sends out one packet to clients in view, so it doesn't work anymore when clients enter later on, or the prim is modified in any way. Solution: Stored sound data on prim, send full update instead. llStartSound and llLoopSound now accept both LLUUIDs to a sound as well as object inventory sound names. llStopSound clears prim data and sends full update.
* Formatting cleanup.Jeff Ames2008-05-281-1/+1
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* Thank you, Grumly57 kindly for:Charles Krinke2008-05-281-1/+1
| | | | | | | This patch proposes a new function : osOpenRemoteDataChannel(key channeID) that allow to open an XMLRPC channel for remote_data event. The difference is that the channelID can be customized instead of being randomly generated.
* disabling m_log again.Dr Scofield2008-05-261-1/+1
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* This cleans up a merge mess from the earlier checkin and implements ↵Dr Scofield2008-05-261-12/+10
| | | | | | | | llOwnerSay() via the newly created Scene.SimBroadcast() call.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-4/+9
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* * A hacky Top Scripts display. It isn't accurate as far as ms accounting, ↵Teravus Ovares2008-05-251-4/+4
| | | | | | | however you can use it to help find out what scripts are causing your simulator to cry. * Access it from the Estate tools/Debug tab.
* * Refactor: Collapse some multiple remove object pathsJustin Clarke Casey2008-05-241-1/+1
| | | | | | * Push some delete functionality into InnerScene to match what's already there for adding objects
* Formatting cleanup.Jeff Ames2008-05-161-145/+145
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* Committing Xantor's LLEuler3Rot still broken fix patch. Mantis 001235. ↵Teravus Ovares2008-05-151-97/+44
| | | | Thanks Xantor!
* From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey2008-05-141-1/+1
| | | | | | | | * small patch that fixes a compiler warning (struct comparison against null again, my favourites) in LSL_BuiltIn_Commands. LSL_Types.key has a Boolean operator that can be used here.
* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-05-141-40/+2
| | | | | | More scipt engine cleanup - removed not needed or improper use of NotImplemented and Console.WriteLine
* Applied Patch mantis 1220. Implements llGetStartParameter. Thanks!Teravus Ovares2008-05-141-2/+2
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* Formatting cleanup.Jeff Ames2008-05-141-40/+46
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* * Removed 19 warningsTeravus Ovares2008-05-141-1/+1
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* * Refactor: Stop exposing the inner scene's ScenePresence dictionary ↵Justin Clarke Casey2008-05-131-17/+24
| | | | directly to the world
* Formatting cleanup.Jeff Ames2008-05-121-54/+29
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* 0001199: [PATCH] Add support for default animations Teravus Ovares2008-05-111-8/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | From Melanie... Thanks Melanie! .
* * Resolve mantis 1182. Doesn't actually implement llGiveInventoryList - ↵Justin Clarke Casey2008-05-091-1/+1
| | | | | | | | merely corrects the signature so that "not implemented" message is displayed rather than a script compile failure
* Thank you, Melanie for a patch that:Charles Krinke2008-05-091-43/+43
| | | | | Patch fixes the pesky "Cannot implicitly convert to bool" issue for function returns
* *Added all the permission checks to the sceneexternalchecks and modified ↵mingchen2008-05-081-3/+3
| | | | | | | permission module to follow this. *This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module
* * Applying patch #1156 - More implementation work on llGetPrimitiveParams ↵Adam Frisby2008-05-081-2/+175
| | | | (Thanks middlelink!)
* * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby2008-05-081-13/+11
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* From: Alan M Webb <awebb@vnet.ibm.com>Sean Dague2008-05-081-2/+2
| | | | | | Introduce time dilation in scripts.
* * You can haz more spring cleaning.Adam Frisby2008-05-081-18/+5
| | | | | * Eventually this codebase will be clean. >_>
* * Theoretically, everything is in place for scripted take controls... ↵Teravus Ovares2008-05-071-4/+32
| | | | | | | Theoretically. * I've still got to test, it's still theoretical code :D. Good thing it isn't enabled by default!
* Thank you very much, Xantor for a patch to improveCharles Krinke2008-05-071-5/+17
| | | | | llParticleSystem().
* replace 2 instances of "0000...." with LLUUID.Zero.ToSting() becauseSean Dague2008-05-071-2/+2
| | | | | | I was in the file and noticed them.
* De-tabify source.Jeff Ames2008-05-061-263/+276
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* * Cleaning up code, making it conform to OpenSim standards.Adam Frisby2008-05-061-9/+9
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* * Committing a bunch of work for control snatching. Not done yet. No ↵Teravus Ovares2008-05-061-0/+11
| | | | visible features.
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-051-4/+4
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* * A bit of spice from here, a pinch of salt from there, some brains that ↵Teravus Ovares2008-05-051-2/+54
| | | | | | | | | | | | | | | attracts zombies.. a recipe for llRezObject * Original patch by YZh Thanks YZH!!!! * object_rez event patch by Melanie, Thanks Melanie!!! * Some fixups, some missing things(velocity,rotation) * script delay * Recoil * Standard error messages * Standard silent failures * Easter egg management
* * Implemented DIE_AT_EDGE and Temporary objects don't save to the database.Teravus Ovares2008-05-041-3/+10
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* *Moved EstateManager into a region modulemingchen2008-05-031-2/+1
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* Thank you kindly, Melanie for a patch to solveCharles Krinke2008-05-021-1/+1
| | | | | llParticleSystem and osDynamicTexture issues.
* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-05-021-0/+12
| | | | | | | Adds "not implemented" stubs for llSetVehicleFloatParam() and llSetLinkTexture() Some cleanup of LSO script enums