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path: root/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs (unfollow)
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2007-08-17Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen1-3/+1
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script.
2007-08-17krinkec's updates to ll* interface and functions.Tedd Hansen1-5/+12
2007-08-16* Now sending manager, host and root host to Script in constructor.lbsa711-23/+51
* Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions
2007-08-16* Introduced IScriptHost as an interface to fetching object data from scripts.lbsa711-3/+20
* This meant introducing AbsolutePosition on all objects (since SimChat wants that)
2007-08-15compile error removed :)Tedd Hansen1-8/+0
2007-08-15Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) ↵Tedd Hansen1-199/+523
and double (instead of float).
2007-08-15* Applying ckrinke's LSL baseclass changes (Thanks!)Adam Frisby1-48/+54
2007-08-15* Fixed bug with llModPowAdam Frisby1-6/+6
* Implemented llSleep * Implemented llGetEnergy (always returns 1.0) * Implemented llGetRegionName * Implemented llGetRegionTimeDilation (always returns 1.0) * Implemented llGetRegionFPS (always returns 10.0)
2007-08-15* New LSL functionsAdam Frisby1-5/+16
+ llAsin / llAcos + llMD5String + llModPow + llGetUnixTime
2007-08-14Minor change to LSL_BaseClass adding pseudocode to World.SimChatTedd Hansen1-2/+13
2007-08-14krinkec's updates to ll* interface and functionsTedd Hansen1-85/+90
2007-08-14llSay() works again. Cleanup of debug messages.Tedd Hansen1-2/+2
2007-08-14ScriptEngine: Some error handling, logs to loggerTedd Hansen1-3/+3
2007-08-13Common script for all objects (Default.lsl). ScriptEngine touch_start event ↵Tedd Hansen1-7/+8
now works, but llSay only outputs to server console.
2007-08-13krinkec's updates to ll* interface and functionsTedd Hansen1-121/+121
2007-08-12LSL_BaseClass now receives scene during initTedd Hansen1-3/+6
2007-08-12LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users ↵Tedd Hansen1-5/+350
won't have to reference every internal command by object.
2007-08-12Code comments and cleanup, correct datatypes for key, vector, rotation, ↵Tedd Hansen1-0/+11
(hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc
2007-08-12Script now compiles unsuccessfullyTedd Hansen1-0/+10
(unknown datatypes, no references)
2007-08-10Renamed Compiler.LSL to Compiler.LSOTedd Hansen1-58/+0
2007-08-09Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into ↵Tedd Hansen1-0/+0
OpenSim.ScriptEngine.DotNetEngine to avoid the compile error
2007-08-08Added ScriptEngine.DotNetEngineTedd Hansen1-0/+58