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path: root/OpenSim/Region/ScriptEngine/Common/Executor.cs (unfollow)
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2008-02-16Fixed ScriptEngine config in OpenSim.ini.example that was out of place.Tedd Hansen1-60/+4
2008-02-10We now support LSL stateTedd Hansen1-1/+1
2008-02-08Make timer events from scripts a little less chatty. Charles Krinke1-6/+8
2008-01-15* Mother of all commits:Adam Frisby1-2/+2
2007-11-01ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-s...Tedd Hansen1-0/+7
2007-10-30* Optimized usingslbsa711-46/+42
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-09-13remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague1-115/+115
2007-08-26Run-time script errors are now shown in-world. No line number though, might r...Tedd Hansen1-13/+15
2007-08-25Script compiler should now show error on correct line number in original LSL-...Tedd Hansen1-2/+2
2007-08-25Added class for "long commands" (command that returns as event) with dedicate...Tedd Hansen1-37/+43
2007-08-25Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...Tedd Hansen1-19/+24
2007-08-19Added "StopScriot()" to ScriptManager. Stops Executor from executing events i...Tedd Hansen1-1/+17
2007-08-19Added event method invoke cache to Executor. "Bind once, Invoke multiple time...Tedd Hansen1-7/+37
2007-08-18Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...Tedd Hansen1-1/+47
2007-08-18Scripts are working again. Scripts are now loaded into limited AppDomains (no...Tedd Hansen1-0/+10