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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Files
Lines
2017-08-14
BulletSim: remove chatty debug message.
Robert Adams
1
-2
/
+2
2017-08-14
BUlletSim: return better terrain height in
Robert Adams
1
-4
/
+20
2017-08-02
Oops fix also default UseMeshiesPhysicsMesh also on ubOde
UbitUmarov
1
-1
/
+1
2017-07-27
mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ...
UbitUmarov
1
-1
/
+1
2017-07-23
add a rudimentary version control to ubOde meshs cache
UbitUmarov
1
-90
/
+90
2017-07-22
ubOde: let small spheres still be spheres
UbitUmarov
1
-1
/
+1
2017-07-22
ubOde: remove some dead code
UbitUmarov
1
-84
/
+1
2017-07-22
ubOde: represent small objects as a box. A object is small is all scale dimen...
UbitUmarov
2
-13
/
+25
2017-07-22
ubOde remove ols pseudo convex for sculpts
UbitUmarov
1
-10
/
+1
2017-07-21
ubOde suport convex shapes on all normal prims and sculpts. Since code is exp...
UbitUmarov
1
-18
/
+115
2017-07-16
ode does not like null refs
UbitUmarov
1
-1
/
+2
2017-07-13
add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; s...
UbitUmarov
2
-18
/
+20
2017-07-07
ubOde don't use old ode body sleep option, a few changes on sleep control, up...
UbitUmarov
3
-8
/
+31
2017-07-03
ubOde: but only do that if sphere is physical..
UbitUmarov
1
-1
/
+1
2017-07-03
ubOde: dont do avatar step climb on small true spheres. lets play simple foot...
UbitUmarov
1
-2
/
+8
2017-07-02
oops i forgot the avatar knees bending on ramps... so go back..
UbitUmarov
2
-24
/
+33
2017-07-01
a few changes to ubOde avatar collisions
UbitUmarov
2
-38
/
+39
2017-06-12
fix some issues on ubOde physics shape type changes
UbitUmarov
2
-15
/
+18
2017-06-09
Fixed typo in log message
Kevin Cozens
1
-1
/
+1
2017-05-21
add a bit more protection for broken scripts like ingen-e3s-v1.33
UbitUmarov
1
-0
/
+4
2017-05-20
fix a null ref in ubOde character
UbitUmarov
1
-36
/
+34
2017-04-26
ubMeshmerizer: fix the orientation of last triangle on top/bottom faces of
UbitUmarov
1
-2
/
+2
2017-04-20
update ode binaries for windows; add a minimal velocity for bounce
UbitUmarov
1
-0
/
+1
2017-04-18
deleted a bit 2 much on last commit
UbitUmarov
2
-2
/
+5
2017-04-18
update ODE binaries for windows. Other platforms need to compile from opensi...
UbitUmarov
1
-122
/
+77
2017-04-15
several changes for osTeleportObject
UbitUmarov
1
-18
/
+25
2017-04-15
still issues with volume detectors and sleeping bodies
UbitUmarov
2
-2
/
+8
2017-04-15
still issues with volume detectors and sleeping bodies
UbitUmarov
2
-23
/
+41
2017-04-14
some reduction on large colision repulsive force on non physical placement of...
UbitUmarov
3
-124
/
+255
2017-04-01
store the physics inertia override in Mysql and add it to serializer. run p...
UbitUmarov
2
-25
/
+0
2017-03-31
add missing file. Changes of inertia data of objects running does not
UbitUmarov
1
-1
/
+2
2017-03-31
add OSSL functions to override linksets total mass, center of mass and inert...
UbitUmarov
2
-46
/
+243
2017-01-30
Comment two very spammy debug messages that the usr can't do anything about
Melanie Thielker
1
-2
/
+2
2017-01-26
ubOde: update prim mass when changing Density
UbitUmarov
1
-1
/
+3
2017-01-05
Massive tab and trailing space cleanup
Melanie Thielker
70
-3353
/
+3353
2016-12-30
remove a gc.collect that isn't very usefull (on the right engine this
UbitUmarov
2
-1855
/
+2602
2016-12-30
remove a gc.collect that isn't very usefull
UbitUmarov
1
-2602
/
+1853
2016-12-12
ubOde other convex type objects other than mesh and sculpt also don't have holes
UbitUmarov
2
-4
/
+7
2016-12-12
ubOde simple spheres and boxes with type convex have no holes on physics(long...
UbitUmarov
1
-9
/
+15
2016-12-03
ubMeshmerizer, fix the orientation of last triangle on top/bottom faces in ca...
UbitUmarov
1
-2
/
+2
2016-11-26
avoid doing unnecessary heavy things on change physics rep
UbitUmarov
1
-0
/
+7
2016-11-18
a few more changes on potencial mem issues
UbitUmarov
1
-2
/
+8
2016-11-17
minor changes to ubMeshmerizer memory use
UbitUmarov
2
-68
/
+67
2016-11-13
BulletSim: update avatar velocity setting to the new TargetVelocity pattern.
Robert Adams
4
-51
/
+47
2016-11-12
ubOde fix a multhreading timming issue
UbitUmarov
1
-2
/
+2
2016-11-10
ubOde: add a needed lock
UbitUmarov
1
-5
/
+11
2016-11-07
partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh ass...
UbitUmarov
1
-135
/
+141
2016-11-07
start removing old hack of using SetMomentum to just set instant velocity, no...
UbitUmarov
3
-7
/
+39
2016-11-06
restrict ubOde castray with terrain range only on horizontal plane, let it fi...
UbitUmarov
1
-1
/
+10
2016-11-02
ubOde: if a mesh does not contain data for shape type PRIM, dont collide as c...
UbitUmarov
1
-1
/
+6
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