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2017-08-14BulletSim: remove chatty debug message.Robert Adams1-2/+2
2017-08-14BUlletSim: return better terrain height inRobert Adams1-4/+20
2017-08-02Oops fix also default UseMeshiesPhysicsMesh also on ubOdeUbitUmarov1-1/+1
2017-07-27mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ...UbitUmarov1-1/+1
2017-07-23add a rudimentary version control to ubOde meshs cacheUbitUmarov1-90/+90
2017-07-22ubOde: let small spheres still be spheresUbitUmarov1-1/+1
2017-07-22ubOde: remove some dead codeUbitUmarov1-84/+1
2017-07-22ubOde: represent small objects as a box. A object is small is all scale dimen...UbitUmarov2-13/+25
2017-07-22ubOde remove ols pseudo convex for sculptsUbitUmarov1-10/+1
2017-07-21ubOde suport convex shapes on all normal prims and sculpts. Since code is exp...UbitUmarov1-18/+115
2017-07-16ode does not like null refsUbitUmarov1-1/+2
2017-07-13add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; s...UbitUmarov2-18/+20
2017-07-07ubOde don't use old ode body sleep option, a few changes on sleep control, up...UbitUmarov3-8/+31
2017-07-03ubOde: but only do that if sphere is physical..UbitUmarov1-1/+1
2017-07-03ubOde: dont do avatar step climb on small true spheres. lets play simple foot...UbitUmarov1-2/+8
2017-07-02 oops i forgot the avatar knees bending on ramps... so go back..UbitUmarov2-24/+33
2017-07-01 a few changes to ubOde avatar collisionsUbitUmarov2-38/+39
2017-06-12fix some issues on ubOde physics shape type changesUbitUmarov2-15/+18
2017-06-09Fixed typo in log messageKevin Cozens1-1/+1
2017-05-21 add a bit more protection for broken scripts like ingen-e3s-v1.33UbitUmarov1-0/+4
2017-05-20 fix a null ref in ubOde characterUbitUmarov1-36/+34
2017-04-26ubMeshmerizer: fix the orientation of last triangle on top/bottom faces ofUbitUmarov1-2/+2
2017-04-20 update ode binaries for windows; add a minimal velocity for bounceUbitUmarov1-0/+1
2017-04-18 deleted a bit 2 much on last commitUbitUmarov2-2/+5
2017-04-18 update ODE binaries for windows. Other platforms need to compile from opensi...UbitUmarov1-122/+77
2017-04-15several changes for osTeleportObjectUbitUmarov1-18/+25
2017-04-15still issues with volume detectors and sleeping bodiesUbitUmarov2-2/+8
2017-04-15still issues with volume detectors and sleeping bodiesUbitUmarov2-23/+41
2017-04-14some reduction on large colision repulsive force on non physical placement of...UbitUmarov3-124/+255
2017-04-01 store the physics inertia override in Mysql and add it to serializer. run p...UbitUmarov2-25/+0
2017-03-31 add missing file. Changes of inertia data of objects running does notUbitUmarov1-1/+2
2017-03-31 add OSSL functions to override linksets total mass, center of mass and inert...UbitUmarov2-46/+243
2017-01-30Comment two very spammy debug messages that the usr can't do anything aboutMelanie Thielker1-2/+2
2017-01-26ubOde: update prim mass when changing DensityUbitUmarov1-1/+3
2017-01-05Massive tab and trailing space cleanupMelanie Thielker70-3353/+3353
2016-12-30remove a gc.collect that isn't very usefull (on the right engine thisUbitUmarov2-1855/+2602
2016-12-30remove a gc.collect that isn't very usefullUbitUmarov1-2602/+1853
2016-12-12ubOde other convex type objects other than mesh and sculpt also don't have holesUbitUmarov2-4/+7
2016-12-12ubOde simple spheres and boxes with type convex have no holes on physics(long...UbitUmarov1-9/+15
2016-12-03ubMeshmerizer, fix the orientation of last triangle on top/bottom faces in ca...UbitUmarov1-2/+2
2016-11-26 avoid doing unnecessary heavy things on change physics repUbitUmarov1-0/+7
2016-11-18 a few more changes on potencial mem issuesUbitUmarov1-2/+8
2016-11-17minor changes to ubMeshmerizer memory useUbitUmarov2-68/+67
2016-11-13BulletSim: update avatar velocity setting to the new TargetVelocity pattern.Robert Adams4-51/+47
2016-11-12ubOde fix a multhreading timming issueUbitUmarov1-2/+2
2016-11-10ubOde: add a needed lockUbitUmarov1-5/+11
2016-11-07partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh ass...UbitUmarov1-135/+141
2016-11-07start removing old hack of using SetMomentum to just set instant velocity, no...UbitUmarov3-7/+39
2016-11-06restrict ubOde castray with terrain range only on horizontal plane, let it fi...UbitUmarov1-1/+10
2016-11-02ubOde: if a mesh does not contain data for shape type PRIM, dont collide as c...UbitUmarov1-1/+6