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path: root/OpenSim/Region/PhysicsModules/ubOde (follow)
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* ubOde: let small spheres still be spheresUbitUmarov2017-07-221-1/+1
* ubOde: represent small objects as a box. A object is small is all scale dimen...UbitUmarov2017-07-222-13/+25
* ubOde remove ols pseudo convex for sculptsUbitUmarov2017-07-221-10/+1
* ode does not like null refsUbitUmarov2017-07-161-1/+2
* add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; s...UbitUmarov2017-07-132-18/+20
* ubOde don't use old ode body sleep option, a few changes on sleep control, up...UbitUmarov2017-07-073-8/+31
* ubOde: but only do that if sphere is physical..UbitUmarov2017-07-031-1/+1
* ubOde: dont do avatar step climb on small true spheres. lets play simple foot...UbitUmarov2017-07-031-2/+8
* oops i forgot the avatar knees bending on ramps... so go back..UbitUmarov2017-07-022-24/+33
* a few changes to ubOde avatar collisionsUbitUmarov2017-07-012-38/+39
* fix some issues on ubOde physics shape type changesUbitUmarov2017-06-122-15/+18
* Fixed typo in log messageKevin Cozens2017-06-091-1/+1
* add a bit more protection for broken scripts like ingen-e3s-v1.33UbitUmarov2017-05-211-0/+4
* fix a null ref in ubOde characterUbitUmarov2017-05-201-36/+34
* update ode binaries for windows; add a minimal velocity for bounceUbitUmarov2017-04-201-0/+1
* deleted a bit 2 much on last commitUbitUmarov2017-04-182-2/+5
* update ODE binaries for windows. Other platforms need to compile from opensi...UbitUmarov2017-04-181-122/+77
* several changes for osTeleportObjectUbitUmarov2017-04-151-18/+25
* still issues with volume detectors and sleeping bodiesUbitUmarov2017-04-152-2/+8
* still issues with volume detectors and sleeping bodiesUbitUmarov2017-04-152-23/+41
* some reduction on large colision repulsive force on non physical placement of...UbitUmarov2017-04-142-124/+251
* store the physics inertia override in Mysql and add it to serializer. run p...UbitUmarov2017-04-011-3/+0
* add missing file. Changes of inertia data of objects running does notUbitUmarov2017-03-311-1/+2
* add OSSL functions to override linksets total mass, center of mass and inert...UbitUmarov2017-03-311-46/+207
* ubOde: update prim mass when changing DensityUbitUmarov2017-01-261-1/+3
* Massive tab and trailing space cleanupMelanie Thielker2017-01-058-1340/+1340
* remove a gc.collect that isn't very usefull (on the right engine thisUbitUmarov2016-12-301-2/+0
* ubOde other convex type objects other than mesh and sculpt also don't have holesUbitUmarov2016-12-121-1/+1
* ubOde simple spheres and boxes with type convex have no holes on physics(long...UbitUmarov2016-12-121-9/+15
* avoid doing unnecessary heavy things on change physics repUbitUmarov2016-11-261-0/+7
* ubOde fix a multhreading timming issueUbitUmarov2016-11-121-2/+2
* ubOde: add a needed lockUbitUmarov2016-11-101-5/+11
* start removing old hack of using SetMomentum to just set instant velocity, no...UbitUmarov2016-11-073-7/+39
* restrict ubOde castray with terrain range only on horizontal plane, let it fi...UbitUmarov2016-11-061-1/+10
* put a lock back in ubOde character :(UbitUmarov2016-09-121-29/+22
* remove some MegaRegions code from ubOdeUbitUmarov2016-09-011-124/+66
* remove some MegaRegions code from physicsUbitUmarov2016-09-011-26/+0
* ubOde add a missing decimal dot :)UbitUmarov2016-08-291-2/+2
* ubOde mouse look steer with some MOUSELOOK_BANK actionUbitUmarov2016-08-291-18/+51
* my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)UbitUmarov2016-08-281-39/+103
* change ODEs topcolliders code ( still bad), plus a few memory leaksUbitUmarov2016-08-221-27/+21
* remove unnecessary lockUbitUmarov2016-08-221-31/+21
* fix ubOde prims unlink that got broken fixing sleeping bodies collisions, cor...UbitUmarov2016-08-192-6/+28
* ubOde reduce collision_start latency in same cases (only one collision happen...UbitUmarov2016-08-172-10/+8
* ubOde revert making vehicle hover height disable hover. This at least breaks...UbitUmarov2016-08-061-1/+1
* ubOde a few changes to collisions reportingUbitUmarov2016-08-063-31/+62
* also disable vehicle hover if its hover is set to zeroUbitUmarov2016-08-041-1/+1
* apply external forces and torque to vehicles also, as other engines doUbitUmarov2016-08-042-8/+15
* reduce ubOde walking super climbersUbitUmarov2016-08-021-0/+17
* remove redundant checkUbitUmarov2016-07-251-2/+1