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path: root/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs (unfollow)
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2015-11-12minor: reset character collision flags, even if without a BodyUbitUmarov1-2/+6
2015-11-12 add some safeguard checksUbitUmarov1-3/+4
2015-11-08rename MinFrameTime as FrameTime, since it is not a minimum but a target valu...UbitUmarov1-1/+1
2015-11-08 change maximum angular velocity to a value derived from heartbeat rate and N...UbitUmarov1-2/+8
2015-10-22Make physics engines finish internal representation of loaded prims before st...UbitUmarov1-3/+4
2015-10-22 rename terrain for opensim and respective configuration flag that a future c...UbitUmarov1-12/+15
2015-10-21 update ubOde hashspaces levelsUbitUmarov1-3/+3
2015-10-14 fix a typo..UbitUmarov1-1/+0
2015-10-14 bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softerUbitUmarov1-68/+74
2015-10-13 change fps and dilation (still something not that usefull). make collisions ...UbitUmarov1-86/+77
2015-09-23 fix for future non square regionsUbitUmarov1-3/+4
2015-09-23 remove a odd floating offset on physical prims/terrain collisionsUbitUmarov1-16/+9
2015-09-12rename Ubit physics modulesUbitUmarov1-21/+28
2015-09-09 found core hack to fix modules interdependencies RegionLoaded is not that ob...UbitUmarov1-24/+28
2015-09-09 split Module from its scene, so if not enabled there is no scene memory allo...UbitUmarov1-97/+25
2015-09-09 retouch ubitode moduleUbitUmarov1-119/+52
2015-09-08and now.. seems to work.. but does it really work?UbitUmarov1-35/+43
2015-09-08a mess with Modules and ModuleUbitUmarov1-1/+2
2015-09-08more on compile..UbitUmarov1-1/+2
2015-09-08more on compile..UbitUmarov1-16/+29
2015-09-08opps my files?UbitUmarov1-0/+2930