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path: root/OpenSim/Region/PhysicsModules/ubOde/ODECharacter.cs (unfollow)
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2017-07-03ubOde: but only do that if sphere is physical..UbitUmarov1-1/+1
2017-07-03ubOde: dont do avatar step climb on small true spheres. lets play simple foot...UbitUmarov1-2/+8
2017-07-02 oops i forgot the avatar knees bending on ramps... so go back..UbitUmarov1-19/+23
2017-07-01 a few changes to ubOde avatar collisionsUbitUmarov1-29/+36
2017-05-20 fix a null ref in ubOde characterUbitUmarov1-36/+34
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-25/+25
2016-11-07start removing old hack of using SetMomentum to just set instant velocity, no...UbitUmarov1-5/+35
2016-09-12put a lock back in ubOde character :(UbitUmarov1-29/+22
2016-08-22remove unnecessary lockUbitUmarov1-31/+21
2016-08-17ubOde reduce collision_start latency in same cases (only one collision happen...UbitUmarov1-3/+2
2016-08-06 ubOde a few changes to collisions reportingUbitUmarov1-8/+5
2016-08-02reduce ubOde walking super climbersUbitUmarov1-0/+17
2016-07-25add missing overridesUbitUmarov1-1/+1
2016-07-25revert bad last changes and fix the issue another wayUbitUmarov1-0/+8
2016-07-24ubOde actually revert last change don't send unnecessary empty collisions, wi...UbitUmarov1-2/+2
2016-07-24ubOde still on relative velocity. Make ubOde report avatar empty collisions ...UbitUmarov1-5/+11
2016-07-24ubOde try to improve contact velocity on first avatar collision with terrainUbitUmarov1-2/+5
2015-10-20 stop using a vector3 to store axis locks 3bit flags in ubOdeUbitUmarov1-3/+3
2015-09-30 add get method on physics actors PIDHoverActiveUbitUmarov1-0/+4
2015-09-30 first steps adding suport for llSetHoverHeight() called from attachments on ...UbitUmarov1-16/+143
2015-09-12rename Ubit physics modulesUbitUmarov1-1/+1
2015-09-08a mess with Modules and ModuleUbitUmarov1-1/+1
2015-09-08more on compile..UbitUmarov1-2/+2
2015-09-08opps my files?UbitUmarov1-0/+1847