| Commit message (Expand) | Author | Files | Lines |
2016-02-21 | Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ... | Diva Canto | 1 | -1/+1 |
2016-01-20 | BulletSim: increase default value of AvatarStopZeroThreshold as this reduces | Robert Adams | 1 | -1/+1 |
2016-01-19 | BulletSim: make collision sounds work most of the time. Seems that collisions | Robert Adams | 3 | -5/+9 |
2016-01-18 | BulletSim: add stationary suppression on AddForce application. This enables | Robert Adams | 1 | -0/+4 |
2016-01-18 | BulletSim: fix problem of not zeroing motion when stationary (drift problem from | Robert Adams | 1 | -66/+40 |
2016-01-18 | BulletSim: change method signatures for internal AddForce methods to remove | Robert Adams | 6 | -17/+21 |
2016-01-18 | BulletSim: revert avatar stationary testing for having slight velocity. | Robert Adams | 1 | -5/+14 |
2016-01-10 | BulletSim: fix Mantis 7798: land collisions not working. | Robert Adams | 1 | -2/+6 |
2016-01-10 | BulletSim: tweaking so avatar can be pushed. In particular, llPushObject, | Robert Adams | 5 | -18/+57 |
2015-12-12 | improve a bit llpushobject on avatars using bullet, but force is ignored a fe... | UbitUmarov | 1 | -0/+8 |
2015-11-30 | BulletSim: fix collision sound calculation. Modify some routines to make | Robert Adams | 4 | -20/+27 |
2015-11-29 | let Bullet do collision sounds (RAdams plz fix the relative speed) | UbitUmarov | 1 | -1/+8 |
2015-10-21 | remove the use of Vector3 for axis locks on the rest of engines | UbitUmarov | 2 | -6/+6 |
2015-10-18 | On to 0.8.3! | Diva Canto | 1 | -1/+1 |
2015-10-18 | On to 0.8.3! | Diva Canto | 1 | -1/+1 |
2015-10-02 | Implement an overridable implementation of PhysicsActor.SetVehicle() | Robert Adams | 1 | -0/+53 |
2015-09-30 | add get method on physics actors PIDHoverActive | UbitUmarov | 2 | -1/+5 |
2015-09-17 | recover bulletS fps math change lost in merge | UbitUmarov | 1 | -2/+3 |
2015-09-09 | demote ConvexDecompositionDotNet to a simple dll, i had made it a region module | UbitUmarov | 2 | -2/+2 |
2015-09-08 | a mess with Modules and Module | UbitUmarov | 4 | -6/+5 |
2015-09-08 | fix some compile | UbitUmarov | 3 | -3/+3 |
2015-09-04 | Fixes a problem with Bullet physics when it is configured to run on a separat... | Diva Canto | 1 | -0/+2 |
2015-09-01 | Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ve... | Diva Canto | 4 | -4/+622 |
2015-08-31 | Deleted physics plugin classes. | Diva Canto | 2 | -77/+1 |
2015-08-31 | Physics refactoring: all unit tests pass. | Diva Canto | 2 | -3/+3 |
2015-08-31 | First commit where physics work as region module. | Diva Canto | 2 | -9/+23 |
2015-08-31 | All physics plugins are now region modules. Compiles but doesn't run. | Diva Canto | 7 | -1007/+1052 |
2015-08-31 | Fixed a namespace dependency. Also started preparing prebuild.xml for making ... | Diva Canto | 2 | -2/+2 |
2015-08-30 | More namespace and dll name changes. Still no functional changes. | Diva Canto | 22 | -22/+22 |
2015-08-30 | Renamed the namespaces too | Diva Canto | 41 | -70/+70 |
2015-08-30 | Major renaming of Physics dlls / folders. No functional changes, just renames. | Diva Canto | 43 | -0/+22468 |