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| * | BulletSim: modify motors to return correction rather than current valueRobert Adams2013-01-205-38/+36
| * | This updates prebuild to remove BulletSimN, implements the BulletSim API in B...teravus2013-01-201-262/+623
| * | * Dumping BulletSimNPlugin in favor of combining the APIteravus2013-01-2023-11752/+0
| * | * Tweak the BulletSimN API a bit.teravus2013-01-202-17/+18
* | | Merge branch 'master' into careminsterMelanie2013-01-193-2/+30
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| * | BulletSim: reduce jitter in avatar velocity when walking or flying.Robert Adams2013-01-182-2/+9
| * | BulletSim: add logic to turn off pre-step actions when object goesRobert Adams2013-01-181-0/+21
* | | Merge branch 'master' into careminsterMelanie2013-01-185-24/+31
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| * | BulletSim: Add one function that all actors who act on the physicalRobert Adams2013-01-175-24/+31
* | | Merge branch 'master' into careminsterMelanie2013-01-166-38/+76
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| * | BulletSim: add the editting children in linkset going phantom bug to TODO list.Robert Adams2013-01-151-0/+2
| * | BulletSim: don't modify angular parameters when doing LIMIT_MOTOR_UP.Robert Adams2013-01-155-28/+30
| * | BulletSim: add debugging messages to know when assets for physicalRobert Adams2013-01-154-17/+51
| * | BulletSim: reduce maximum force a script can apply (like in llApplyImpulse)Robert Adams2013-01-151-3/+3
* | | Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminsterMelanie2013-01-168-37/+103
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| * | BulletSim: tweeks to improve hover.Robert Adams2013-01-151-5/+21
| * | BulletSim: temporarily disable banking and direction deflectionRobert Adams2013-01-152-10/+29
| * | BulletSim: fix logic for enabling unmanaged code debug messages.Robert Adams2013-01-151-1/+14
| * | BulletSim: by default, turn on continuious collision detection (CCD)Robert Adams2013-01-151-3/+3
| * | BulletSim: fix not moving physical objects below terrain to over terrain.Robert Adams2013-01-145-18/+36
* | | Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminsterMelanie2013-01-1621-213/+450
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| * | BulletSim: disable center-of-mass computation for linksets until debugged. Mo...Robert Adams2013-01-142-25/+36
| * | BulletSim: move center of gravity of linkset to its geometric center.Robert Adams2013-01-1110-32/+106
| * | BulletSim: add osGetPhysicsEngineType() LSL function and updateRobert Adams2013-01-119-11/+28
| * | BulletSim: Add IsSelected attribute to physical objects. Have vehicles check ...Robert Adams2013-01-114-50/+162
| * | BulletSim: Redo linear function coding so they can better interact. New algor...Robert Adams2013-01-112-62/+91
| * | BulletSim: remove double application of buoyancy. Centralize computation of b...Robert Adams2013-01-114-65/+59
* | | Merge branch 'master' into careminsterMelanie2013-01-131-1/+1
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| * | BulletSim: fix the 'No recognised physics mesh found ...' error spew by remem...Robert Adams2013-01-111-1/+1
* | | Merge branch 'master' into careminsterMelanie2013-01-1010-74/+304
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| * | BulletSim: Fix hover height (boats float at the correct level).Robert Adams2013-01-082-8/+12
| * | BulletSim: improve vehicle angular banking and deflection computation. Rotate...Robert Adams2013-01-071-19/+18
| * | BulletSim: add function to push avatar up when hitting stairs.Robert Adams2013-01-075-27/+119
| * | BulletSim: fix exception when re-creating the terrain when loading an OAR fileRobert Adams2013-01-071-0/+2
| * | BulletSim: comments and removing small compile errors introduced in last commit.Robert Adams2013-01-063-9/+3
| * | BulletSim: update DLLs and SOs with better debugging output.Robert Adams2013-01-064-12/+151
* | | Merge branch 'avination' into careminsterMelanie2013-01-103-25/+43
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| * | * DAnger, TEST * change camera plane collision detection. Still bounces onUbitUmarov2013-01-081-12/+29
| * | also exclude landUbitUmarov2013-01-071-3/+3
| * | exclude avatars from unfiltered RaycastWorldUbitUmarov2013-01-071-3/+3
| * | don't try to read geom positions outside main ode thread :(UbitUmarov2013-01-061-10/+11
* | | Merge branch 'avination' into careminsterMelanie2013-01-066-359/+853
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| * | bug fix, cleanup...UbitUmarov2013-01-033-38/+34
| * | i try to fix avatar orientation in some cases..UbitUmarov2013-01-021-2/+2
| * | add a lock to CollisionEventsThisFrameUbitUmarov2013-01-021-20/+29
| * | *TEST* avatar unscripted sit. Some guessing/automationUbitUmarov2013-01-025-330/+801
| * | missing fileUbitUmarov2012-12-181-4/+3
| * | fixUbitUmarov2012-12-183-8/+27
| * | some clean up/fixUbitUmarov2012-12-171-1/+1
* | | Merge branch 'master' into careminsterMelanie2013-01-0610-96/+372
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