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* * Made physical prim stable enough for the general population to turn on. (th...Teravus Ovares2008-02-138-15/+159
* Clean up more unnecessary String.Format callsJeff Ames2008-02-131-1/+1
* * Physical prim cross borders and continue from where the left off on the oth...Teravus Ovares2008-02-121-6/+38
* * A bunch of updates to make things more smooth.Teravus Ovares2008-02-123-11/+97
* * This resolves the null exceptions when a script is manipulating a physical ...Teravus Ovares2008-02-122-1/+4
* * Added PhysicsScene.Dispose()Teravus Ovares2008-02-116-1/+40
* * um, Prim crossings? Experimental.Teravus Ovares2008-02-111-0/+1
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-104-12/+12
* * Adds Top Shear support to the Meshmerizer for the Cube prim and the Cylinde...Teravus Ovares2008-02-094-2/+87
* * Tweaked timing of rapid mesh requests. Helps a race condition.Teravus Ovares2008-02-091-2/+13
* * Fixed a situation in ODE where it didn't call the mesher on a cube when you...Teravus Ovares2008-02-081-0/+3
* * Added Taper support to the Meshmerizer for Cube and Cylinder.Teravus Ovares2008-02-083-14/+83
* * Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ...Teravus Ovares2008-02-081-42/+44
* * Removed a statement that crashes the Meshmerizer if you don't have a specif...Teravus Ovares2008-02-081-1/+1
* * Okay, fixed the path cut offset, however the inner wall isn't properly 'cut...Teravus Ovares2008-02-081-2/+2
* * This update adds limited support for Cylinder meshed prim in the Meshmerize...Teravus Ovares2008-02-083-1/+312
* Converted logging to use log4net.Jeff Ames2008-02-0511-76/+82
* * ODE:Fix copy and paste bug in space calculation limitsTeravus Ovares2008-02-011-11/+7
* Temporary try catch around calculateSpaceForGeom() , to see if it gets past m...MW2008-02-011-3/+10
* * Committing random physics stuff to the SVN for use laterTeravus Ovares2008-02-011-0/+86
* * Added more supported feature to particlesystems. While this appears to hav...Teravus Ovares2008-02-011-1/+1
* Updating ODE.NET as the version I used possibly caused the slowness.Teravus Ovares2008-01-301-0/+2
* * See if this helps Nebadon. Teravus Ovares2008-01-301-8/+3
* * This update restores *nix supportTeravus Ovares2008-01-301-1/+8
* * Experimental ODE Update to make ODE more stableTeravus Ovares2008-01-303-4/+50
* * Implemented grab and throw in ODE. It's a little strong still so toss gent...Teravus Ovares2008-01-297-0/+100
* * Commenting out the 'collision notifications' on BulletX, as there hasn't be...Teravus Ovares2008-01-291-2/+2
* * This fixes the stair issue that Sdague reported on *nix. Be aware that if ...Teravus Ovares2008-01-291-2/+11
* * ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps Teravus Ovares2008-01-281-1/+1
* * Mostly ODE update. Things are a bit more behaved then the last experiment...Teravus Ovares2008-01-282-11/+38
* * Highly experimental ODE_STEPSIZE = 0.025f - 1000 / 25 = 40fps - 10 substeps...Teravus Ovares2008-01-272-12/+13
* * Shifted strategy of detecting specific *nix distributions to detecting *nix. Teravus Ovares2008-01-261-2/+2
* * Changing && to || as suggested by dirk and ChrisD, also looks sensible to meJustin Clarke Casey2008-01-251-2/+2
* * Added Ubuntu to the OS detection routine. This seems to have helped on D...Teravus Ovares2008-01-241-1/+1
* * This update updates ODE to again use the AMotor to keep the avatar upright ...Teravus Ovares2008-01-231-26/+38
* * When Scene loads, added a platform string print out for testing purposes. ...Teravus Ovares2008-01-231-1/+1
* Giving Mantis 393 a shot (not enough info to really know for sure though).Teravus Ovares2008-01-221-2/+18
* * Announcing the alternative prim early adoption program.. Adding regular ...Teravus Ovares2008-01-192-5/+90
* * Return of the avatar wobble.Teravus Ovares2008-01-181-35/+43
* * Physics update to perhaps help people who have capsules that have capsizedTeravus Ovares2008-01-181-1/+1
* * Friction reduction update. Teravus Ovares2008-01-181-3/+3
* * ODE Physics update. fixed weird rotation of the avatar surrogate.Teravus Ovares2008-01-182-26/+43
* * Added llApplyImpulse in the global frame. The object must be physical befo...Teravus Ovares2008-01-171-0/+31
* * Mother of all commits:Adam Frisby2008-01-153-3/+3
* * First pass at collidable linksetsTeravus Ovares2008-01-141-1/+3
* * HeightField handling update in ODE. Should improve the terrain pits. So f...Teravus Ovares2008-01-131-7/+118
* * Removed a debug message that I left in there....Teravus Ovares2008-01-131-1/+1
* * Fixed an overflow in the land managerTeravus Ovares2008-01-132-98/+369
* * Added some of the finer control points to POS such asTeravus Ovares2008-01-121-0/+7
* *ech one thing didn't save from the last commitTeravus Ovares2008-01-121-2/+2