| Commit message (Expand) | Author | Age | Files | Lines |
... | |
| * | | BulletSim: update C++ HACD parameters to values that handle enclosed hollow s... | Robert Adams | 2013-09-11 | 1 | -8/+8 |
| * | | BulletSim: add physChangeLinkSpring to change linkset link to be a spring con... | Robert Adams | 2013-09-11 | 4 | -11/+128 |
| * | | BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the... | Robert Adams | 2013-09-11 | 2 | -14/+14 |
| * | | BulletSim: initial implementation of physChangeLinkFixed that resets a linkse... | Robert Adams | 2013-09-11 | 2 | -9/+24 |
| * | | BulletSim: move linkset extension operations into BSPrimLinkable where they s... | Robert Adams | 2013-09-11 | 2 | -31/+42 |
| * | | BulletSim: add unmanaged and XNA functions for hinge, slider and spring const... | Robert Adams | 2013-09-11 | 3 | -2/+241 |
| * | | BulletSim: complete linkage of spring constraint into linkset constraint. | Robert Adams | 2013-09-11 | 3 | -15/+77 |
| * | | BulletSim: add spring constraint to linkset constraint types. | Robert Adams | 2013-09-11 | 1 | -0/+85 |
| * | | BulletSim: add API and calls for spring constraint parameters. | Robert Adams | 2013-09-11 | 3 | -0/+82 |
| * | | BulletSim: fixes for change linkset implementation of physical linksets. | Robert Adams | 2013-09-11 | 4 | -17/+22 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-09-01 | 2 | -3/+47 |
|\ \ \
| |/ / |
|
| * | | BulletSim: add some protections for processing when shutting down. | Robert Adams | 2013-08-27 | 1 | -2/+2 |
| * | | * Fix some threading issues in BulletXNA (the managed bullet library), this s... | teravus | 2013-08-20 | 1 | -1/+45 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-08-17 | 5 | -6/+28 |
|\ \ \
| |/ / |
|
| * | | BulletSim: include check for volume detect in check for zeroing avatar motion. | Robert Adams | 2013-08-14 | 2 | -2/+6 |
| * | | BulletSim: add physical object initialized flag so updates and collisions | Robert Adams | 2013-08-14 | 5 | -5/+23 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-08-14 | 1 | -7/+7 |
|\ \ \
| |/ / |
|
| * | | BulletSim: move the creation of the avatar movement actor creating to | Robert Adams | 2013-08-13 | 1 | -7/+7 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-08-13 | 4 | -13/+26 |
|\ \ \
| |/ / |
|
| * | | BulletSim: add check in avatar stair step code to verify the collision | Robert Adams | 2013-08-12 | 4 | -13/+26 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-08-11 | 2 | -4/+12 |
|\ \ \
| |/ / |
|
| * | | BulletSim: adjust avatar position when the avatar's size is changed. | Robert Adams | 2013-08-08 | 2 | -4/+12 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-08-07 | 8 | -88/+284 |
|\ \ \
| |/ / |
|
| * | | BulletSim: When converting linkset types, don't try to change the list | Robert Adams | 2013-08-02 | 1 | -9/+20 |
| * | | BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' | Robert Adams | 2013-08-02 | 8 | -2/+99 |
| * | | BulletSim: add BSLinkInfo structure to remember link specific information | Robert Adams | 2013-08-02 | 3 | -86/+174 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-08-01 | 6 | -51/+83 |
|\ \ \
| |/ / |
|
| * | | BulletSim: distribute vehicle physical settings to all members of | Robert Adams | 2013-07-30 | 3 | -43/+61 |
| * | | BulletSim: make density display and return value consistant with how | Robert Adams | 2013-07-30 | 3 | -8/+22 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-07-24 | 12 | -65/+311 |
|\ \ \
| |/ / |
|
| * | | BulletSim: Turn on center-of-mass calculation by default. | Robert Adams | 2013-07-23 | 2 | -5/+7 |
| * | | Revert "Revert "BulletSim: Add logic to linksets to change physical propertie... | Robert Adams | 2013-07-23 | 3 | -7/+59 |
| * | | Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimL... | Robert Adams | 2013-07-23 | 1 | -2/+15 |
| * | | Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e... | Robert Adams | 2013-07-23 | 2 | -12/+33 |
| * | | Revert "Revert "BulletSim: move collision processing for linksets from BSPrim... | Robert Adams | 2013-07-23 | 5 | -18/+121 |
| * | | Revert "Revert "Add experimental stubs for an extension function interface on... | Robert Adams | 2013-07-23 | 2 | -0/+15 |
| * | | Revert "Revert "BulletSim: freshen up the code for constraint based linksets."" | Robert Adams | 2013-07-23 | 3 | -23/+64 |
| * | | Revert "BulletSim: freshen up the code for constraint based linksets." | Robert Adams | 2013-07-22 | 3 | -64/+23 |
| * | | Revert "Add experimental stubs for an extension function interface on both" | Robert Adams | 2013-07-22 | 2 | -15/+0 |
| * | | Revert "BulletSim: move collision processing for linksets from BSPrimLinkable" | Robert Adams | 2013-07-22 | 5 | -121/+18 |
| * | | Revert "BulletSim: only create vehicle prim actor when vehicles are enabled." | Robert Adams | 2013-07-22 | 2 | -33/+12 |
| * | | Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable" | Robert Adams | 2013-07-22 | 1 | -15/+2 |
| * | | Revert "BulletSim: Add logic to linksets to change physical properties for" | Robert Adams | 2013-07-22 | 3 | -59/+7 |
| * | | BulletSim: Add logic to linksets to change physical properties for | Robert Adams | 2013-07-22 | 3 | -7/+59 |
| * | | BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable | Robert Adams | 2013-07-22 | 1 | -2/+15 |
| * | | BulletSim: only create vehicle prim actor when vehicles are enabled. | Robert Adams | 2013-07-22 | 2 | -12/+33 |
| * | | BulletSim: move collision processing for linksets from BSPrimLinkable | Robert Adams | 2013-07-22 | 5 | -18/+121 |
| * | | Add experimental stubs for an extension function interface on both | Robert Adams | 2013-07-22 | 2 | -0/+15 |
| * | | BulletSim: freshen up the code for constraint based linksets. | Robert Adams | 2013-07-22 | 3 | -23/+64 |
* | | | Merge branch 'master' into careminster | Melanie | 2013-07-24 | 4 | -11/+30 |
|\ \ \
| |/ / |
|