| Commit message (Expand) | Author | Age | Files | Lines |
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| * | | | changes to vehicle banking | UbitUmarov | 2012-02-11 | 1 | -69/+23 |
| * | | | a bit better vertical attractor and banking | UbitUmarov | 2012-02-11 | 1 | -12/+23 |
| * | | | Use mesh to estimate real center of prims if avaiable. Let sculpt map texture... | UbitUmarov | 2012-02-11 | 5 | -33/+129 |
| * | | | scale avatar push force with avatar density | UbitUmarov | 2012-02-11 | 1 | -1/+2 |
| * | | | test on git | UbitUmarov | 2012-02-10 | 4 | -0/+4 |
| * | | | Changes to vehicles code etc. Includes some debug aids to remove later. | UbitUmarov | 2012-02-10 | 4 | -243/+145 |
| * | | | initial introdution of physics actor building control. | UbitUmarov | 2012-02-08 | 1 | -1/+1 |
| * | | | changes in physics manager, needed for UbitODE | UbitUmarov | 2012-02-08 | 2 | -1/+28 |
| * | | | UbitODE plugin initial commit | UbitUmarov | 2012-02-08 | 10 | -0/+11556 |
* | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Melanie | 2012-02-19 | 3 | -5/+29 |
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| * \ \ \ | Merge branch 'master' into careminster | Melanie | 2012-02-18 | 3 | -5/+29 |
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| | * | | Report an error if the required native Windows ODE library can't be found. | Justin Clark-Casey (justincc) | 2012-02-18 | 1 | -1/+4 |
| | * | | On Windows automatically load the correct native ODE library depending on whe... | Justin Clark-Casey (justincc) | 2012-02-18 | 2 | -3/+24 |
| | * | | Comment out "experimental" log message printed out whenever a physics mesh wa... | Justin Clark-Casey (justincc) | 2012-02-16 | 1 | -2/+2 |
* | | | | Now if chode prim.cs detects out of bounds it requests a update and blocks mo... | UbitUmarov | 2012-02-15 | 2 | -20/+45 |
* | | | | don't freeze with a sitted avatar in a border without other sim. Still messy :( | UbitUmarov | 2012-02-15 | 1 | -2/+2 |
* | | | | try to make crossings work better. chode no longer prevents crossings i hope | UbitUmarov | 2012-02-15 | 1 | -6/+50 |
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* | | | Merge branch 'master' into careminster | Melanie | 2012-02-15 | 2 | -1/+53 |
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| * | correct the default avatar_terminal_velocity value that I accidentally left i... | Justin Clark-Casey (justincc) | 2012-02-11 | 1 | -1/+1 |
| * | Clamp ODE character velocity. Make ODE falling character 54m/s by default. | Justin Clark-Casey (justincc) | 2012-02-11 | 2 | -1/+53 |
* | | Merge branch 'master' into careminster | Melanie | 2012-01-26 | 4 | -7/+63 |
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| * | Update BulletSim.dll with some interface changes and tuning (see opensim-libs... | Robert Adams | 2012-01-25 | 2 | -6/+31 |
| * | Serialize calls to ODE Collide() function across OdeScene instances to preven... | Justin Clark-Casey (justincc) | 2012-01-25 | 2 | -1/+32 |
* | | Merge branch 'master' into careminster | Melanie | 2012-01-25 | 2 | -12/+27 |
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| * | Restrict accessible of ODECharacter Shell and Body. Add method doc and some ... | Justin Clark-Casey (justincc) | 2012-01-24 | 2 | -12/+27 |
* | | Merge branch 'master' into careminster | Melanie | 2012-01-02 | 1 | -0/+1 |
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| * | Adding commented out log messages and some minor formatting for future bug hu... | Justin Clark-Casey (justincc) | 2012-01-02 | 1 | -0/+1 |
* | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Melanie | 2011-12-24 | 1 | -2/+2 |
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| * \ | Merge branch 'master' into careminster | Melanie | 2011-12-23 | 1 | -2/+2 |
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| | * | Align default ODE_STEPSIZE with that already used through OpenSimDefaults.ini | Justin Clark-Casey (justincc) | 2011-12-22 | 1 | -2/+2 |
* | | | Add setter for Acceleration on physics objects. | Melanie | 2011-12-24 | 2 | -0/+2 |
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* | | Merge branch 'master' into careminster | Melanie | 2011-12-22 | 10 | -34/+13 |
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| * | Remove unused SetAcceleration and add set on Acceleration parameter | Dan Lake | 2011-12-20 | 10 | -34/+13 |
* | | Merge branch 'master' into careminster | Melanie | 2011-12-20 | 1 | -2/+2 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-12-20 | 1 | -1/+1 |
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| * | | Fixed bug of avie going under the terrain when crossing regions in certain di... | Diva Canto | 2011-12-20 | 1 | -2/+2 |
* | | | Merge branch 'master' into careminster | Melanie | 2011-12-18 | 4 | -27/+52 |
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| * | | Comment out accidentally left in "Adding physics prim" log message | Justin Clark-Casey (justincc) | 2011-12-16 | 1 | -1/+1 |
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| * | Stop pointlessly setting the m_colliderarr[] to false in the ODECharacter con... | Justin Clark-Casey (justincc) | 2011-12-15 | 1 | -5/+0 |
| * | Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe... | Justin Clark-Casey (justincc) | 2011-12-15 | 3 | -18/+25 |
| * | Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter | Justin Clark-Casey (justincc) | 2011-12-15 | 2 | -8/+24 |
| * | minor: add some currently commented log lines for use in debugging | Justin Clark-Casey (justincc) | 2011-12-14 | 1 | -1/+8 |
* | | Merge branch 'master' into careminster | Melanie | 2011-12-14 | 1 | -58/+20 |
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| * | Simplify some manipulation of _taintedActors in OdeScene | Justin Clark-Casey (justincc) | 2011-12-14 | 1 | -13/+6 |
| * | Eliminate _taintedPrimsH and _taintedPrimsL (and _taintedPrimLock) in favour ... | Justin Clark-Casey (justincc) | 2011-12-14 | 1 | -45/+14 |
* | | Merge branch 'master' into careminster | Melanie | 2011-12-14 | 1 | -2/+1 |
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| * | minor: remove pointless comment from OdeScene.cs | Justin Clark-Casey (justincc) | 2011-12-12 | 1 | -2/+1 |
* | | Merge branch 'master' into bigmerge | Melanie | 2011-12-01 | 1 | -9/+6 |
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| * | minor: remove mono compile warning, a Vector3 can never be null since it's a ... | Justin Clark-Casey (justincc) | 2011-11-29 | 1 | -9/+6 |
* | | Merge branch 'master' into bigmerge | Melanie | 2011-11-28 | 3 | -8/+8 |
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