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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
2011-07-22
4
-98
/
+151
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Merge branch 'master' into bulletsim
Dan Lake
2011-07-20
11
-114
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+176
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Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts
Dan Lake
2011-07-20
1
-14
/
+0
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Apply the localID to the Physics actor to prevent null calls later
Careminster Team
2011-07-19
1
-3
/
+3
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Fix physics proxy regeneration when a mesh with more than one submesh is resized
Justin Clark-Casey (justincc)
2011-07-16
2
-1
/
+5
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Fix some local id issues in physics glue
root
2011-07-15
8
-54
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+14
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Port implementation of llCastRay() from Aurora.
Justin Clark-Casey (justincc)
2011-07-12
3
-18
/
+126
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*
temporarily fix the build break with building the OdePlugin tests assembly.
Justin Clark-Casey (justincc)
2011-07-12
1
-2
/
+3
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*
minor: remove whitespace to trigger another build
Justin Clark-Casey (justincc)
2011-07-12
1
-1
/
+0
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When a mesh object is added to a scene, delay adding the physics actor until ...
Justin Clark-Casey (justincc)
2011-07-12
2
-25
/
+29
*
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Merge branch 'master' into bulletsim
Dan Lake
2011-07-11
5
-3923
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+3998
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minor Tack the prim name on the end of the "experimental mesh proxy generatio...
Justin Clark-Casey (justincc)
2011-07-11
1
-1
/
+1
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*
When a sculpt/mesh texture is received by a part on a callback request, don't...
Justin Clark-Casey (justincc)
2011-07-11
2
-2
/
+3
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*
comment out accidential ProcessTaints physics debug line left in code
Justin Clark-Casey (justincc)
2011-07-11
1
-1
/
+1
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*
minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
2011-07-09
3
-24
/
+38
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refactor: eliminate redundant return statement
Justin Clark-Casey (justincc)
2011-07-08
1
-3
/
+1
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*
refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()...
Justin Clark-Casey (justincc)
2011-07-08
2
-49
/
+58
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*
Fix interpretation of physics mesh proxies from mesh data
Justin Clark-Casey (justincc)
2011-07-08
1
-0
/
+10
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*
minor: code tidy up - remove a couple of Console.WriteLine() accidentally add...
Justin Clark-Casey (justincc)
2011-07-08
2
-53
/
+23
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*
refactor: Separate the OdeScene class into its own file from OdePlugin.cs, to...
Justin Clark-Casey (justincc)
2011-07-08
2
-3825
/
+3873
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*
minor: commented out log lines for future use and very small code tidy
Justin Clark-Casey (justincc)
2011-07-08
4
-5
/
+14
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*
Allow physics proxy generation for meshes using new asset format.
dahlia
2011-06-29
2
-5
/
+21
*
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BulletSim initial checkin
Robert Adams
2011-06-20
29
-0
/
+9055
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Add localID to physical object creation functions.
Mic Bowman
2011-06-15
2
-1
/
+21
*
partial update for new mesh asset format - handle both old and new formats fo...
dahlia
2011-06-10
1
-1
/
+5
*
Fix crash when [Mesh] section is missing from configuration files
Dan Lake
2011-04-29
1
-1
/
+2
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2011-04-21
1
-3
/
+10
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fix meshing failure on sculpt maps smaller than 64x64
dahlia
2011-04-19
1
-3
/
+10
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Group collada meshies settings under [Mesh] in OpensimDefaults.ini
BlueWall
2011-04-21
1
-1
/
+2
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*
force mesh proxy for simple box prims with path cut
dahlia
2011-04-12
2
-0
/
+6
*
This fixes mantis #5198 and related. Physics is not my expertise, so I'm not ...
Diva Canto
2010-12-24
1
-0
/
+5
*
* Re-Adding Scene TimeDilation to Object Update Packets.
Teravus Ovares (Dan Olivares)
2010-12-23
1
-0
/
+19
*
minor: remove some compiler warnings
Justin Clark-Casey (justincc)
2010-12-10
2
-2
/
+2
*
catch an exception when a mesh asset header cant be decoded
dahlia
2010-11-24
1
-2
/
+9
*
* Updated libomv to r3461
Latif Khalifa
2010-10-24
1
-2
/
+2
*
fix combining of multiple physics submeshes
dahlia
2010-10-20
1
-3
/
+4
*
remove some cruft from last commit
dahlia
2010-10-18
1
-8
/
+0
*
initial support for meshies physics. Must set ini option UseMeshiesPhysicsMes...
dahlia
2010-10-18
1
-43
/
+94
*
one more silly line ending thing.... *If you have problems, fetch the tree an...
Teravus Ovares (Dan Olivares)
2010-10-15
1
-71
/
+71
*
more work in progress on mesh physics - still non-functional
dahlia
2010-10-14
1
-2
/
+67
*
laying some groundwork for mesh physics
dahlia
2010-10-14
1
-70
/
+80
*
* Make line endings consistant in Meshmerizer.cs
Teravus Ovares (Dan Olivares)
2010-10-09
1
-1
/
+1
*
add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map c...
dahlia
2010-10-07
1
-1
/
+2
*
Formatting cleanup.
Jeff Ames
2010-10-04
1
-4
/
+4
*
Replace CalculateMass with a more accurate version, contributed by Ubit.
Melanie
2010-10-02
1
-234
/
+219
*
Typo fixes
Melanie
2010-09-26
2
-7
/
+7
*
adding configurable j2kDecodeCache path
BlueWall
2010-09-26
4
-8
/
+18
*
Add prim name to OdePrim Error and Warning messages.
Justin Clark-Casey (justincc)
2010-09-25
1
-42
/
+45
*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2010-06-25
2
-14
/
+14
*
Hunting for the problem in #4777
Diva Canto
2010-06-19
1
-0
/
+1
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