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* * Fixed a waste of resources in ODE. Possibly a cause of thread leak.Teravus Ovares2008-01-051-2/+2
* * This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares2007-12-302-17/+17
* * Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares2007-12-281-13/+4
* * Fixed Physical prim, various issues, viewer freezes, sim crashes, ODE error...Teravus Ovares2007-12-271-6/+19
* * Optimized usingslbsa712007-12-2726-773/+862
* * This update includes a wide range of changes to the ODEPlugin for avatar mo...Teravus Ovares2007-12-263-31/+66
* * Coded around another Null packet sent by the packet poolTeravus Ovares2007-12-261-9/+27
* * Added a -val heightfield value limiter so giant pits of death don't cause a...Teravus Ovares2007-12-261-1/+5
* * Added the ability to land automatically on prim by pressing the page down b...Teravus Ovares2007-12-261-7/+7
* * ODE: now using the 10.00000638 density value on prim.Teravus Ovares2007-12-241-12/+30
* * Fixed general avatar bounciness in ODE Teravus Ovares2007-12-221-1/+20
* * Added smoother handling of interpenetrating physical objects.Teravus Ovares2007-12-222-21/+68
* * Re-did the mass calculations in ODE for Prim Teravus Ovares2007-12-197-17/+303
* Misc. cleanup:Jeff Ames2007-12-193-55/+53
* * Added an Avatar control tweak that disables the PID controller in certain c...Teravus Ovares2007-12-152-21/+55
* Enabled the sit_ground animation. The sit state is not properly set, but it ...Jeff Ames2007-12-131-7/+0
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-126-27/+51
* added copyright noticesJeff Ames2007-12-117-0/+196
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-1015-24/+24
* keeping opensim safe for children -- made some namespace references less expl...Jeff Ames2007-12-044-34/+19
* * Fixed a whole bunch of console messages.Adam Frisby2007-12-041-4/+4
* * Flying with ODE and got that sinking feeling? This should helpTeravus Ovares2007-12-041-2/+2
* set svn:eol-styleJeff Ames2007-12-042-1163/+1163
* * Split out the ODEPlugin Nested classes.Teravus Ovares2007-12-043-1139/+1166
* * Now using interpolation to expand the 256x256 heightfield data to 512x512 b...Teravus Ovares2007-12-031-8/+102
* * Resize terrain heightmap info going to ODE to double the resolution. Teravus Ovares2007-12-031-8/+60
* * Restaring the sim works fine in grid mode now. Sims announce themselves to...Teravus Ovares2007-11-282-4/+35
* * Did some initial work for prim crossing. Just glue so far.Teravus Ovares2007-11-211-1/+1
* per chi11ken: adding check for out-of-bounds avatars in POSBrian McBee2007-11-201-0/+18
* New improved POS! With slippery avatars and extra calculations.Brian McBee2007-11-201-0/+10
* fixed potential reference invalidation and array out of bounds exception in b...Jeff Ames2007-11-201-2/+4
* fixed array range out of bounds exception and reference invalidation under lo...Jeff Ames2007-11-201-21/+26
* Reverting my POS changes. I need to think this through a bit more.Brian McBee2007-11-201-14/+14
* *Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares2007-11-206-312/+365
* POS physics. tweaking stair-climbing which broke with my last changeBrian McBee2007-11-201-12/+14
* POS physics: removed "stickiness" from avatars so they can slide along surfac...Brian McBee2007-11-201-10/+8
* Tweaked for a possibility of 10 elements.Teravus Ovares2007-11-191-1/+1
* * Added noisy debug information on the Verbose console to help debugging oddl...Teravus Ovares2007-11-191-0/+20
* * Space allocation fix for prim outside region. >256 & <0.Teravus Ovares2007-11-191-0/+12
* Fixed - outside of bounds error.Teravus Ovares2007-11-191-1/+1
* fixed POS rotation with certain anglesJeff Ames2007-11-191-4/+4
* added rotation support to POSJeff Ames2007-11-191-4/+8
* * Split space array structure into a two dimentional array instead of a singl...Teravus Ovares2007-11-191-27/+38
* Added medium debug information to Verbose mode of the console about Prim/spac...Teravus Ovares2007-11-191-7/+72
* * Copy/SpaceBorder Fix attempt number 3, hopefully the lastTeravus Ovares2007-11-181-11/+21
* * 2nd attempt to fix the Spaceborder/copy bugTeravus Ovares2007-11-181-1/+6
* flying in POS should be a bit smootherJeff Ames2007-11-181-4/+15
* * Tentative Bug fix for OptikSL's intermittant Copy prim error.Teravus Ovares2007-11-181-13/+23
* cleaned up some mono compiler warningsJeff Ames2007-11-182-59/+55
* improved avatar logic -- walk up low steps now, sortadan miller2007-11-171-5/+21