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My fork of OpenSim for IG and MG, called SledjChisl.
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*
ODE: Tired of floating above the ground after crossing a border? Boy have I ...
Teravus Ovares
2008-02-18
7
-9
/
+10
*
* Last bit of cleanup now. As long as you keep physical prim off, you should...
Teravus Ovares
2008-02-17
1
-11
/
+13
*
* Various ODE Cleanups
Teravus Ovares
2008-02-17
2
-64
/
+83
*
* Disabling physical prim crossings until they get a bit more stable.
Teravus Ovares
2008-02-17
1
-7
/
+7
*
* Fixed the Ghost physical hull on deleting a physical Prim
Teravus Ovares
2008-02-17
1
-61
/
+75
*
* Located and destroyed the weird velocity and rotation transfers. It turned...
Teravus Ovares
2008-02-17
8
-10
/
+60
*
Added copyright notices.
Jeff Ames
2008-02-17
1
-0
/
+28
*
* ODE Stability update 4 :D
Teravus Ovares
2008-02-15
3
-107
/
+240
*
* Made new Framework.Constants class, added RegionSize member.
Adam Frisby
2008-02-14
4
-18
/
+18
*
* Removed the noise from the console. The last commit seems to have resolve...
Teravus Ovares
2008-02-14
2
-6
/
+3
*
* Another ODE Stability update. This might fix the recent Linux issues with...
Teravus Ovares
2008-02-14
2
-90
/
+210
*
* ODE - This fixes a few things and breaks a few more.
Teravus Ovares
2008-02-14
3
-26
/
+19
*
Cleaned up some typos.
Jeff Ames
2008-02-14
3
-4
/
+4
*
* Bigisn ODE Stability update 2
Teravus Ovares
2008-02-14
2
-23
/
+65
*
* Bigish ODE stability Update. Run Prebuild
Teravus Ovares
2008-02-13
9
-117
/
+307
*
* This fixes mantis 553 (It appears that the exception is thrown when there i...
Teravus Ovares
2008-02-13
2
-3
/
+10
*
* Removed a debug line that got called every frame.
Teravus Ovares
2008-02-13
2
-2
/
+2
*
* Made physical prim stable enough for the general population to turn on. (th...
Teravus Ovares
2008-02-13
8
-15
/
+159
*
Clean up more unnecessary String.Format calls
Jeff Ames
2008-02-13
1
-1
/
+1
*
* Physical prim cross borders and continue from where the left off on the oth...
Teravus Ovares
2008-02-12
1
-6
/
+38
*
* A bunch of updates to make things more smooth.
Teravus Ovares
2008-02-12
3
-11
/
+97
*
* This resolves the null exceptions when a script is manipulating a physical ...
Teravus Ovares
2008-02-12
2
-1
/
+4
*
* Added PhysicsScene.Dispose()
Teravus Ovares
2008-02-11
6
-1
/
+40
*
* um, Prim crossings? Experimental.
Teravus Ovares
2008-02-11
1
-0
/
+1
*
Clean up logging calls using String.Format explicitly
Jeff Ames
2008-02-10
4
-12
/
+12
*
* Adds Top Shear support to the Meshmerizer for the Cube prim and the Cylinde...
Teravus Ovares
2008-02-09
4
-2
/
+87
*
* Tweaked timing of rapid mesh requests. Helps a race condition.
Teravus Ovares
2008-02-09
1
-2
/
+13
*
* Fixed a situation in ODE where it didn't call the mesher on a cube when you...
Teravus Ovares
2008-02-08
1
-0
/
+3
*
* Added Taper support to the Meshmerizer for Cube and Cylinder.
Teravus Ovares
2008-02-08
3
-14
/
+83
*
* Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ...
Teravus Ovares
2008-02-08
1
-42
/
+44
*
* Removed a statement that crashes the Meshmerizer if you don't have a specif...
Teravus Ovares
2008-02-08
1
-1
/
+1
*
* Okay, fixed the path cut offset, however the inner wall isn't properly 'cut...
Teravus Ovares
2008-02-08
1
-2
/
+2
*
* This update adds limited support for Cylinder meshed prim in the Meshmerize...
Teravus Ovares
2008-02-08
3
-1
/
+312
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
11
-76
/
+82
*
* ODE:Fix copy and paste bug in space calculation limits
Teravus Ovares
2008-02-01
1
-11
/
+7
*
Temporary try catch around calculateSpaceForGeom() , to see if it gets past m...
MW
2008-02-01
1
-3
/
+10
*
* Committing random physics stuff to the SVN for use later
Teravus Ovares
2008-02-01
1
-0
/
+86
*
* Added more supported feature to particlesystems. While this appears to hav...
Teravus Ovares
2008-02-01
1
-1
/
+1
*
Updating ODE.NET as the version I used possibly caused the slowness.
Teravus Ovares
2008-01-30
1
-0
/
+2
*
* See if this helps Nebadon.
Teravus Ovares
2008-01-30
1
-8
/
+3
*
* This update restores *nix support
Teravus Ovares
2008-01-30
1
-1
/
+8
*
* Experimental ODE Update to make ODE more stable
Teravus Ovares
2008-01-30
3
-4
/
+50
*
* Implemented grab and throw in ODE. It's a little strong still so toss gent...
Teravus Ovares
2008-01-29
7
-0
/
+100
*
* Commenting out the 'collision notifications' on BulletX, as there hasn't be...
Teravus Ovares
2008-01-29
1
-2
/
+2
*
* This fixes the stair issue that Sdague reported on *nix. Be aware that if ...
Teravus Ovares
2008-01-29
1
-2
/
+11
*
* ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps
Teravus Ovares
2008-01-28
1
-1
/
+1
*
* Mostly ODE update. Things are a bit more behaved then the last experiment...
Teravus Ovares
2008-01-28
2
-11
/
+38
*
* Highly experimental ODE_STEPSIZE = 0.025f - 1000 / 25 = 40fps - 10 substeps...
Teravus Ovares
2008-01-27
2
-12
/
+13
*
* Shifted strategy of detecting specific *nix distributions to detecting *nix.
Teravus Ovares
2008-01-26
1
-2
/
+2
*
* Changing && to || as suggested by dirk and ChrisD, also looks sensible to me
Justin Clarke Casey
2008-01-25
1
-2
/
+2
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