| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | some code cleanup | Dahlia Trimble | 2009-06-06 | 1 | -3/+0 |
* | Fix comparison of UUID with null. | Jeff Ames | 2009-06-04 | 1 | -1/+1 |
* | * Pried apart the ODE tests. This fixes mantis #3212 | lbsa71 | 2009-06-02 | 1 | -0/+0 |
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE... | Jeff Ames | 2009-06-01 | 33 | -33/+33 |
* | reduce verbosity of sculpt map cache messages to reporting cache failures only | Dahlia Trimble | 2009-05-31 | 1 | -2/+2 |
* | some clean up of sculpt map caching code | Dahlia Trimble | 2009-05-29 | 1 | -5/+3 |
* | reinstate a hopefully more robust experimental decoded sculpt map caching scheme | Dahlia Trimble | 2009-05-29 | 1 | -3/+5 |
* | disable sculpt map caching until a better method of avoiding asset requests c... | Dahlia Trimble | 2009-05-29 | 1 | -5/+8 |
* | Experimental decoded sculpt map caching | Dahlia Trimble | 2009-05-29 | 1 | -17/+48 |
* | Revert "* Added IntegrationTest Attribute and tagged the ODETestClass" | Sean Dague | 2009-05-27 | 1 | -2/+1 |
* | * Added IntegrationTest Attribute and tagged the ODETestClass | lbsa71 | 2009-05-27 | 1 | -1/+2 |
* | * Upped version number to 0.6.5 | lbsa71 | 2009-05-25 | 6 | -6/+6 |
* | cleaning out warnings. | Dr Scofield | 2009-05-22 | 7 | -170/+168 |
* | Sculpt mesher refactor | Dahlia Trimble | 2009-05-19 | 1 | -58/+98 |
* | some sculpted prim geometry accuracy and meshing speed improvements | Dahlia Trimble | 2009-05-15 | 1 | -22/+7 |
* | Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync... | Dahlia Trimble | 2009-05-08 | 2 | -20/+75 |
* | alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514 | Dahlia Trimble | 2009-05-03 | 1 | -1/+1 |
* | some code cleanup | Dahlia Trimble | 2009-04-24 | 1 | -18/+0 |
* | Limit hollow size of physics proxy to 95% | Dahlia Trimble | 2009-04-24 | 2 | -2/+4 |
* | * It turns out vehicle Angular Motor direction is always in global space. | Teravus Ovares | 2009-04-20 | 1 | -7/+24 |
* | * Prevent a vehicle crash | Teravus Ovares | 2009-04-20 | 1 | -0/+13 |
* | * Allow passing of material type to physics engine | Teravus Ovares | 2009-04-20 | 3 | -19/+258 |
* | Keep IsColliding updated for the recent changes in ScenePresence so that walk... | idb | 2009-04-19 | 1 | -0/+3 |
* | * Rudimentary angular motor implementation for the LSL Vehicle API | Teravus Ovares | 2009-04-19 | 2 | -8/+84 |
* | Added a "force_simple_prim_meshing" option to the ODE settings in OpenSim.ini... | Dahlia Trimble | 2009-04-19 | 1 | -25/+18 |
* | Add some documentation. (note this is *not* a thinly veiled attempt to increa... | Dahlia Trimble | 2009-04-18 | 1 | -1/+3 |
* | * A few fixes to the Linear Motor | Teravus Ovares | 2009-04-17 | 1 | -15/+21 |
* | * Add Implementation of Linear Motor and Linear friction from the LSL Vehicle... | Teravus Ovares | 2009-04-17 | 1 | -9/+73 |
* | * Set some minimum values to avoid divide by zero errors. | Teravus Ovares | 2009-04-17 | 1 | -0/+14 |
* | * Commit a few fixes to the Vehicle settings | Teravus Ovares | 2009-04-17 | 2 | -13/+67 |
* | * Remove some super experimental stuff in BulletDotNETPlugin since it was cau... | Teravus Ovares | 2009-04-16 | 3 | -11/+18 |
* | * Committing more BulletDotNETPlugin work | Teravus Ovares | 2009-04-16 | 3 | -10/+315 |
* | * Adding some organization of vehicle type stuff in the ODEPlugin. | Teravus Ovares | 2009-04-14 | 3 | -183/+535 |
* | * Commit a variety of fixes to bugs discovered while trying to fix the NaN si... | Teravus Ovares | 2009-04-14 | 1 | -11/+100 |
* | * BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine ... | Teravus Ovares | 2009-04-11 | 1 | -2/+93 |
* | * Instead of referencing mesh stuff in the physics plugin.. change the IMesh ... | Teravus Ovares | 2009-04-11 | 3 | -17/+29 |
* | * Adds Physical/Active Linkset support to BulletDotNETPlugin | Teravus Ovares | 2009-04-10 | 1 | -108/+268 |
* | * Tweak the character controller some more | Teravus Ovares | 2009-04-10 | 2 | -191/+348 |
* | * Whoops, never saved the BulletDotNETScene.. Last commit continued..... | Teravus Ovares | 2009-04-09 | 1 | -1/+1 |
* | * Changes the timstep of the bullet world | Teravus Ovares | 2009-04-09 | 2 | -11/+12 |
* | * Added finite testing to the character and object constructor | Teravus Ovares | 2009-04-07 | 2 | -4/+35 |
* | * Added a routine to check if a PhysicsVector and Quaternion is finite | Teravus Ovares | 2009-04-07 | 3 | -45/+193 |
* | * Tweak the BulletDotNETPlugin character controller so it feels more finished. | Teravus Ovares | 2009-04-07 | 2 | -3/+20 |
* | * This fixes BulletDotNET so it can now be used on linux. | Teravus Ovares | 2009-04-07 | 1 | -0/+2 |
* | * BulletDotNET Updates. | Teravus Ovares | 2009-04-07 | 2 | -59/+219 |
* | Add copyright headers, formatting cleanup. | Jeff Ames | 2009-04-06 | 4 | -4/+86 |
* | unspecified sculpt stitching mode now defaults to plane instead of sphere. Ad... | Dahlia Trimble | 2009-04-05 | 1 | -1/+3 |
* | * Fixing SVN properties | Teravus Ovares | 2009-04-05 | 6 | -4031/+4031 |
* | * Committing what I have on the BulletDotNETPlugin that I have so far. | Teravus Ovares | 2009-04-05 | 6 | -0/+4033 |
* | fix an error in hollow cylinder face number calculation | Dahlia Trimble | 2009-04-03 | 1 | -1/+2 |