| Commit message (Expand) | Author | Age | Files | Lines |
* | * Applied Gerhard's Meshing patch (Thanks! Gerhard) | Teravus Ovares | 2007-11-12 | 2 | -0/+84 |
* | set svn:eol-style | Jeff Ames | 2007-11-11 | 8 | -1741/+1741 |
* | removed OdePlugin/Meshing directory | Jeff Ames | 2007-11-10 | 6 | -1522/+0 |
* | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 2007-11-10 | 14 | -57/+1953 |
* | * ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim lef... | Teravus Ovares | 2007-11-10 | 1 | -1/+2 |
* | * Added an internal throttle on ODE physics updates | Teravus Ovares | 2007-11-09 | 5 | -5/+56 |
* | * Moved BulletX off of the 'constant terse update' method. It now only sends... | Teravus Ovares | 2007-11-09 | 2 | -4/+37 |
* | * Stopped printing the prim's X cordinate difference from the last movement o... | Teravus Ovares | 2007-11-08 | 1 | -1/+1 |
* | * Fixed occasional character drift caused by sim not sending the avatar's fin... | Teravus Ovares | 2007-11-08 | 2 | -16/+97 |
* | * Added Rotational Velocity reporting for Client Interpolation to Terse Updates | Teravus Ovares | 2007-11-08 | 5 | -14/+76 |
* | * fix for Bug 563 | Teravus Ovares | 2007-11-06 | 2 | -2/+9 |
* | physical prims AND other changes in ODE (Teravus) -- note this is experimental! | dan miller | 2007-11-05 | 1 | -0/+1 |
* | physical prims | dan miller | 2007-11-05 | 1 | -75/+452 |
* | adding missing ODE files for mesh | dan miller | 2007-11-05 | 4 | -0/+841 |
* | prim cuts in ODE | dan miller | 2007-11-05 | 8 | -508/+499 |
* | Modifications for prim movement. For now only in Mod. BulletX, but i think it... | darok | 2007-11-03 | 1 | -51/+24 |
* | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 2007-11-03 | 6 | -47/+90 |
* | * Diuerse beavtificatems | lbsa71 | 2007-11-01 | 2 | -3/+4 |
* | Partialy fixed a bug with collisions in BulletXPlugin. | darok | 2007-11-01 | 1 | -37/+19 |
* | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 2007-11-01 | 1 | -289/+312 |
* | made illogical bitwise operations logical | Jeff Ames | 2007-10-31 | 1 | -3/+3 |
* | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ... | Charles Krinke | 2007-10-31 | 5 | -39/+142 |
* | temporary fix for sitting collisions in ODE | Jeff Ames | 2007-10-30 | 1 | -1/+1 |
* | * Optimized usings | lbsa71 | 2007-10-30 | 15 | -1268/+1068 |
* | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H... | MW | 2007-10-29 | 6 | -6/+6 |
* | should help with ODE bounce on region cross | dan miller | 2007-10-29 | 1 | -8/+18 |
* | * Return of R2162. /Take that SVN!/ | Adam Frisby | 2007-10-22 | 1 | -1/+1 |
* | revert r2162 as it completely clobbered all the work on | Sean Dague | 2007-10-22 | 1 | -1/+1 |
* | * Major ass commit. | Adam Frisby | 2007-10-22 | 1 | -1/+1 |
* | this might help with ODE errors. Or maybe not. YMMV | dan miller | 2007-10-17 | 1 | -1/+1 |
* | * Applied Chillken patch #418: copyright-r2094.patch updating copyright messa... | lbsa71 | 2007-10-15 | 2 | -0/+58 |
* | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 2007-10-15 | 1 | -0/+28 |
* | Asset server implementation. Again one of these "plumbing" releases, where no... | Tleiades Hax | 2007-10-13 | 1 | -1/+0 |
* | fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so | dan miller | 2007-10-11 | 1 | -4/+49 |
* | applied Darok"s BulletXPlugin changes 003.patch | dan miller | 2007-10-07 | 2 | -99/+378 |
* | getting all our line endings consistant again | Sean Dague | 2007-10-05 | 1 | -560/+560 |
* | Droppin da fyzyx bomb on ya | dan miller | 2007-10-03 | 1 | -41/+89 |
* | removed debug statements | dan miller | 2007-10-01 | 1 | -3/+1 |
* | fixing odeplugin debug bug | dan miller | 2007-10-01 | 1 | -1/+0 |
* | this should fix mantis 452 and related -- hollow prims work in Linux! (I hope) | dan miller | 2007-10-01 | 1 | -1/+2 |
* | Corrected the typo in the folder name. | Dalien Talbot | 2007-09-30 | 2 | -0/+0 |
* | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2007-09-29 | 2 | -0/+839 |
* | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2007-09-29 | 5 | -22/+215 |
* | physics-related fixes; should stabilize border crossings | dan miller | 2007-09-21 | 1 | -3/+11 |
* | RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul... | dan miller | 2007-09-18 | 1 | -1/+4 |
* | ODE: no more slippin' & slidin' | dan miller | 2007-09-13 | 1 | -4/+24 |
* | I think 1.0f makes a better offset than 1.2f for basic physics (less floating, | Sean Dague | 2007-09-12 | 1 | -1/+1 |
* | remove autogenerated files | Sean Dague | 2007-09-11 | 1 | -66/+0 |
* | Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project in... | MW | 2007-09-11 | 1 | -90/+485 |
* | mass update of urls in source code to new website | Sean Dague | 2007-09-10 | 13 | -13/+13 |