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* * Some minor cleanupTeravus Ovares2009-02-081-30/+30
* Reverts patch from tuco/mikkopa/sempuki mantis #3072Teravus Ovares2009-02-087-225/+216
* * Limit the total number of joints created per frame to the maximum possible ...Teravus Ovares2009-02-081-12/+53
* * Fixes colliding with the terrain lower then 0 and higher then 256mTeravus Ovares2009-02-081-11/+10
* Change access levels from private to protected to facilitateMike Mazur2009-02-037-216/+225
* * Tweaks some locks when modifying an ODECharacter. This actually allows a u...Teravus Ovares2009-01-312-17/+45
* * More friendly OpenJpeg error handling.Teravus Ovares2009-01-211-0/+11
* Fix an error in sculpt LOD calculationDahlia Trimble2009-01-211-3/+3
* Improve parsing of joint parameters for NINJA physics (Mantis #2966). nlin2009-01-141-1/+1
* sync with primmesher r26 on forgeDahlia Trimble2009-01-041-36/+162
* Improve LOD scaling for anisotropic sculpted prim meshesDahlia Trimble2009-01-041-1/+2
* Slight optimisation: Don't check for duplication if we won't use the result a...Homer Horwitz2008-12-311-7/+7
* - Added the fixed Ode.NET.dllHomer Horwitz2008-12-311-5/+5
* Added a missing setMass for initializing the mass of primsHomer Horwitz2008-12-311-1/+2
* * Remove mono compiler warningsJustin Clarke Casey2008-12-301-1/+0
* Update svn properties, minor formatting cleanup.Jeff Ames2008-12-303-112/+112
* * More NINJA Joint physics fixes from nlin.Teravus Ovares2008-12-283-11/+11
* * Fixes mantis #2922Teravus Ovares2008-12-273-11/+11
* * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874Teravus Ovares2008-12-266-2/+769
* Removed some debugging code that was inadvertently left in in my last commit :/Dahlia Trimble2008-12-221-3/+0
* Fix a floating point comparison that was causing some misshaped triangles on ...Dahlia Trimble2008-12-221-8/+19
* Mantis#2796. Thank you kindly, Gerhard for a patch that addresses:Charles Krinke2008-12-202-2/+25
* Enabled complex meshing for simple box prims with non-zero shearDahlia Trimble2008-12-181-2/+3
* * remove mono compiler warningsJustin Clarke Casey2008-12-174-8/+8
* * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaksJustin Clarke Casey2008-12-158-20/+38
* * Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ...Teravus Ovares2008-12-148-3/+160
* * Added Avatar minimum size in the ODEPlugin and a stern warning about settin...Teravus Ovares2008-12-141-0/+15
* * A Few physical prim + linkset fixes. Prevent some crashesTeravus Ovares2008-12-141-19/+51
* * Committing a slightly distilled version of nlin's ODECharacter race conditi...Teravus Ovares2008-12-102-45/+139
* * Fixes a few instances of llSetStatus with Axis lock gone wrong. Teravus Ovares2008-12-091-4/+46
* Minor formatting cleanup.Jeff Ames2008-12-091-2/+2
* * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares2008-12-099-1/+48
* clean up some old debugging codeDahlia Trimble2008-12-091-43/+0
* * Adds some rudimentary error handling to the physics debug drawstuff tool.Teravus Ovares2008-12-081-6/+16
* * Tweaks physics so that linked prim are a single body. This will make linke...Teravus Ovares2008-12-073-83/+687
* killing warnings, reformatting RemoteAdminPluginDr Scofield2008-12-051-1/+1
* * Apply http://opensimulator.org/mantis/view.php?id=2750 with a small tweak.Justin Clarke Casey2008-12-041-2/+5
* Update svn properties.Jeff Ames2008-12-032-2511/+2511
* Remove duplicated avatar height calculation in lsl functions.idb2008-12-013-17/+34
* Revert r7548 and r7549 until someone with prebuild-fu can help structure the ...Dahlia Trimble2008-11-302-0/+2511
* Removed remaining meshing codeDahlia Trimble2008-11-302-2511/+0
* Update meshing code to sync with current PrimMesher.cs on forge.Dahlia Trimble2008-11-298-3042/+525
* * refactor: change some method names and doc in the physics plugin managerJustin Clarke Casey2008-11-201-13/+13
* * Allow physics dlls to be loaded separately, rather than just the contents o...Justin Clarke Casey2008-11-201-12/+30
* * Add enough infrastructure code to run an extremely basic and flaky add root...Justin Clarke Casey2008-11-201-1/+1
* Guard against a strange nullref in ODEMelanie Thielker2008-11-191-0/+5
* Changed sculpted prim texture scaling method to bilinear to reduce scaling ar...Dahlia Trimble2008-11-161-1/+2
* * minor: remove mono compiler warningsJustin Clarke Casey2008-11-141-1/+1
* * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...Justin Clarke Casey2008-11-121-1/+1
* Thank you, idb, for a patch that fixes avatar height calculationMelanie Thielker2008-11-101-3/+4