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My fork of OpenSim for IG and MG, called SledjChisl.
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2007-11-17
improved avatar logic -- walk up low steps now, sorta
dan miller
1
-5
/
+21
2007-11-17
minor POS tweak for speed
dan miller
1
-5
/
+4
2007-11-17
* Fix Null comparison for Mono
Teravus Ovares
1
-2
/
+2
2007-11-17
* Fixed space related SimCrasher ODE error when a prim disables itself becaus...
Teravus Ovares
1
-0
/
+37
2007-11-17
Out of a fog of alcohol and adenovirus, I present - POS!
dan miller
2
-32
/
+219
2007-11-17
added some POS gravity
Jeff Ames
1
-22
/
+17
2007-11-17
* ODEPlugin Thinned the avatar out to average SL thin-ness. There's more wor...
Teravus Ovares
1
-2
/
+4
2007-11-17
* ODEPlugin - fixed issue where resizing prim causes the prim's collision box...
Teravus Ovares
1
-2
/
+18
2007-11-16
* Resolved the situation where prim is loaded from storage and when pushed ne...
Teravus Ovares
1
-1
/
+1
2007-11-16
* Trying a space/collision optimization technique in ODE. Let me know if you...
Teravus Ovares
1
-16
/
+39
2007-11-16
fixed some AssemblyInfo files
Jeff Ames
2
-4
/
+4
2007-11-16
added dummy POS physics plugin
Jeff Ames
2
-0
/
+359
2007-11-16
* ODE step two on the way to separate dynamic space allocation ( One more to ...
Teravus Ovares
2
-50
/
+128
2007-11-15
* ODE - Started the refactoring process to allow breaking up the scene into s...
Teravus Ovares
1
-97
/
+146
2007-11-14
* ODE removes an unnecessary lock.
Teravus Ovares
1
-3
/
+2
2007-11-14
* Removes the console enumeration errors on sim start.
Teravus Ovares
1
-10
/
+20
2007-11-14
* Should help avatar climb steps better
Teravus Ovares
1
-22
/
+54
2007-11-13
* Fixed the walk vs fall animation.
Teravus Ovares
1
-2
/
+66
2007-11-13
* Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence
Teravus Ovares
1
-22
/
+43
2007-11-12
* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
Teravus Ovares
5
-4
/
+51
2007-11-12
* Added a lot of Glue to help with reporting proper collisions.
Teravus Ovares
5
-25
/
+251
2007-11-12
fix compile issue on mono
Sean Dague
1
-1
/
+1
2007-11-12
* Sets ZeroMesher as default. (If you want to cut and hollow, you'll need to...
Teravus Ovares
1
-3
/
+20
2007-11-12
set svn:eol-style, reset default config
Jeff Ames
1
-74
/
+74
2007-11-12
* Applied Gerhard's Meshing patch (Thanks! Gerhard)
Teravus Ovares
2
-0
/
+84
2007-11-11
set svn:eol-style
Jeff Ames
8
-1741
/
+1741
2007-11-10
removed OdePlugin/Meshing directory
Jeff Ames
6
-1522
/
+0
2007-11-10
* Moves the Meshmerizer to a separate plugin
Teravus Ovares
14
-57
/
+1953
2007-11-10
* ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim lef...
Teravus Ovares
1
-1
/
+2
2007-11-09
* Added an internal throttle on ODE physics updates
Teravus Ovares
5
-5
/
+56
2007-11-09
* Moved BulletX off of the 'constant terse update' method. It now only sends...
Teravus Ovares
2
-4
/
+37
2007-11-08
* Stopped printing the prim's X cordinate difference from the last movement o...
Teravus Ovares
1
-1
/
+1
2007-11-08
* Fixed occasional character drift caused by sim not sending the avatar's fin...
Teravus Ovares
2
-16
/
+97
2007-11-08
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
Teravus Ovares
5
-14
/
+76
2007-11-06
* fix for Bug 563
Teravus Ovares
2
-2
/
+9
2007-11-05
physical prims AND other changes in ODE (Teravus) -- note this is experimental!
dan miller
1
-0
/
+1
2007-11-05
physical prims
dan miller
1
-75
/
+452
2007-11-05
adding missing ODE files for mesh
dan miller
4
-0
/
+841
2007-11-05
prim cuts in ODE
dan miller
8
-508
/
+499
2007-11-03
Modifications for prim movement. For now only in Mod. BulletX, but i think it...
darok
1
-51
/
+24
2007-11-03
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
6
-47
/
+90
2007-11-01
* Diuerse beavtificatems
lbsa71
2
-3
/
+4
2007-11-01
Partialy fixed a bug with collisions in BulletXPlugin.
darok
1
-37
/
+19
2007-11-01
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
1
-289
/
+312
2007-10-31
made illogical bitwise operations logical
Jeff Ames
1
-3
/
+3
2007-10-31
Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...
Charles Krinke
5
-39
/
+142
2007-10-30
temporary fix for sitting collisions in ODE
Jeff Ames
1
-1
/
+1
2007-10-30
* Optimized usings
lbsa71
15
-1268
/
+1068
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
6
-6
/
+6
2007-10-29
should help with ODE bounce on region cross
dan miller
1
-8
/
+18
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