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2008-01-19* Announcing the alternative prim early adoption program.. Adding regular ...Teravus Ovares2-5/+90
2008-01-18* Return of the avatar wobble.Teravus Ovares1-35/+43
2008-01-18* Physics update to perhaps help people who have capsules that have capsizedTeravus Ovares1-1/+1
2008-01-18* Friction reduction update. Teravus Ovares1-3/+3
2008-01-18* ODE Physics update. fixed weird rotation of the avatar surrogate.Teravus Ovares2-26/+43
2008-01-17* Added llApplyImpulse in the global frame. The object must be physical befo...Teravus Ovares1-0/+31
2008-01-15* Mother of all commits:Adam Frisby3-3/+3
2008-01-14* First pass at collidable linksetsTeravus Ovares1-1/+3
2008-01-13* HeightField handling update in ODE. Should improve the terrain pits. So f...Teravus Ovares1-7/+118
2008-01-13* Removed a debug message that I left in there....Teravus Ovares1-1/+1
2008-01-13* Fixed an overflow in the land managerTeravus Ovares2-98/+369
2008-01-12* Added some of the finer control points to POS such asTeravus Ovares1-0/+7
2008-01-12*ech one thing didn't save from the last commitTeravus Ovares1-2/+2
2008-01-05* Fixed a waste of resources in ODE. Possibly a cause of thread leak.Teravus Ovares1-2/+2
2007-12-30* This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares2-17/+17
2007-12-28* Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares1-13/+4
2007-12-27* Fixed Physical prim, various issues, viewer freezes, sim crashes, ODE error...Teravus Ovares1-6/+19
2007-12-27* Optimized usingslbsa7126-773/+862
2007-12-26* This update includes a wide range of changes to the ODEPlugin for avatar mo...Teravus Ovares3-31/+66
2007-12-26* Coded around another Null packet sent by the packet poolTeravus Ovares1-9/+27
2007-12-26* Added a -val heightfield value limiter so giant pits of death don't cause a...Teravus Ovares1-1/+5
2007-12-26* Added the ability to land automatically on prim by pressing the page down b...Teravus Ovares1-7/+7
2007-12-24* ODE: now using the 10.00000638 density value on prim.Teravus Ovares1-12/+30
2007-12-22* Fixed general avatar bounciness in ODE Teravus Ovares1-1/+20
2007-12-22* Added smoother handling of interpenetrating physical objects.Teravus Ovares2-21/+68
2007-12-19* Re-did the mass calculations in ODE for Prim Teravus Ovares7-17/+303
2007-12-19Misc. cleanup:Jeff Ames3-55/+53
2007-12-15* Added an Avatar control tweak that disables the PID controller in certain c...Teravus Ovares2-21/+55
2007-12-13Enabled the sit_ground animation. The sit state is not properly set, but it ...Jeff Ames1-7/+0
2007-12-12* Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares6-27/+51
2007-12-11added copyright noticesJeff Ames7-0/+196
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames15-24/+24
2007-12-04keeping opensim safe for children -- made some namespace references less expl...Jeff Ames4-34/+19
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby1-4/+4
2007-12-04* Flying with ODE and got that sinking feeling? This should helpTeravus Ovares1-2/+2
2007-12-04set svn:eol-styleJeff Ames2-1163/+1163
2007-12-04* Split out the ODEPlugin Nested classes.Teravus Ovares3-1139/+1166
2007-12-03* Now using interpolation to expand the 256x256 heightfield data to 512x512 b...Teravus Ovares1-8/+102
2007-12-03* Resize terrain heightmap info going to ODE to double the resolution. Teravus Ovares1-8/+60
2007-11-28* Restaring the sim works fine in grid mode now. Sims announce themselves to...Teravus Ovares2-4/+35
2007-11-21* Did some initial work for prim crossing. Just glue so far.Teravus Ovares1-1/+1
2007-11-20per chi11ken: adding check for out-of-bounds avatars in POSBrian McBee1-0/+18
2007-11-20New improved POS! With slippery avatars and extra calculations.Brian McBee1-0/+10
2007-11-20fixed potential reference invalidation and array out of bounds exception in b...Jeff Ames1-2/+4
2007-11-20fixed array range out of bounds exception and reference invalidation under lo...Jeff Ames1-21/+26
2007-11-20Reverting my POS changes. I need to think this through a bit more.Brian McBee1-14/+14
2007-11-20*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares6-312/+365
2007-11-20POS physics. tweaking stair-climbing which broke with my last changeBrian McBee1-12/+14
2007-11-20POS physics: removed "stickiness" from avatars so they can slide along surfac...Brian McBee1-10/+8
2007-11-19Tweaked for a possibility of 10 elements.Teravus Ovares1-1/+1