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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-12-20
BulletSim: replace use of funky nullable values for vehicle property update c...
Robert Adams
1
-26
/
+43
2012-12-20
BulletSim: angularMotorUp working again (seems a little slow as it takes long...
Robert Adams
2
-32
/
+66
2012-12-20
BulletSim: reorganize motor step code to separate error computation allowing ...
Robert Adams
1
-51
/
+91
2012-12-18
BulletSim: improve angularVerticalAttraction calculation to compute angular c...
Robert Adams
1
-18
/
+15
2012-12-18
BulletSim: initial implementation of a PID motor. Not hooked up yet.
Robert Adams
1
-6
/
+38
2012-12-18
BulletSim: comments and TODO list update
Robert Adams
2
-3
/
+9
2012-12-18
* Merges BulletSim Updates to BulletSimN(BulletSNPlugin)
teravus
19
-79
/
+116
2012-12-26
BulletSim: scale the force for external AddForce by the simulation
Robert Adams
3
-1
/
+19
2012-12-25
BulletSim: make llBuoyancy work. For some reason, Bullet resets an
Robert Adams
3
-5
/
+13
2012-12-25
BulletSim: stop avatar from sliding VERY slowly after walking by
Robert Adams
1
-3
/
+2
2012-12-17
BulletSim: apply friction to linear and angular motion before returning advan...
Robert Adams
3
-14
/
+2
2012-12-17
BulletSim: fix vehicles going underground when unsat. Problem was that, when ...
Robert Adams
4
-29
/
+32
2012-12-16
BulletSim: fix vehicles being shot in the air at border crossings because of ...
Robert Adams
1
-2
/
+5
2012-12-16
BulletSim: add parameter to UpdateProperties call into the linkset so changes...
Robert Adams
6
-36
/
+65
2012-12-16
BulletSim: add even more to the TODO list.
Robert Adams
1
-4
/
+27
2012-12-16
BulletSim: add check for border crossing in character position sanity check.
Robert Adams
1
-2
/
+10
2012-12-16
BulletSim: refactor to combine common terrain height testing code. Add functi...
Robert Adams
1
-38
/
+48
2012-12-16
BulletSim: remove some errors on shutdown by moving terrain destruction until...
Robert Adams
2
-3
/
+16
2012-12-16
BulletSim: rip out old code for linkset child position fetching. BulletSim do...
Robert Adams
5
-45
/
+31
2012-12-17
*TESTP unscripted sit: missing files
UbitUmarov
2
-0
/
+6
2012-12-17
* TEST * unscripted sit
UbitUmarov
2
-2
/
+196
2012-12-13
BulletSim: Add more to the TODO list. Clean up and improve some comments.
Robert Adams
2
-10
/
+9
2012-12-13
Return the last set targetVelocity rather than the current velocity as the de...
Robert Adams
1
-5
/
+8
2012-12-13
BulletSim: fix problem with continuious rebuilding of physical linksets. This...
Robert Adams
3
-79
/
+88
2012-12-13
BulletSim: correct line endings in new BulletSimData.cs file.
Robert Adams
1
-282
/
+282
2012-12-13
BulletSim: Add 'BulletSimData' which separates structures created
Robert Adams
7
-205
/
+308
2012-12-13
BulletSim: remove extra linkset rebuilds.
Robert Adams
1
-18
/
+36
2012-12-12
BulletSim: fix problem of avatar's floating off the ground after unsitting. R...
Robert Adams
4
-24
/
+27
2012-12-12
BulletSim: non-functional commenting and reorganization of material attribute...
Robert Adams
2
-33
/
+49
2012-12-12
BulletSim: updates and rearrangement of the TODO list.
Robert Adams
1
-14
/
+33
2012-12-12
BulletSim: do not return the current velocity for targetVelocity.
Robert Adams
1
-0
/
+11
2012-12-11
make ubitODE ignore X and Y rotation components on avatar rotations
UbitUmarov
1
-14
/
+37
2012-12-11
BulletSim: fix crash caused by the creation of a linkset child that is under ...
Robert Adams
1
-4
/
+4
2012-12-11
BulletSim: protect character property setting to remove crash from taints set...
Robert Adams
2
-21
/
+42
2012-12-11
BulletSim: protect prim property setting to remove crash from taints setting ...
Robert Adams
3
-20
/
+45
2012-12-11
changes on the fast speed avatars collider, collisions from above, etc
UbitUmarov
1
-62
/
+64
2012-12-11
fix let other phys plugins work.. broken when added feetOffset
UbitUmarov
3
-13
/
+8
2012-12-11
BulletSim: modify LIMIT_MOTOR_UP to limit BOAT types to be at water rather th...
Robert Adams
1
-2
/
+2
2012-12-11
BulletSim: add ini file and command line parameters to control
Robert Adams
4
-8
/
+22
2012-12-11
BulletSim: set mass for single prim linksets when going physical. This fixes ...
Robert Adams
1
-1
/
+8
2012-12-11
missing files remove some warnings...
UbitUmarov
3
-4
/
+3
2012-12-11
missing file
UbitUmarov
1
-0
/
+9
2012-12-11
a few more changes on avatar collider
UbitUmarov
2
-299
/
+363
2012-12-10
BulletSim: comment out some chatty debug logging. Rearrange some code in BSDy...
Robert Adams
2
-5
/
+7
2012-12-10
BulletSim: Fix crash on the destruction of physical linksets.
Robert Adams
12
-38
/
+155
2012-12-09
BulletSim: some comments about rebuilding linksets (having to recompute and r...
Robert Adams
1
-3
/
+6
2012-12-09
BulletSim: adjust friction and restitution based on material type.
Robert Adams
2
-5
/
+17
2012-12-08
BulletSim: set material properties for static objects. Move Linkset.MakeStati...
Robert Adams
2
-11
/
+24
2012-12-08
BulletSim: fix small problem with setting size/scale of native shapes which c...
Robert Adams
1
-6
/
+9
2012-12-08
BulletSim: update comments and add more to TODO list.
Robert Adams
2
-4
/
+10
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