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My fork of OpenSim for IG and MG, called SledjChisl.
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2009-05-08
Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync...
Dahlia Trimble
2
-20
/
+75
2009-05-03
alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514
Dahlia Trimble
1
-1
/
+1
2009-04-24
some code cleanup
Dahlia Trimble
1
-18
/
+0
2009-04-24
Limit hollow size of physics proxy to 95%
Dahlia Trimble
2
-2
/
+4
2009-04-20
* It turns out vehicle Angular Motor direction is always in global space.
Teravus Ovares
1
-7
/
+24
2009-04-20
* Prevent a vehicle crash
Teravus Ovares
1
-0
/
+13
2009-04-20
* Allow passing of material type to physics engine
Teravus Ovares
3
-19
/
+258
2009-04-19
Keep IsColliding updated for the recent changes in ScenePresence so that walk...
idb
1
-0
/
+3
2009-04-19
* Rudimentary angular motor implementation for the LSL Vehicle API
Teravus Ovares
2
-8
/
+84
2009-04-19
Added a "force_simple_prim_meshing" option to the ODE settings in OpenSim.ini...
Dahlia Trimble
1
-25
/
+18
2009-04-18
Add some documentation. (note this is *not* a thinly veiled attempt to increa...
Dahlia Trimble
1
-1
/
+3
2009-04-17
* A few fixes to the Linear Motor
Teravus Ovares
1
-15
/
+21
2009-04-17
* Add Implementation of Linear Motor and Linear friction from the LSL Vehicle...
Teravus Ovares
1
-9
/
+73
2009-04-17
* Set some minimum values to avoid divide by zero errors.
Teravus Ovares
1
-0
/
+14
2009-04-17
* Commit a few fixes to the Vehicle settings
Teravus Ovares
2
-13
/
+67
2009-04-16
* Remove some super experimental stuff in BulletDotNETPlugin since it was cau...
Teravus Ovares
3
-11
/
+18
2009-04-16
* Committing more BulletDotNETPlugin work
Teravus Ovares
3
-10
/
+315
2009-04-14
* Adding some organization of vehicle type stuff in the ODEPlugin.
Teravus Ovares
3
-183
/
+535
2009-04-14
* Commit a variety of fixes to bugs discovered while trying to fix the NaN si...
Teravus Ovares
1
-11
/
+100
2009-04-11
* BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine ...
Teravus Ovares
1
-2
/
+93
2009-04-11
* Instead of referencing mesh stuff in the physics plugin.. change the IMesh ...
Teravus Ovares
3
-17
/
+29
2009-04-10
* Adds Physical/Active Linkset support to BulletDotNETPlugin
Teravus Ovares
1
-108
/
+268
2009-04-10
* Tweak the character controller some more
Teravus Ovares
2
-191
/
+348
2009-04-09
* Whoops, never saved the BulletDotNETScene.. Last commit continued.....
Teravus Ovares
1
-1
/
+1
2009-04-09
* Changes the timstep of the bullet world
Teravus Ovares
2
-11
/
+12
2009-04-07
* Added finite testing to the character and object constructor
Teravus Ovares
2
-4
/
+35
2009-04-07
* Added a routine to check if a PhysicsVector and Quaternion is finite
Teravus Ovares
3
-45
/
+193
2009-04-07
* Tweak the BulletDotNETPlugin character controller so it feels more finished.
Teravus Ovares
2
-3
/
+20
2009-04-07
* This fixes BulletDotNET so it can now be used on linux.
Teravus Ovares
1
-0
/
+2
2009-04-07
* BulletDotNET Updates.
Teravus Ovares
2
-59
/
+219
2009-04-06
Add copyright headers, formatting cleanup.
Jeff Ames
4
-4
/
+86
2009-04-05
unspecified sculpt stitching mode now defaults to plane instead of sphere. Ad...
Dahlia Trimble
1
-1
/
+3
2009-04-05
* Fixing SVN properties
Teravus Ovares
6
-4031
/
+4031
2009-04-05
* Committing what I have on the BulletDotNETPlugin that I have so far.
Teravus Ovares
6
-0
/
+4033
2009-04-03
fix an error in hollow cylinder face number calculation
Dahlia Trimble
1
-1
/
+2
2009-04-02
partial support for sculpted prim "inside out" setting
Dahlia Trimble
1
-11
/
+38
2009-04-01
* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release
lbsa71
6
-6
/
+6
2009-04-01
Hard code scaled image resolution to 96 dpi prior to sculpt meshing to preven...
Dahlia Trimble
1
-2
/
+2
2009-03-31
From: Alan M Webb <alan_webb@us.ibm.com>
Dr Scofield
1
-1
/
+9
2009-03-30
* Remove a debug line of localIDs
Teravus Ovares
1
-1
/
+1
2009-03-30
* Fixing thread safety of avatar adding and removing from the Physics Scene i...
Teravus Ovares
3
-7
/
+29
2009-03-26
add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342
Dahlia Trimble
2
-2
/
+16
2009-03-26
make some arrays static to prevent excessive re-initialization - suggested by...
Dahlia Trimble
1
-5
/
+5
2009-03-20
Ensure the remembered velocity is zero when physical is turned off on a prim....
idb
1
-1
/
+5
2009-03-15
fixed propagation of normalized sculpt mesh vertex normals
Dahlia Trimble
1
-3
/
+3
2009-03-11
* Make all coded defaults match settings in OpenSim.ini.example
Justin Clarke Casey
1
-4
/
+4
2009-03-09
* Tweak llMoveToTarget per mantis 3265
Teravus Ovares
1
-1
/
+1
2009-03-07
Minor formatting cleanup.
Jeff Ames
2
-8
/
+36
2009-03-07
Correct a typo, purely cosmetic.
idb
1
-1
/
+1
2009-03-07
* Making the minimum ground offset for flying a configurable offset in the Op...
Teravus Ovares
2
-5
/
+11
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