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2007-11-18* Tentative Bug fix for OptikSL's intermittant Copy prim error.Teravus Ovares1-13/+23
2007-11-18cleaned up some mono compiler warningsJeff Ames2-59/+55
2007-11-17improved avatar logic -- walk up low steps now, sortadan miller1-5/+21
2007-11-17minor POS tweak for speeddan miller1-5/+4
2007-11-17* Fix Null comparison for MonoTeravus Ovares1-2/+2
2007-11-17* Fixed space related SimCrasher ODE error when a prim disables itself becaus...Teravus Ovares1-0/+37
2007-11-17Out of a fog of alcohol and adenovirus, I present - POS!dan miller2-32/+219
2007-11-17added some POS gravityJeff Ames1-22/+17
2007-11-17* ODEPlugin Thinned the avatar out to average SL thin-ness. There's more wor...Teravus Ovares1-2/+4
2007-11-17* ODEPlugin - fixed issue where resizing prim causes the prim's collision box...Teravus Ovares1-2/+18
2007-11-16* Resolved the situation where prim is loaded from storage and when pushed ne...Teravus Ovares1-1/+1
2007-11-16* Trying a space/collision optimization technique in ODE. Let me know if you...Teravus Ovares1-16/+39
2007-11-16fixed some AssemblyInfo filesJeff Ames2-4/+4
2007-11-16added dummy POS physics pluginJeff Ames2-0/+359
2007-11-16* ODE step two on the way to separate dynamic space allocation ( One more to ...Teravus Ovares2-50/+128
2007-11-15* ODE - Started the refactoring process to allow breaking up the scene into s...Teravus Ovares1-97/+146
2007-11-14* ODE removes an unnecessary lock.Teravus Ovares1-3/+2
2007-11-14* Removes the console enumeration errors on sim start.Teravus Ovares1-10/+20
2007-11-14* Should help avatar climb steps betterTeravus Ovares1-22/+54
2007-11-13* Fixed the walk vs fall animation.Teravus Ovares1-2/+66
2007-11-13* Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence Teravus Ovares1-22/+43
2007-11-12* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares5-4/+51
2007-11-12* Added a lot of Glue to help with reporting proper collisions.Teravus Ovares5-25/+251
2007-11-12fix compile issue on monoSean Dague1-1/+1
2007-11-12* Sets ZeroMesher as default. (If you want to cut and hollow, you'll need to...Teravus Ovares1-3/+20
2007-11-12set svn:eol-style, reset default configJeff Ames1-74/+74
2007-11-12* Applied Gerhard's Meshing patch (Thanks! Gerhard)Teravus Ovares2-0/+84
2007-11-11set svn:eol-styleJeff Ames8-1741/+1741
2007-11-10removed OdePlugin/Meshing directoryJeff Ames6-1522/+0
2007-11-10* Moves the Meshmerizer to a separate pluginTeravus Ovares14-57/+1953
2007-11-10* ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim lef...Teravus Ovares1-1/+2
2007-11-09* Added an internal throttle on ODE physics updatesTeravus Ovares5-5/+56
2007-11-09* Moved BulletX off of the 'constant terse update' method. It now only sends...Teravus Ovares2-4/+37
2007-11-08* Stopped printing the prim's X cordinate difference from the last movement o...Teravus Ovares1-1/+1
2007-11-08* Fixed occasional character drift caused by sim not sending the avatar's fin...Teravus Ovares2-16/+97
2007-11-08* Added Rotational Velocity reporting for Client Interpolation to Terse UpdatesTeravus Ovares5-14/+76
2007-11-06* fix for Bug 563Teravus Ovares2-2/+9
2007-11-05physical prims AND other changes in ODE (Teravus) -- note this is experimental!dan miller1-0/+1
2007-11-05physical prims dan miller1-75/+452
2007-11-05adding missing ODE files for meshdan miller4-0/+841
2007-11-05prim cuts in ODEdan miller8-508/+499
2007-11-03Modifications for prim movement. For now only in Mod. BulletX, but i think it...darok1-51/+24
2007-11-03Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...darok6-47/+90
2007-11-01* Diuerse beavtificatemslbsa712-3/+4
2007-11-01Partialy fixed a bug with collisions in BulletXPlugin.darok1-37/+19
2007-11-01Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...darok1-289/+312
2007-10-31made illogical bitwise operations logicalJeff Ames1-3/+3
2007-10-31Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...Charles Krinke5-39/+142
2007-10-30temporary fix for sitting collisions in ODEJeff Ames1-1/+1
2007-10-30* Optimized usingslbsa7115-1268/+1068