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2008-03-10ODEPluginTeravus Ovares7-0/+75
2008-03-10* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares9-11/+242
2008-03-09* Fixed a few things and enabling Physical Prim border crossings again.Teravus Ovares2-66/+75
2008-03-09ODE PluginTeravus Ovares2-56/+75
2008-03-09* Fixed the Link + Duplicate + Unlink both = 'ODE Invalid Argument in Collisi...Teravus Ovares2-27/+39
2008-03-09* Cleaned up some locking on the ODEPlugin to make it more developer friendlyTeravus Ovares2-505/+496
2008-03-06* Killed 4 more warnings (at 16 now)Teravus Ovares2-1/+3
2008-03-05* Four more warnings, etc etc.Adam Frisby2-9/+0
2008-03-05* Three more warnings are a-gone.Adam Frisby1-3/+0
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames1-0/+27
2008-03-03* Applied patch 708 from devalnor. Thanks devalnor!Teravus Ovares2-81/+93
2008-03-02* This is a very icky implementation of physical linkset prim using fixed joi...Teravus Ovares7-120/+275
2008-02-29* Fixed Cylinder mass formula using diameter instead of radius.Teravus Ovares1-2/+2
2008-02-29* killed a 'new mass' debug line.Teravus Ovares1-1/+1
2008-02-29* ODEPlugin Teravus Ovares1-1/+207
2008-02-24* Adds unit test glue to the OdePlugin.Teravus Ovares1-0/+99
2008-02-23* Made Physics updates a teensy bit more responsive. A previous CPU optimiz...Teravus Ovares1-1/+5
2008-02-23* One more fix to the selected featureTeravus Ovares1-1/+1
2008-02-23* Added Support within the ODEPlugin for Selected. Which means that;Teravus Ovares8-34/+288
2008-02-21* A few additional null checks in the Physics Scene and PhysicsActor so we do...Teravus Ovares2-11/+6
2008-02-20* Found the land bug, yayTeravus Ovares1-4/+16
2008-02-20Minor cleanup.Jeff Ames7-53/+25
2008-02-20* Fixed a long standing race condition in physics events. Could this be the...Teravus Ovares1-3/+3
2008-02-19* Adds limited support for each hollow type for the supported prim., Cube wit...Teravus Ovares1-124/+192
2008-02-19*rawfile fix.Teravus Ovares1-1/+1
2008-02-19* This patch adds Prism support to the Meshmerizer. Prism is one of the obj...Teravus Ovares2-1/+211
2008-02-18More exception checks and crash hintsTedd Hansen1-0/+8
2008-02-18ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares7-9/+10
2008-02-17* Last bit of cleanup now. As long as you keep physical prim off, you should...Teravus Ovares1-11/+13
2008-02-17* Various ODE CleanupsTeravus Ovares2-64/+83
2008-02-17* Disabling physical prim crossings until they get a bit more stable.Teravus Ovares1-7/+7
2008-02-17* Fixed the Ghost physical hull on deleting a physical Prim Teravus Ovares1-61/+75
2008-02-17* Located and destroyed the weird velocity and rotation transfers. It turned...Teravus Ovares8-10/+60
2008-02-17Added copyright notices.Jeff Ames1-0/+28
2008-02-15* ODE Stability update 4 :D Teravus Ovares3-107/+240
2008-02-14* Made new Framework.Constants class, added RegionSize member.Adam Frisby4-18/+18
2008-02-14* Removed the noise from the console. The last commit seems to have resolve...Teravus Ovares2-6/+3
2008-02-14* Another ODE Stability update. This might fix the recent Linux issues with...Teravus Ovares2-90/+210
2008-02-14* ODE - This fixes a few things and breaks a few more.Teravus Ovares3-26/+19
2008-02-14Cleaned up some typos.Jeff Ames3-4/+4
2008-02-14* Bigisn ODE Stability update 2Teravus Ovares2-23/+65
2008-02-13* Bigish ODE stability Update. Run PrebuildTeravus Ovares9-117/+307
2008-02-13* This fixes mantis 553 (It appears that the exception is thrown when there i...Teravus Ovares2-3/+10
2008-02-13* Removed a debug line that got called every frame.Teravus Ovares2-2/+2
2008-02-13* Made physical prim stable enough for the general population to turn on. (th...Teravus Ovares8-15/+159
2008-02-13Clean up more unnecessary String.Format callsJeff Ames1-1/+1
2008-02-12* Physical prim cross borders and continue from where the left off on the oth...Teravus Ovares1-6/+38
2008-02-12* A bunch of updates to make things more smooth.Teravus Ovares3-11/+97
2008-02-12* This resolves the null exceptions when a script is manipulating a physical ...Teravus Ovares2-1/+4
2008-02-11* Added PhysicsScene.Dispose()Teravus Ovares6-1/+40