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My fork of OpenSim for IG and MG, called SledjChisl.
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2009-08-15
* part one of adding physics combining
Teravus Ovares (Dan Olivares)
2
-0
/
+19
2009-08-13
Formatting cleanup. Fix some compiler warnings.
Jeff Ames
1
-6
/
+4
2009-08-11
Minor: formatting cleanup.
Jeff Ames
1
-6
/
+4
2009-08-11
Split BasicPhysics classes into separate files.
Jeff Ames
3
-415
/
+508
2009-08-08
* Fix one physics crash for regions larger then 512mx512m
Teravus Ovares (Dan Olivares)
1
-1
/
+4
2009-08-07
This is the second part of the 'not crash on regionsize changes'. This le...
Teravus Ovares (Dan Olivares)
5
-7
/
+7
2009-08-07
* Remove hard coded 256 limitations from various places. There's no more 2...
Teravus Ovares (Dan Olivares)
4
-15
/
+50
2009-08-05
* Remove some mono compiler warnings
Justin Clark-Casey
1
-1
/
+2
2009-08-03
starting to refactor path generation out of prim extrusion
dahlia
1
-2
/
+18
2009-07-30
Flag certain meshes to avoid vertex list compaction. This should help speed u...
Dahlia Trimble
1
-0
/
+2
2009-07-23
Formatting cleanup.
Jeff Ames
2
-3
/
+3
2009-07-22
* Whoops, forgot the water heightfield.
Teravus Ovares
2
-2
/
+5
2009-07-22
* Exclude heightfield geom from the raycast test.
Teravus Ovares
2
-1
/
+70
2009-07-21
* nothing in this commit, re-triggering panda.. which crashed while testing.
Teravus Ovares
1
-1
/
+1
2009-07-21
* Fixed a case where a prim was a NullPhysicsActor instead of an OdePrim
Teravus Ovares
1
-72
/
+100
2009-07-19
* Created a way that the OpenSimulator scene can ask the physics scene to do ...
Teravus Ovares
8
-1
/
+364
2009-07-16
Revert the nonessential part of r10033 to restore sanity to trampolines
Melanie Thielker
1
-4
/
+6
2009-07-16
* Tweaking collision reporting a little more in ScenePresence to not check if...
Teravus Ovares
1
-2
/
+2
2009-07-15
Fix for avatar falling through terrain when av_capsule_tilted=false, Mantis #...
nlin
1
-8
/
+78
2009-07-14
Thank you, Twitch, for a patch to restore mayhem and murder to OpenSim
Melanie Thielker
1
-6
/
+6
2009-07-14
add a constructor overload and an AddPos method to SculptMesh
Dahlia Trimble
1
-0
/
+33
2009-07-11
Some improvements to prim face numbering - only affects viewers using PrimMesher
Dahlia Trimble
1
-11
/
+17
2009-07-08
Experimental fix for tilted avatar capsule, Mantis #2905
nlin
2
-7
/
+29
2009-06-25
- fixes a "collection out of sync" exception in the ODE physics
Dr Scofield
2
-36
/
+53
2009-06-19
Properly reset a vehicle's status to VEHICLE_TYPE_NONE when requested
Melanie Thielker
1
-0
/
+1
2009-06-10
From: Alan Webb <alan_webb@us.ibm.com>
Dr Scofield
1
-2
/
+2
2009-06-10
Formatting cleanup.
Jeff Ames
6
-11
/
+9
2009-06-06
some code cleanup
Dahlia Trimble
1
-3
/
+0
2009-06-04
Fix comparison of UUID with null.
Jeff Ames
1
-1
/
+1
2009-06-02
* Pried apart the ODE tests. This fixes mantis #3212
lbsa71
1
-0
/
+0
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
33
-33
/
+33
2009-05-31
reduce verbosity of sculpt map cache messages to reporting cache failures only
Dahlia Trimble
1
-2
/
+2
2009-05-29
some clean up of sculpt map caching code
Dahlia Trimble
1
-5
/
+3
2009-05-29
reinstate a hopefully more robust experimental decoded sculpt map caching scheme
Dahlia Trimble
1
-3
/
+5
2009-05-29
disable sculpt map caching until a better method of avoiding asset requests c...
Dahlia Trimble
1
-5
/
+8
2009-05-29
Experimental decoded sculpt map caching
Dahlia Trimble
1
-17
/
+48
2009-05-27
Revert "* Added IntegrationTest Attribute and tagged the ODETestClass"
Sean Dague
1
-2
/
+1
2009-05-27
* Added IntegrationTest Attribute and tagged the ODETestClass
lbsa71
1
-1
/
+2
2009-05-25
* Upped version number to 0.6.5
lbsa71
6
-6
/
+6
2009-05-22
cleaning out warnings.
Dr Scofield
7
-170
/
+168
2009-05-19
Sculpt mesher refactor
Dahlia Trimble
1
-58
/
+98
2009-05-15
some sculpted prim geometry accuracy and meshing speed improvements
Dahlia Trimble
1
-22
/
+7
2009-05-08
Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync...
Dahlia Trimble
2
-20
/
+75
2009-05-03
alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514
Dahlia Trimble
1
-1
/
+1
2009-04-24
some code cleanup
Dahlia Trimble
1
-18
/
+0
2009-04-24
Limit hollow size of physics proxy to 95%
Dahlia Trimble
2
-2
/
+4
2009-04-20
* It turns out vehicle Angular Motor direction is always in global space.
Teravus Ovares
1
-7
/
+24
2009-04-20
* Prevent a vehicle crash
Teravus Ovares
1
-0
/
+13
2009-04-20
* Allow passing of material type to physics engine
Teravus Ovares
3
-19
/
+258
2009-04-19
Keep IsColliding updated for the recent changes in ScenePresence so that walk...
idb
1
-0
/
+3
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